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1cmake_minimum_required(VERSION 3.13) 2project(runner LANGUAGES CXX) 3 4# Define the application target. To change its name, change BINARY_NAME in the 5# top-level CMakeLists.txt, not the value here, or `flutter run` will no longer 6# work. 7# 8# Any new source files that you add to the application should be added here. 9add_executable(${BINARY_NAME} 10 "main.cc" 11 "my_application.cc" 12 "${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc" 13) 14 15# Apply the standard set of build settings. This can be removed for applications 16# that need different build settings. 17apply_standard_settings(${BINARY_NAME}) 18 19# Add preprocessor definitions for the application ID. 20add_definitions(-DAPPLICATION_ID="${APPLICATION_ID}") 21 22# Add dependency libraries. Add any application-specific dependencies here. 23target_link_libraries(${BINARY_NAME} PRIVATE flutter) 24target_link_libraries(${BINARY_NAME} PRIVATE PkgConfig::GTK) 25 26target_include_directories(${BINARY_NAME} PRIVATE "${CMAKE_SOURCE_DIR}")