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1/* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */ 2/* 3 * Main authors: 4 * Christian Schulte <schulte@gecode.org> 5 * 6 * Copyright: 7 * Christian Schulte, 2003 8 * 9 * This file is part of Gecode, the generic constraint 10 * development environment: 11 * http://www.gecode.org 12 * 13 * Permission is hereby granted, free of charge, to any person obtaining 14 * a copy of this software and associated documentation files (the 15 * "Software"), to deal in the Software without restriction, including 16 * without limitation the rights to use, copy, modify, merge, publish, 17 * distribute, sublicense, and/or sell copies of the Software, and to 18 * permit persons to whom the Software is furnished to do so, subject to 19 * the following conditions: 20 * 21 * The above copyright notice and this permission notice shall be 22 * included in all copies or substantial portions of the Software. 23 * 24 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 25 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 26 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 27 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE 28 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION 29 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION 30 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 31 * 32 */ 33 34#ifndef GECODE_SEARCH_SEQ_PATH_HH 35#define GECODE_SEARCH_SEQ_PATH_HH 36 37#include <algorithm> 38 39#include <gecode/search.hh> 40#include <gecode/search/support.hh> 41#include <gecode/search/worker.hh> 42#include <gecode/search/nogoods.hh> 43 44namespace Gecode { namespace Search { namespace Seq { 45 46 /** 47 * \brief Depth-first path (stack of edges) supporting recomputation 48 * 49 * Maintains the invariant that it contains 50 * the path of the space being currently explored. This 51 * is required to support recomputation, of course. 52 * 53 * The path supports adaptive recomputation controlled 54 * by the value of a_d: only if the recomputation 55 * distance is at least this large, an additional 56 * clone is created. 57 * 58 */ 59 template<class Tracer> 60 class GECODE_VTABLE_EXPORT Path : public NoGoods { 61 friend class Search::NoGoodsProp; 62 public: 63 /// Node identity type 64 typedef typename Tracer::ID ID; 65 /// %Search tree edge for recomputation 66 class Edge { 67 protected: 68 /// Space corresponding to this edge (might be nullptr) 69 Space* _space; 70 /// Current alternative 71 unsigned int _alt; 72 /// Choice 73 const Choice* _choice; 74 /// Node identifier 75 ID _nid; 76 public: 77 /// Default constructor 78 Edge(void); 79 /// Edge for space \a s with clone \a c (possibly nullptr) 80 Edge(Space* s, Space* c, unsigned int nid); 81 82 /// Return space for edge 83 Space* space(void) const; 84 /// Set space to \a s 85 void space(Space* s); 86 87 /// Return choice 88 const Choice* choice(void) const; 89 90 /// Return number for alternatives 91 unsigned int alt(void) const; 92 /// Return true number for alternatives (excluding lao optimization) 93 unsigned int truealt(void) const; 94 /// Test whether current alternative is leftmost 95 bool leftmost(void) const; 96 /// Test whether current alternative is rightmost 97 bool rightmost(void) const; 98 /// Move to next alternative 99 void next(void); 100 /// Test whether current alternative was LAO 101 bool lao(void) const; 102 103 /// Return node identifier 104 unsigned int nid(void) const; 105 106 /// Free memory for edge 107 void dispose(void); 108 }; 109 protected: 110 /// Stack to store edge information 111 Support::DynamicStack<Edge,Heap> ds; 112 /// Depth limit for no-good generation 113 unsigned int _ngdl; 114 public: 115 /// Initialize with no-good depth limit \a l 116 Path(unsigned int l); 117 /// Return no-good depth limit 118 unsigned int ngdl(void) const; 119 /// Set no-good depth limit to \a l 120 void ngdl(unsigned int l); 121 /// Push space \a c (a clone of \a s or nullptr) 122 const Choice* push(Worker& stat, Space* s, Space* c, unsigned int nid); 123 /// Generate path for next node 124 void next(void); 125 /// Provide access to topmost edge 126 Edge& top(void) const; 127 /// Test whether path is empty 128 bool empty(void) const; 129 /// Return position on stack of last copy 130 int lc(void) const; 131 /// Unwind the stack up to position \a l (after failure) 132 void unwind(int l, Tracer& t); 133 /// Commit space \a s as described by stack entry at position \a i 134 void commit(Space* s, int i) const; 135 /// Recompute space according to path 136 Space* recompute(unsigned int& d, unsigned int a_d, Worker& s, 137 Tracer& t); 138 /// Recompute space according to path 139 Space* recompute(unsigned int& d, unsigned int a_d, Worker& s, 140 const Space& best, int& mark, 141 Tracer& t); 142 /// Return number of entries on stack 143 int entries(void) const; 144 /// Reset stack 145 void reset(void); 146 /// Post no-goods 147 virtual void post(Space& home) const; 148 }; 149 150}}} 151 152#include <gecode/search/seq/path.hpp> 153 154#endif 155 156// STATISTICS: search-seq