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1/* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */ 2/* 3 * Main authors: 4 * Christian Schulte <schulte@gecode.org> 5 * 6 * Copyright: 7 * Christian Schulte, 2016 8 * 9 * This file is part of Gecode, the generic constraint 10 * development environment: 11 * http://www.gecode.org 12 * 13 * Permission is hereby granted, free of charge, to any person obtaining 14 * a copy of this software and associated documentation files (the 15 * "Software"), to deal in the Software without restriction, including 16 * without limitation the rights to use, copy, modify, merge, publish, 17 * distribute, sublicense, and/or sell copies of the Software, and to 18 * permit persons to whom the Software is furnished to do so, subject to 19 * the following conditions: 20 * 21 * The above copyright notice and this permission notice shall be 22 * included in all copies or substantial portions of the Software. 23 * 24 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 25 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 26 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 27 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE 28 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION 29 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION 30 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 31 * 32 */ 33 34#include <gecode/float.hh> 35#include <gecode/search/relax.hh> 36 37namespace Gecode { namespace Float { 38 39 /// Class for posting equalities for non-relaxed variables 40 class Relax { 41 public: 42 /// Post the actual equality for non-relaxed variables 43 ExecStatus operator ()(Home home, FloatVar x, FloatVar sx); 44 }; 45 46 forceinline ExecStatus 47 Relax::operator ()(Home home, FloatVar x, FloatVar sx) { 48 FloatView xv(x); 49 return me_failed(xv.eq(home,sx.val())) ? ES_FAILED : ES_OK; 50 } 51 52}} 53 54namespace Gecode { 55 56 void 57 relax(Home home, const FloatVarArgs& x, const FloatVarArgs& sx, 58 Rnd r, double p) { 59 if (x.size() != sx.size()) 60 throw Float::ArgumentSizeMismatch("Float::relax"); 61 if ((p < 0.0) || (p > 1.0)) 62 throw Float::OutOfLimits("Float::relax"); 63 Float::Relax fr; 64 Search::relax<FloatVarArgs,Float::Relax>(home,x,sx,r,p,fr); 65 } 66 67} 68 69// STATISTICS: float-other 70