Main coves client
1# Project-level configuration.
2cmake_minimum_required(VERSION 3.13)
3project(runner LANGUAGES CXX)
4
5# The name of the executable created for the application. Change this to change
6# the on-disk name of your application.
7set(BINARY_NAME "coves_flutter")
8# The unique GTK application identifier for this application. See:
9# https://wiki.gnome.org/HowDoI/ChooseApplicationID
10set(APPLICATION_ID "com.coves.coves_flutter")
11
12# Explicitly opt in to modern CMake behaviors to avoid warnings with recent
13# versions of CMake.
14cmake_policy(SET CMP0063 NEW)
15
16# Load bundled libraries from the lib/ directory relative to the binary.
17set(CMAKE_INSTALL_RPATH "$ORIGIN/lib")
18
19# Root filesystem for cross-building.
20if(FLUTTER_TARGET_PLATFORM_SYSROOT)
21 set(CMAKE_SYSROOT ${FLUTTER_TARGET_PLATFORM_SYSROOT})
22 set(CMAKE_FIND_ROOT_PATH ${CMAKE_SYSROOT})
23 set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
24 set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)
25 set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
26 set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
27endif()
28
29# Define build configuration options.
30if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
31 set(CMAKE_BUILD_TYPE "Debug" CACHE
32 STRING "Flutter build mode" FORCE)
33 set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS
34 "Debug" "Profile" "Release")
35endif()
36
37# Compilation settings that should be applied to most targets.
38#
39# Be cautious about adding new options here, as plugins use this function by
40# default. In most cases, you should add new options to specific targets instead
41# of modifying this function.
42function(APPLY_STANDARD_SETTINGS TARGET)
43 target_compile_features(${TARGET} PUBLIC cxx_std_14)
44 target_compile_options(${TARGET} PRIVATE -Wall -Werror)
45 target_compile_options(${TARGET} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:-O3>")
46 target_compile_definitions(${TARGET} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:NDEBUG>")
47endfunction()
48
49# Flutter library and tool build rules.
50set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter")
51add_subdirectory(${FLUTTER_MANAGED_DIR})
52
53# System-level dependencies.
54find_package(PkgConfig REQUIRED)
55pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0)
56
57# Application build; see runner/CMakeLists.txt.
58add_subdirectory("runner")
59
60# Run the Flutter tool portions of the build. This must not be removed.
61add_dependencies(${BINARY_NAME} flutter_assemble)
62
63# Only the install-generated bundle's copy of the executable will launch
64# correctly, since the resources must in the right relative locations. To avoid
65# people trying to run the unbundled copy, put it in a subdirectory instead of
66# the default top-level location.
67set_target_properties(${BINARY_NAME}
68 PROPERTIES
69 RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/intermediates_do_not_run"
70)
71
72
73# Generated plugin build rules, which manage building the plugins and adding
74# them to the application.
75include(flutter/generated_plugins.cmake)
76
77
78# === Installation ===
79# By default, "installing" just makes a relocatable bundle in the build
80# directory.
81set(BUILD_BUNDLE_DIR "${PROJECT_BINARY_DIR}/bundle")
82if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
83 set(CMAKE_INSTALL_PREFIX "${BUILD_BUNDLE_DIR}" CACHE PATH "..." FORCE)
84endif()
85
86# Start with a clean build bundle directory every time.
87install(CODE "
88 file(REMOVE_RECURSE \"${BUILD_BUNDLE_DIR}/\")
89 " COMPONENT Runtime)
90
91set(INSTALL_BUNDLE_DATA_DIR "${CMAKE_INSTALL_PREFIX}/data")
92set(INSTALL_BUNDLE_LIB_DIR "${CMAKE_INSTALL_PREFIX}/lib")
93
94install(TARGETS ${BINARY_NAME} RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}"
95 COMPONENT Runtime)
96
97install(FILES "${FLUTTER_ICU_DATA_FILE}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}"
98 COMPONENT Runtime)
99
100install(FILES "${FLUTTER_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
101 COMPONENT Runtime)
102
103foreach(bundled_library ${PLUGIN_BUNDLED_LIBRARIES})
104 install(FILES "${bundled_library}"
105 DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
106 COMPONENT Runtime)
107endforeach(bundled_library)
108
109# Copy the native assets provided by the build.dart from all packages.
110set(NATIVE_ASSETS_DIR "${PROJECT_BUILD_DIR}native_assets/linux/")
111install(DIRECTORY "${NATIVE_ASSETS_DIR}"
112 DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
113 COMPONENT Runtime)
114
115# Fully re-copy the assets directory on each build to avoid having stale files
116# from a previous install.
117set(FLUTTER_ASSET_DIR_NAME "flutter_assets")
118install(CODE "
119 file(REMOVE_RECURSE \"${INSTALL_BUNDLE_DATA_DIR}/${FLUTTER_ASSET_DIR_NAME}\")
120 " COMPONENT Runtime)
121install(DIRECTORY "${PROJECT_BUILD_DIR}/${FLUTTER_ASSET_DIR_NAME}"
122 DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime)
123
124# Install the AOT library on non-Debug builds only.
125if(NOT CMAKE_BUILD_TYPE MATCHES "Debug")
126 install(FILES "${AOT_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
127 COMPONENT Runtime)
128endif()