# DMG Playground Just some experiments with Gameboy emulation. Right now it just reads the [Cartridge Header](https://gbdev.io/pandocs/The_Cartridge_Header.html) of a GB rom and parses it out 1. Obtain a `LegallyObtainedRom.gb` and name it as such in the root of the project 2. `cargo run` You should see it list out things like the name of the game, etc