opam-version: "2.0" synopsis: "Abstract type on integer between x64 and x86 architecture" description: """ This library provide one module `Optint` which use internally an `int` if you are in a x64 architecture or an `int32` (boxed value) if you are in a x86 architecture. This module is __really__ unsafe and does not care some details (like the sign bit) for any cast. ## Goal The main difference between an `int` and an `int32` is the second is boxed. About performance this is not the best. However, you can not ensure to be in an x64 architecture where you can use directly an `int` instead an `int32` (and improve performance). So, this library provide an abstraction about a real `int32`. In a x64 architecture, internally, we use a `int` and in a x86 architure, we use a `int32`. By this way, we ensure to have in any platform 32 free bits in `Optint.t`.""" maintainer: "romain.calascibetta@gmail.com" authors: "Romain Calascibetta" license: "ISC" homepage: "https://github.com/dinosaure/optint" doc: "https://dinosaure.github.io/optint/" bug-reports: "https://github.com/dinosaure/optint/issues" depends: [ "ocaml" {>= "4.03.0" & < "5.0"} "dune" ] build: [ ["dune" "subst"] ["dune" "build" "-p" name "-j" jobs] ] dev-repo: "git+https://github.com/dinosaure/optint.git" url { src: "https://github.com/mirage/optint/releases/download/v0.0.2/optint-v0.0.2.tbz" checksum: [ "sha256=81277e25c66088783e975f3ecb26e141331a224a11533d922f20cfcabc3dabd2" "md5=c074a4cc9ab3cbec89773bd67c1a956f" ] }