opam-version: "2.0" maintainer: "unixjunkie@sdf.org" authors: ["Francois BERENGER"] homepage: "https://github.com/UnixJunkie/bisec-tree" bug-reports: "https://github.com/UnixJunkie/bisec-tree/issues" dev-repo: "git+https://github.com/UnixJunkie/bisec-tree.git" license: "BSD-3-Clause" build: ["jbuilder" "build" "-p" name "-j" jobs] depends: [ "ocaml" "jbuilder" {>= "1.0+beta19"} "batteries" ] synopsis: "Bisector tree implementation in OCaml." description: """ A bisector tree allows to do fast but exact nearest neighbor searches in any space provided that you can measure the distance between any two points in that space. A bisector tree also allows fast neighbor searches (range queries/ finding all points within a given tolerance from your query point). Cf. this article for details: "A Data Structure and an Algorithm for the Nearest Point Problem"; Iraj Kalaranti and Gerard McDonald. ieeexplore.ieee.org/iel5/32/35936/01703102.pdf""" url { src: "https://github.com/UnixJunkie/bisec-tree/archive/v5.0.0.tar.gz" checksum: [ "sha256=175215fc6641864cd4e9a14373b1af185d2b23cf774a3892550f41e7072209a1" "md5=2cff1148329e7c3b10cce7ae7728c97b" ] }