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1float: width; % width of rectangle to hold circles 2float: height; % height of rectangle to hold circles 3float: r1; 4var r1..width-r1: x1; % (x1,y1) is center of circle of radius r1 5var r1..height-r1: y1; 6float: r2; 7var r2..width-r2: x2; % (x2,y2) is center of circle of radius r2 8var r2..height-r2: y2; 9 % centers are at least r1 + r2 apart 10constraint (x1-x2)*(x1-x2) + (y1-y2)*(y1-y2) >= (r1+r2)*(r1+r2); 11solve satisfy;