opam-version: "2.0" maintainer: "unixjunkie@sdf.org" authors: ["Francois Berenger"] homepage: "https://github.com/UnixJunkie/bisec-tree" bug-reports: "https://github.com/UnixJunkie/bisec-tree/issues" dev-repo: "git+https://github.com/UnixJunkie/bisec-tree.git" license: "BSD-3-Clause" build: ["dune" "build" "-p" name "-j" jobs] depends: [ "ocaml" "batteries" "dune" {< "3.0"} "base-unix" {with-test} "dolog" {< "4.0.0" & with-test} "minicli" {with-test} ] synopsis: "Bisector tree implementation in OCaml" description: """ A bisector tree allows to do fast but exact nearest neighbor searches in any space provided that you can measure the distance between any two points in that space. A bisector tree also allows fast neighbor searches (range queries/ finding all points within a given tolerance from your query point). Cf. this article for details: 'A Data Structure and an Algorithm for the Nearest Point Problem'; Iraj Kalaranti and Gerard McDonald. ieeexplore.ieee.org/iel5/32/35936/01703102.pdf """ url { src: "https://github.com/UnixJunkie/bisec-tree/archive/v6.0.0.tar.gz" checksum: [ "sha256=7c6b4fd78a463b385c2dfced50c7aa4e0649378654a114415fdc7334a159ead8" "md5=e3bafda0a2b705c5cd24e0710dee9c37" ] }