opam-version: "2.0" maintainer: "unixjunkie@sdf.org" authors: ["Francois Berenger"] homepage: "https://github.com/UnixJunkie/bisec-tree" bug-reports: "https://github.com/UnixJunkie/bisec-tree/issues" dev-repo: "git+https://github.com/UnixJunkie/bisec-tree.git" license: "BSD-3-Clause" build: ["dune" "build" "-p" name "-j" jobs] depends: [ "ocaml" "batteries" "dune" {>= "1.11"} "base-unix" {with-test} "dolog" {with-test} "minicli" {with-test} ] synopsis: "Bisector tree implementation in OCaml" description: """ A bisector tree allows to do fast but exact nearest neighbor searches in any space provided that you can measure the distance between any two points in that space. A bisector tree also allows fast neighbor searches (range queries/ finding all points within a given tolerance from your query point). Cf. this article for details: 'A Data Structure and an Algorithm for the Nearest Point Problem'; Iraj Kalaranti and Gerard McDonald. ieeexplore.ieee.org/iel5/32/35936/01703102.pdf """ url { src: "https://github.com/UnixJunkie/bisec-tree/archive/v7.0.1.tar.gz" checksum: [ "sha256=99a4880a0c3c22953b571469832c690ba4b2cea2215f67b1b7f95e27bd84bfe7" "md5=ed687bbee9bc7ee2d5b224274c5b14d0" ] }