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1/* 2 BASS 2.4 C/C++ header file 3 Copyright (c) 1999-2022 Un4seen Developments Ltd. 4 5 See the BASS.CHM file for more detailed documentation 6*/ 7 8#ifndef BASS_H 9#define BASS_H 10 11#ifdef _WIN32 12#ifdef WINAPI_FAMILY 13#include <winapifamily.h> 14#endif 15#include <wtypes.h> 16typedef unsigned __int64 QWORD; 17#else 18#include <stdint.h> 19#define WINAPI 20#define CALLBACK 21typedef uint8_t BYTE; 22typedef uint16_t WORD; 23typedef uint32_t DWORD; 24typedef uint64_t QWORD; 25#ifdef __OBJC__ 26typedef int BOOL32; 27#define BOOL BOOL32 // override objc's BOOL 28#else 29typedef int BOOL; 30#endif 31#ifndef TRUE 32#define TRUE 1 33#define FALSE 0 34#endif 35#define LOBYTE(a) (BYTE)(a) 36#define HIBYTE(a) (BYTE)((a)>>8) 37#define LOWORD(a) (WORD)(a) 38#define HIWORD(a) (WORD)((a)>>16) 39#define MAKEWORD(a,b) (WORD)(((a)&0xff)|((b)<<8)) 40#define MAKELONG(a,b) (DWORD)(((a)&0xffff)|((b)<<16)) 41#endif 42 43#ifdef __cplusplus 44extern "C" { 45#endif 46 47#define BASSVERSION 0x204 // API version 48#define BASSVERSIONTEXT "2.4" 49 50#ifndef BASSDEF 51#define BASSDEF(f) WINAPI f 52#else 53#define NOBASSOVERLOADS 54#endif 55 56typedef DWORD HMUSIC; // MOD music handle 57typedef DWORD HSAMPLE; // sample handle 58typedef DWORD HCHANNEL; // sample playback handle 59typedef DWORD HSTREAM; // sample stream handle 60typedef DWORD HRECORD; // recording handle 61typedef DWORD HSYNC; // synchronizer handle 62typedef DWORD HDSP; // DSP handle 63typedef DWORD HFX; // effect handle 64typedef DWORD HPLUGIN; // plugin handle 65 66// Error codes returned by BASS_ErrorGetCode 67#define BASS_OK 0 // all is OK 68#define BASS_ERROR_MEM 1 // memory error 69#define BASS_ERROR_FILEOPEN 2 // can't open the file 70#define BASS_ERROR_DRIVER 3 // can't find a free/valid driver 71#define BASS_ERROR_BUFLOST 4 // the sample buffer was lost 72#define BASS_ERROR_HANDLE 5 // invalid handle 73#define BASS_ERROR_FORMAT 6 // unsupported sample format 74#define BASS_ERROR_POSITION 7 // invalid position 75#define BASS_ERROR_INIT 8 // BASS_Init has not been successfully called 76#define BASS_ERROR_START 9 // BASS_Start has not been successfully called 77#define BASS_ERROR_SSL 10 // SSL/HTTPS support isn't available 78#define BASS_ERROR_REINIT 11 // device needs to be reinitialized 79#define BASS_ERROR_ALREADY 14 // already initialized/paused/whatever 80#define BASS_ERROR_NOTAUDIO 17 // file does not contain audio 81#define BASS_ERROR_NOCHAN 18 // can't get a free channel 82#define BASS_ERROR_ILLTYPE 19 // an illegal type was specified 83#define BASS_ERROR_ILLPARAM 20 // an illegal parameter was specified 84#define BASS_ERROR_NO3D 21 // no 3D support 85#define BASS_ERROR_NOEAX 22 // no EAX support 86#define BASS_ERROR_DEVICE 23 // illegal device number 87#define BASS_ERROR_NOPLAY 24 // not playing 88#define BASS_ERROR_FREQ 25 // illegal sample rate 89#define BASS_ERROR_NOTFILE 27 // the stream is not a file stream 90#define BASS_ERROR_NOHW 29 // no hardware voices available 91#define BASS_ERROR_EMPTY 31 // the file has no sample data 92#define BASS_ERROR_NONET 32 // no internet connection could be opened 93#define BASS_ERROR_CREATE 33 // couldn't create the file 94#define BASS_ERROR_NOFX 34 // effects are not available 95#define BASS_ERROR_NOTAVAIL 37 // requested data/action is not available 96#define BASS_ERROR_DECODE 38 // the channel is/isn't a "decoding channel" 97#define BASS_ERROR_DX 39 // a sufficient DirectX version is not installed 98#define BASS_ERROR_TIMEOUT 40 // connection timedout 99#define BASS_ERROR_FILEFORM 41 // unsupported file format 100#define BASS_ERROR_SPEAKER 42 // unavailable speaker 101#define BASS_ERROR_VERSION 43 // invalid BASS version (used by add-ons) 102#define BASS_ERROR_CODEC 44 // codec is not available/supported 103#define BASS_ERROR_ENDED 45 // the channel/file has ended 104#define BASS_ERROR_BUSY 46 // the device is busy 105#define BASS_ERROR_UNSTREAMABLE 47 // unstreamable file 106#define BASS_ERROR_PROTOCOL 48 // unsupported protocol 107#define BASS_ERROR_DENIED 49 // access denied 108#define BASS_ERROR_UNKNOWN -1 // some other mystery problem 109 110// BASS_SetConfig options 111#define BASS_CONFIG_BUFFER 0 112#define BASS_CONFIG_UPDATEPERIOD 1 113#define BASS_CONFIG_GVOL_SAMPLE 4 114#define BASS_CONFIG_GVOL_STREAM 5 115#define BASS_CONFIG_GVOL_MUSIC 6 116#define BASS_CONFIG_CURVE_VOL 7 117#define BASS_CONFIG_CURVE_PAN 8 118#define BASS_CONFIG_FLOATDSP 9 119#define BASS_CONFIG_3DALGORITHM 10 120#define BASS_CONFIG_NET_TIMEOUT 11 121#define BASS_CONFIG_NET_BUFFER 12 122#define BASS_CONFIG_PAUSE_NOPLAY 13 123#define BASS_CONFIG_NET_PREBUF 15 124#define BASS_CONFIG_NET_PASSIVE 18 125#define BASS_CONFIG_REC_BUFFER 19 126#define BASS_CONFIG_NET_PLAYLIST 21 127#define BASS_CONFIG_MUSIC_VIRTUAL 22 128#define BASS_CONFIG_VERIFY 23 129#define BASS_CONFIG_UPDATETHREADS 24 130#define BASS_CONFIG_DEV_BUFFER 27 131#define BASS_CONFIG_REC_LOOPBACK 28 132#define BASS_CONFIG_VISTA_TRUEPOS 30 133#define BASS_CONFIG_IOS_SESSION 34 134#define BASS_CONFIG_IOS_MIXAUDIO 34 135#define BASS_CONFIG_DEV_DEFAULT 36 136#define BASS_CONFIG_NET_READTIMEOUT 37 137#define BASS_CONFIG_VISTA_SPEAKERS 38 138#define BASS_CONFIG_IOS_SPEAKER 39 139#define BASS_CONFIG_MF_DISABLE 40 140#define BASS_CONFIG_HANDLES 41 141#define BASS_CONFIG_UNICODE 42 142#define BASS_CONFIG_SRC 43 143#define BASS_CONFIG_SRC_SAMPLE 44 144#define BASS_CONFIG_ASYNCFILE_BUFFER 45 145#define BASS_CONFIG_OGG_PRESCAN 47 146#define BASS_CONFIG_MF_VIDEO 48 147#define BASS_CONFIG_AIRPLAY 49 148#define BASS_CONFIG_DEV_NONSTOP 50 149#define BASS_CONFIG_IOS_NOCATEGORY 51 150#define BASS_CONFIG_VERIFY_NET 52 151#define BASS_CONFIG_DEV_PERIOD 53 152#define BASS_CONFIG_FLOAT 54 153#define BASS_CONFIG_NET_SEEK 56 154#define BASS_CONFIG_AM_DISABLE 58 155#define BASS_CONFIG_NET_PLAYLIST_DEPTH 59 156#define BASS_CONFIG_NET_PREBUF_WAIT 60 157#define BASS_CONFIG_ANDROID_SESSIONID 62 158#define BASS_CONFIG_WASAPI_PERSIST 65 159#define BASS_CONFIG_REC_WASAPI 66 160#define BASS_CONFIG_ANDROID_AAUDIO 67 161#define BASS_CONFIG_SAMPLE_ONEHANDLE 69 162#define BASS_CONFIG_NET_META 71 163#define BASS_CONFIG_NET_RESTRATE 72 164#define BASS_CONFIG_REC_DEFAULT 73 165#define BASS_CONFIG_NORAMP 74 166 167// BASS_SetConfigPtr options 168#define BASS_CONFIG_NET_AGENT 16 169#define BASS_CONFIG_NET_PROXY 17 170#define BASS_CONFIG_IOS_NOTIFY 46 171#define BASS_CONFIG_ANDROID_JAVAVM 63 172#define BASS_CONFIG_LIBSSL 64 173#define BASS_CONFIG_FILENAME 75 174 175#define BASS_CONFIG_THREAD 0x40000000 // flag: thread-specific setting 176 177// BASS_CONFIG_IOS_SESSION flags 178#define BASS_IOS_SESSION_MIX 1 179#define BASS_IOS_SESSION_DUCK 2 180#define BASS_IOS_SESSION_AMBIENT 4 181#define BASS_IOS_SESSION_SPEAKER 8 182#define BASS_IOS_SESSION_DISABLE 16 183#define BASS_IOS_SESSION_DEACTIVATE 32 184#define BASS_IOS_SESSION_AIRPLAY 64 185#define BASS_IOS_SESSION_BTHFP 128 186#define BASS_IOS_SESSION_BTA2DP 0x100 187 188// BASS_Init flags 189#define BASS_DEVICE_8BITS 1 // unused 190#define BASS_DEVICE_MONO 2 // mono 191#define BASS_DEVICE_3D 4 // unused 192#define BASS_DEVICE_16BITS 8 // limit output to 16-bit 193#define BASS_DEVICE_REINIT 128 // reinitialize 194#define BASS_DEVICE_LATENCY 0x100 // unused 195#define BASS_DEVICE_CPSPEAKERS 0x400 // unused 196#define BASS_DEVICE_SPEAKERS 0x800 // force enabling of speaker assignment 197#define BASS_DEVICE_NOSPEAKER 0x1000 // ignore speaker arrangement 198#define BASS_DEVICE_DMIX 0x2000 // use ALSA "dmix" plugin 199#define BASS_DEVICE_FREQ 0x4000 // set device sample rate 200#define BASS_DEVICE_STEREO 0x8000 // limit output to stereo 201#define BASS_DEVICE_HOG 0x10000 // hog/exclusive mode 202#define BASS_DEVICE_AUDIOTRACK 0x20000 // use AudioTrack output 203#define BASS_DEVICE_DSOUND 0x40000 // use DirectSound output 204#define BASS_DEVICE_SOFTWARE 0x80000 // disable hardware/fastpath output 205 206// DirectSound interfaces (for use with BASS_GetDSoundObject) 207#define BASS_OBJECT_DS 1 // IDirectSound 208#define BASS_OBJECT_DS3DL 2 // IDirectSound3DListener 209 210// Device info structure 211typedef struct { 212#if defined(_WIN32_WCE) || (defined(WINAPI_FAMILY) && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) 213 const wchar_t *name; // description 214 const wchar_t *driver; // driver 215#else 216 const char *name; // description 217 const char *driver; // driver 218#endif 219 DWORD flags; 220} BASS_DEVICEINFO; 221 222// BASS_DEVICEINFO flags 223#define BASS_DEVICE_ENABLED 1 224#define BASS_DEVICE_DEFAULT 2 225#define BASS_DEVICE_INIT 4 226#define BASS_DEVICE_LOOPBACK 8 227#define BASS_DEVICE_DEFAULTCOM 128 228 229#define BASS_DEVICE_TYPE_MASK 0xff000000 230#define BASS_DEVICE_TYPE_NETWORK 0x01000000 231#define BASS_DEVICE_TYPE_SPEAKERS 0x02000000 232#define BASS_DEVICE_TYPE_LINE 0x03000000 233#define BASS_DEVICE_TYPE_HEADPHONES 0x04000000 234#define BASS_DEVICE_TYPE_MICROPHONE 0x05000000 235#define BASS_DEVICE_TYPE_HEADSET 0x06000000 236#define BASS_DEVICE_TYPE_HANDSET 0x07000000 237#define BASS_DEVICE_TYPE_DIGITAL 0x08000000 238#define BASS_DEVICE_TYPE_SPDIF 0x09000000 239#define BASS_DEVICE_TYPE_HDMI 0x0a000000 240#define BASS_DEVICE_TYPE_DISPLAYPORT 0x40000000 241 242// BASS_GetDeviceInfo flags 243#define BASS_DEVICES_AIRPLAY 0x1000000 244 245typedef struct { 246 DWORD flags; // device capabilities (DSCAPS_xxx flags) 247 DWORD hwsize; // unused 248 DWORD hwfree; // unused 249 DWORD freesam; // unused 250 DWORD free3d; // unused 251 DWORD minrate; // unused 252 DWORD maxrate; // unused 253 BOOL eax; // unused 254 DWORD minbuf; // recommended minimum buffer length in ms 255 DWORD dsver; // DirectSound version 256 DWORD latency; // average delay (in ms) before start of playback 257 DWORD initflags; // BASS_Init "flags" parameter 258 DWORD speakers; // number of speakers available 259 DWORD freq; // current output rate 260} BASS_INFO; 261 262// BASS_INFO flags (from DSOUND.H) 263#define DSCAPS_EMULDRIVER 0x00000020 // device does not have hardware DirectSound support 264#define DSCAPS_CERTIFIED 0x00000040 // device driver has been certified by Microsoft 265 266#define DSCAPS_HARDWARE 0x80000000 // hardware mixed 267 268// Recording device info structure 269typedef struct { 270 DWORD flags; // device capabilities (DSCCAPS_xxx flags) 271 DWORD formats; // supported standard formats (WAVE_FORMAT_xxx flags) 272 DWORD inputs; // number of inputs 273 BOOL singlein; // TRUE = only 1 input can be set at a time 274 DWORD freq; // current input rate 275} BASS_RECORDINFO; 276 277// BASS_RECORDINFO flags (from DSOUND.H) 278#define DSCCAPS_EMULDRIVER DSCAPS_EMULDRIVER // device does not have hardware DirectSound recording support 279#define DSCCAPS_CERTIFIED DSCAPS_CERTIFIED // device driver has been certified by Microsoft 280 281// defines for formats field of BASS_RECORDINFO (from MMSYSTEM.H) 282#ifndef WAVE_FORMAT_1M08 283#define WAVE_FORMAT_1M08 0x00000001 /* 11.025 kHz, Mono, 8-bit */ 284#define WAVE_FORMAT_1S08 0x00000002 /* 11.025 kHz, Stereo, 8-bit */ 285#define WAVE_FORMAT_1M16 0x00000004 /* 11.025 kHz, Mono, 16-bit */ 286#define WAVE_FORMAT_1S16 0x00000008 /* 11.025 kHz, Stereo, 16-bit */ 287#define WAVE_FORMAT_2M08 0x00000010 /* 22.05 kHz, Mono, 8-bit */ 288#define WAVE_FORMAT_2S08 0x00000020 /* 22.05 kHz, Stereo, 8-bit */ 289#define WAVE_FORMAT_2M16 0x00000040 /* 22.05 kHz, Mono, 16-bit */ 290#define WAVE_FORMAT_2S16 0x00000080 /* 22.05 kHz, Stereo, 16-bit */ 291#define WAVE_FORMAT_4M08 0x00000100 /* 44.1 kHz, Mono, 8-bit */ 292#define WAVE_FORMAT_4S08 0x00000200 /* 44.1 kHz, Stereo, 8-bit */ 293#define WAVE_FORMAT_4M16 0x00000400 /* 44.1 kHz, Mono, 16-bit */ 294#define WAVE_FORMAT_4S16 0x00000800 /* 44.1 kHz, Stereo, 16-bit */ 295#endif 296 297// Sample info structure 298typedef struct { 299 DWORD freq; // default playback rate 300 float volume; // default volume (0-1) 301 float pan; // default pan (-1=left, 0=middle, 1=right) 302 DWORD flags; // BASS_SAMPLE_xxx flags 303 DWORD length; // length (in bytes) 304 DWORD max; // maximum simultaneous playbacks 305 DWORD origres; // original resolution 306 DWORD chans; // number of channels 307 DWORD mingap; // minimum gap (ms) between creating channels 308 DWORD mode3d; // BASS_3DMODE_xxx mode 309 float mindist; // minimum distance 310 float maxdist; // maximum distance 311 DWORD iangle; // angle of inside projection cone 312 DWORD oangle; // angle of outside projection cone 313 float outvol; // delta-volume outside the projection cone 314 DWORD vam; // unused 315 DWORD priority; // unused 316} BASS_SAMPLE; 317 318#define BASS_SAMPLE_8BITS 1 // 8 bit 319#define BASS_SAMPLE_FLOAT 256 // 32 bit floating-point 320#define BASS_SAMPLE_MONO 2 // mono 321#define BASS_SAMPLE_LOOP 4 // looped 322#define BASS_SAMPLE_3D 8 // 3D functionality 323#define BASS_SAMPLE_SOFTWARE 16 // unused 324#define BASS_SAMPLE_MUTEMAX 32 // mute at max distance (3D only) 325#define BASS_SAMPLE_VAM 64 // unused 326#define BASS_SAMPLE_FX 128 // unused 327#define BASS_SAMPLE_OVER_VOL 0x10000 // override lowest volume 328#define BASS_SAMPLE_OVER_POS 0x20000 // override longest playing 329#define BASS_SAMPLE_OVER_DIST 0x30000 // override furthest from listener (3D only) 330 331#define BASS_STREAM_PRESCAN 0x20000 // scan file for accurate seeking and length 332#define BASS_STREAM_AUTOFREE 0x40000 // automatically free the stream when it stops/ends 333#define BASS_STREAM_RESTRATE 0x80000 // restrict the download rate of internet file stream 334#define BASS_STREAM_BLOCK 0x100000 // download internet file stream in small blocks 335#define BASS_STREAM_DECODE 0x200000 // don't play the stream, only decode 336#define BASS_STREAM_STATUS 0x800000 // give server status info (HTTP/ICY tags) in DOWNLOADPROC 337 338#define BASS_MP3_IGNOREDELAY 0x200 // ignore LAME/Xing/VBRI/iTunes delay & padding info 339#define BASS_MP3_SETPOS BASS_STREAM_PRESCAN 340 341#define BASS_MUSIC_FLOAT BASS_SAMPLE_FLOAT 342#define BASS_MUSIC_MONO BASS_SAMPLE_MONO 343#define BASS_MUSIC_LOOP BASS_SAMPLE_LOOP 344#define BASS_MUSIC_3D BASS_SAMPLE_3D 345#define BASS_MUSIC_FX BASS_SAMPLE_FX 346#define BASS_MUSIC_AUTOFREE BASS_STREAM_AUTOFREE 347#define BASS_MUSIC_DECODE BASS_STREAM_DECODE 348#define BASS_MUSIC_PRESCAN BASS_STREAM_PRESCAN // calculate playback length 349#define BASS_MUSIC_CALCLEN BASS_MUSIC_PRESCAN 350#define BASS_MUSIC_RAMP 0x200 // normal ramping 351#define BASS_MUSIC_RAMPS 0x400 // sensitive ramping 352#define BASS_MUSIC_SURROUND 0x800 // surround sound 353#define BASS_MUSIC_SURROUND2 0x1000 // surround sound (mode 2) 354#define BASS_MUSIC_FT2PAN 0x2000 // apply FastTracker 2 panning to XM files 355#define BASS_MUSIC_FT2MOD 0x2000 // play .MOD as FastTracker 2 does 356#define BASS_MUSIC_PT1MOD 0x4000 // play .MOD as ProTracker 1 does 357#define BASS_MUSIC_NONINTER 0x10000 // non-interpolated sample mixing 358#define BASS_MUSIC_SINCINTER 0x800000 // sinc interpolated sample mixing 359#define BASS_MUSIC_POSRESET 0x8000 // stop all notes when moving position 360#define BASS_MUSIC_POSRESETEX 0x400000 // stop all notes and reset bmp/etc when moving position 361#define BASS_MUSIC_STOPBACK 0x80000 // stop the music on a backwards jump effect 362#define BASS_MUSIC_NOSAMPLE 0x100000 // don't load the samples 363 364// Speaker assignment flags 365#define BASS_SPEAKER_FRONT 0x1000000 // front speakers 366#define BASS_SPEAKER_REAR 0x2000000 // rear speakers 367#define BASS_SPEAKER_CENLFE 0x3000000 // center & LFE speakers (5.1) 368#define BASS_SPEAKER_SIDE 0x4000000 // side speakers (7.1) 369#define BASS_SPEAKER_N(n) ((n)<<24) // n'th pair of speakers (max 15) 370#define BASS_SPEAKER_LEFT 0x10000000 // modifier: left 371#define BASS_SPEAKER_RIGHT 0x20000000 // modifier: right 372#define BASS_SPEAKER_FRONTLEFT BASS_SPEAKER_FRONT | BASS_SPEAKER_LEFT 373#define BASS_SPEAKER_FRONTRIGHT BASS_SPEAKER_FRONT | BASS_SPEAKER_RIGHT 374#define BASS_SPEAKER_REARLEFT BASS_SPEAKER_REAR | BASS_SPEAKER_LEFT 375#define BASS_SPEAKER_REARRIGHT BASS_SPEAKER_REAR | BASS_SPEAKER_RIGHT 376#define BASS_SPEAKER_CENTER BASS_SPEAKER_CENLFE | BASS_SPEAKER_LEFT 377#define BASS_SPEAKER_LFE BASS_SPEAKER_CENLFE | BASS_SPEAKER_RIGHT 378#define BASS_SPEAKER_SIDELEFT BASS_SPEAKER_SIDE | BASS_SPEAKER_LEFT 379#define BASS_SPEAKER_SIDERIGHT BASS_SPEAKER_SIDE | BASS_SPEAKER_RIGHT 380#define BASS_SPEAKER_REAR2 BASS_SPEAKER_SIDE 381#define BASS_SPEAKER_REAR2LEFT BASS_SPEAKER_SIDELEFT 382#define BASS_SPEAKER_REAR2RIGHT BASS_SPEAKER_SIDERIGHT 383 384#define BASS_ASYNCFILE 0x40000000 // read file asynchronously 385#define BASS_UNICODE 0x80000000 // UTF-16 386 387#define BASS_RECORD_ECHOCANCEL 0x2000 388#define BASS_RECORD_AGC 0x4000 389#define BASS_RECORD_PAUSE 0x8000 // start recording paused 390 391// DX7 voice allocation & management flags 392#define BASS_VAM_HARDWARE 1 393#define BASS_VAM_SOFTWARE 2 394#define BASS_VAM_TERM_TIME 4 395#define BASS_VAM_TERM_DIST 8 396#define BASS_VAM_TERM_PRIO 16 397 398// Channel info structure 399typedef struct { 400 DWORD freq; // default playback rate 401 DWORD chans; // channels 402 DWORD flags; 403 DWORD ctype; // type of channel 404 DWORD origres; // original resolution 405 HPLUGIN plugin; 406 HSAMPLE sample; 407 const char *filename; 408} BASS_CHANNELINFO; 409 410#define BASS_ORIGRES_FLOAT 0x10000 411 412// BASS_CHANNELINFO types 413#define BASS_CTYPE_SAMPLE 1 414#define BASS_CTYPE_RECORD 2 415#define BASS_CTYPE_STREAM 0x10000 416#define BASS_CTYPE_STREAM_VORBIS 0x10002 417#define BASS_CTYPE_STREAM_OGG 0x10002 418#define BASS_CTYPE_STREAM_MP1 0x10003 419#define BASS_CTYPE_STREAM_MP2 0x10004 420#define BASS_CTYPE_STREAM_MP3 0x10005 421#define BASS_CTYPE_STREAM_AIFF 0x10006 422#define BASS_CTYPE_STREAM_CA 0x10007 423#define BASS_CTYPE_STREAM_MF 0x10008 424#define BASS_CTYPE_STREAM_AM 0x10009 425#define BASS_CTYPE_STREAM_SAMPLE 0x1000a 426#define BASS_CTYPE_STREAM_DUMMY 0x18000 427#define BASS_CTYPE_STREAM_DEVICE 0x18001 428#define BASS_CTYPE_STREAM_WAV 0x40000 // WAVE flag (LOWORD=codec) 429#define BASS_CTYPE_STREAM_WAV_PCM 0x50001 430#define BASS_CTYPE_STREAM_WAV_FLOAT 0x50003 431#define BASS_CTYPE_MUSIC_MOD 0x20000 432#define BASS_CTYPE_MUSIC_MTM 0x20001 433#define BASS_CTYPE_MUSIC_S3M 0x20002 434#define BASS_CTYPE_MUSIC_XM 0x20003 435#define BASS_CTYPE_MUSIC_IT 0x20004 436#define BASS_CTYPE_MUSIC_MO3 0x00100 // MO3 flag 437 438// BASS_PluginLoad flags 439#define BASS_PLUGIN_PROC 1 440 441typedef struct { 442 DWORD ctype; // channel type 443#if defined(_WIN32_WCE) || (defined(WINAPI_FAMILY) && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) 444 const wchar_t *name; // format description 445 const wchar_t *exts; // file extension filter (*.ext1;*.ext2;etc...) 446#else 447 const char *name; // format description 448 const char *exts; // file extension filter (*.ext1;*.ext2;etc...) 449#endif 450} BASS_PLUGINFORM; 451 452typedef struct { 453 DWORD version; // version (same form as BASS_GetVersion) 454 DWORD formatc; // number of formats 455 const BASS_PLUGINFORM *formats; // the array of formats 456} BASS_PLUGININFO; 457 458// 3D vector (for 3D positions/velocities/orientations) 459typedef struct BASS_3DVECTOR { 460#ifdef __cplusplus 461 BASS_3DVECTOR() {} 462 BASS_3DVECTOR(float _x, float _y, float _z) : x(_x), y(_y), z(_z) {} 463#endif 464 float x; // +=right, -=left 465 float y; // +=up, -=down 466 float z; // +=front, -=behind 467} BASS_3DVECTOR; 468 469// 3D channel modes 470#define BASS_3DMODE_NORMAL 0 // normal 3D processing 471#define BASS_3DMODE_RELATIVE 1 // position is relative to the listener 472#define BASS_3DMODE_OFF 2 // no 3D processing 473 474// software 3D mixing algorithms (used with BASS_CONFIG_3DALGORITHM) 475#define BASS_3DALG_DEFAULT 0 476#define BASS_3DALG_OFF 1 477#define BASS_3DALG_FULL 2 478#define BASS_3DALG_LIGHT 3 479 480// BASS_SampleGetChannel flags 481#define BASS_SAMCHAN_NEW 1 // get a new playback channel 482#define BASS_SAMCHAN_STREAM 2 // create a stream 483 484typedef DWORD (CALLBACK STREAMPROC)(HSTREAM handle, void *buffer, DWORD length, void *user); 485/* User stream callback function. 486handle : The stream that needs writing 487buffer : Buffer to write the samples in 488length : Number of bytes to write 489user : The 'user' parameter value given when calling BASS_StreamCreate 490RETURN : Number of bytes written. Set the BASS_STREAMPROC_END flag to end the stream. */ 491 492#define BASS_STREAMPROC_END 0x80000000 // end of user stream flag 493 494// Special STREAMPROCs 495#define STREAMPROC_DUMMY (STREAMPROC*)0 // "dummy" stream 496#define STREAMPROC_PUSH (STREAMPROC*)-1 // push stream 497#define STREAMPROC_DEVICE (STREAMPROC*)-2 // device mix stream 498#define STREAMPROC_DEVICE_3D (STREAMPROC*)-3 // device 3D mix stream 499 500// BASS_StreamCreateFileUser file systems 501#define STREAMFILE_NOBUFFER 0 502#define STREAMFILE_BUFFER 1 503#define STREAMFILE_BUFFERPUSH 2 504 505// User file stream callback functions 506typedef void (CALLBACK FILECLOSEPROC)(void *user); 507typedef QWORD (CALLBACK FILELENPROC)(void *user); 508typedef DWORD (CALLBACK FILEREADPROC)(void *buffer, DWORD length, void *user); 509typedef BOOL (CALLBACK FILESEEKPROC)(QWORD offset, void *user); 510 511typedef struct { 512 FILECLOSEPROC *close; 513 FILELENPROC *length; 514 FILEREADPROC *read; 515 FILESEEKPROC *seek; 516} BASS_FILEPROCS; 517 518// BASS_StreamPutFileData options 519#define BASS_FILEDATA_END 0 // end & close the file 520 521// BASS_StreamGetFilePosition modes 522#define BASS_FILEPOS_CURRENT 0 523#define BASS_FILEPOS_DECODE BASS_FILEPOS_CURRENT 524#define BASS_FILEPOS_DOWNLOAD 1 525#define BASS_FILEPOS_END 2 526#define BASS_FILEPOS_START 3 527#define BASS_FILEPOS_CONNECTED 4 528#define BASS_FILEPOS_BUFFER 5 529#define BASS_FILEPOS_SOCKET 6 530#define BASS_FILEPOS_ASYNCBUF 7 531#define BASS_FILEPOS_SIZE 8 532#define BASS_FILEPOS_BUFFERING 9 533#define BASS_FILEPOS_AVAILABLE 10 534 535typedef void (CALLBACK DOWNLOADPROC)(const void *buffer, DWORD length, void *user); 536/* Internet stream download callback function. 537buffer : Buffer containing the downloaded data... NULL=end of download 538length : Number of bytes in the buffer 539user : The 'user' parameter value given when calling BASS_StreamCreateURL */ 540 541// BASS_ChannelSetSync types 542#define BASS_SYNC_POS 0 543#define BASS_SYNC_END 2 544#define BASS_SYNC_META 4 545#define BASS_SYNC_SLIDE 5 546#define BASS_SYNC_STALL 6 547#define BASS_SYNC_DOWNLOAD 7 548#define BASS_SYNC_FREE 8 549#define BASS_SYNC_SETPOS 11 550#define BASS_SYNC_MUSICPOS 10 551#define BASS_SYNC_MUSICINST 1 552#define BASS_SYNC_MUSICFX 3 553#define BASS_SYNC_OGG_CHANGE 12 554#define BASS_SYNC_DEV_FAIL 14 555#define BASS_SYNC_DEV_FORMAT 15 556#define BASS_SYNC_THREAD 0x20000000 // flag: call sync in other thread 557#define BASS_SYNC_MIXTIME 0x40000000 // flag: sync at mixtime, else at playtime 558#define BASS_SYNC_ONETIME 0x80000000 // flag: sync only once, else continuously 559 560typedef void (CALLBACK SYNCPROC)(HSYNC handle, DWORD channel, DWORD data, void *user); 561/* Sync callback function. 562handle : The sync that has occured 563channel: Channel that the sync occured in 564data : Additional data associated with the sync's occurance 565user : The 'user' parameter given when calling BASS_ChannelSetSync */ 566 567typedef void (CALLBACK DSPPROC)(HDSP handle, DWORD channel, void *buffer, DWORD length, void *user); 568/* DSP callback function. 569handle : The DSP handle 570channel: Channel that the DSP is being applied to 571buffer : Buffer to apply the DSP to 572length : Number of bytes in the buffer 573user : The 'user' parameter given when calling BASS_ChannelSetDSP */ 574 575typedef BOOL (CALLBACK RECORDPROC)(HRECORD handle, const void *buffer, DWORD length, void *user); 576/* Recording callback function. 577handle : The recording handle 578buffer : Buffer containing the recorded sample data 579length : Number of bytes 580user : The 'user' parameter value given when calling BASS_RecordStart 581RETURN : TRUE = continue recording, FALSE = stop */ 582 583// BASS_ChannelIsActive return values 584#define BASS_ACTIVE_STOPPED 0 585#define BASS_ACTIVE_PLAYING 1 586#define BASS_ACTIVE_STALLED 2 587#define BASS_ACTIVE_PAUSED 3 588#define BASS_ACTIVE_PAUSED_DEVICE 4 589 590// Channel attributes 591#define BASS_ATTRIB_FREQ 1 592#define BASS_ATTRIB_VOL 2 593#define BASS_ATTRIB_PAN 3 594#define BASS_ATTRIB_EAXMIX 4 595#define BASS_ATTRIB_NOBUFFER 5 596#define BASS_ATTRIB_VBR 6 597#define BASS_ATTRIB_CPU 7 598#define BASS_ATTRIB_SRC 8 599#define BASS_ATTRIB_NET_RESUME 9 600#define BASS_ATTRIB_SCANINFO 10 601#define BASS_ATTRIB_NORAMP 11 602#define BASS_ATTRIB_BITRATE 12 603#define BASS_ATTRIB_BUFFER 13 604#define BASS_ATTRIB_GRANULE 14 605#define BASS_ATTRIB_USER 15 606#define BASS_ATTRIB_TAIL 16 607#define BASS_ATTRIB_PUSH_LIMIT 17 608#define BASS_ATTRIB_DOWNLOADPROC 18 609#define BASS_ATTRIB_VOLDSP 19 610#define BASS_ATTRIB_VOLDSP_PRIORITY 20 611#define BASS_ATTRIB_MUSIC_AMPLIFY 0x100 612#define BASS_ATTRIB_MUSIC_PANSEP 0x101 613#define BASS_ATTRIB_MUSIC_PSCALER 0x102 614#define BASS_ATTRIB_MUSIC_BPM 0x103 615#define BASS_ATTRIB_MUSIC_SPEED 0x104 616#define BASS_ATTRIB_MUSIC_VOL_GLOBAL 0x105 617#define BASS_ATTRIB_MUSIC_ACTIVE 0x106 618#define BASS_ATTRIB_MUSIC_VOL_CHAN 0x200 // + channel # 619#define BASS_ATTRIB_MUSIC_VOL_INST 0x300 // + instrument # 620 621// BASS_ChannelSlideAttribute flags 622#define BASS_SLIDE_LOG 0x1000000 623 624// BASS_ChannelGetData flags 625#define BASS_DATA_AVAILABLE 0 // query how much data is buffered 626#define BASS_DATA_NOREMOVE 0x10000000 // flag: don't remove data from recording buffer 627#define BASS_DATA_FIXED 0x20000000 // unused 628#define BASS_DATA_FLOAT 0x40000000 // flag: return floating-point sample data 629#define BASS_DATA_FFT256 0x80000000 // 256 sample FFT 630#define BASS_DATA_FFT512 0x80000001 // 512 FFT 631#define BASS_DATA_FFT1024 0x80000002 // 1024 FFT 632#define BASS_DATA_FFT2048 0x80000003 // 2048 FFT 633#define BASS_DATA_FFT4096 0x80000004 // 4096 FFT 634#define BASS_DATA_FFT8192 0x80000005 // 8192 FFT 635#define BASS_DATA_FFT16384 0x80000006 // 16384 FFT 636#define BASS_DATA_FFT32768 0x80000007 // 32768 FFT 637#define BASS_DATA_FFT_INDIVIDUAL 0x10 // FFT flag: FFT for each channel, else all combined 638#define BASS_DATA_FFT_NOWINDOW 0x20 // FFT flag: no Hanning window 639#define BASS_DATA_FFT_REMOVEDC 0x40 // FFT flag: pre-remove DC bias 640#define BASS_DATA_FFT_COMPLEX 0x80 // FFT flag: return complex data 641#define BASS_DATA_FFT_NYQUIST 0x100 // FFT flag: return extra Nyquist value 642 643// BASS_ChannelGetLevelEx flags 644#define BASS_LEVEL_MONO 1 // get mono level 645#define BASS_LEVEL_STEREO 2 // get stereo level 646#define BASS_LEVEL_RMS 4 // get RMS levels 647#define BASS_LEVEL_VOLPAN 8 // apply VOL/PAN attributes to the levels 648#define BASS_LEVEL_NOREMOVE 16 // don't remove data from recording buffer 649 650// BASS_ChannelGetTags types : what's returned 651#define BASS_TAG_ID3 0 // ID3v1 tags : TAG_ID3 structure 652#define BASS_TAG_ID3V2 1 // ID3v2 tags : variable length block 653#define BASS_TAG_OGG 2 // OGG comments : series of null-terminated UTF-8 strings 654#define BASS_TAG_HTTP 3 // HTTP headers : series of null-terminated ASCII strings 655#define BASS_TAG_ICY 4 // ICY headers : series of null-terminated ANSI strings 656#define BASS_TAG_META 5 // ICY metadata : ANSI string 657#define BASS_TAG_APE 6 // APE tags : series of null-terminated UTF-8 strings 658#define BASS_TAG_MP4 7 // MP4/iTunes metadata : series of null-terminated UTF-8 strings 659#define BASS_TAG_WMA 8 // WMA tags : series of null-terminated UTF-8 strings 660#define BASS_TAG_VENDOR 9 // OGG encoder : UTF-8 string 661#define BASS_TAG_LYRICS3 10 // Lyric3v2 tag : ASCII string 662#define BASS_TAG_CA_CODEC 11 // CoreAudio codec info : TAG_CA_CODEC structure 663#define BASS_TAG_MF 13 // Media Foundation tags : series of null-terminated UTF-8 strings 664#define BASS_TAG_WAVEFORMAT 14 // WAVE format : WAVEFORMATEEX structure 665#define BASS_TAG_AM_NAME 16 // Android Media codec name : ASCII string 666#define BASS_TAG_ID3V2_2 17 // ID3v2 tags (2nd block) : variable length block 667#define BASS_TAG_AM_MIME 18 // Android Media MIME type : ASCII string 668#define BASS_TAG_LOCATION 19 // redirected URL : ASCII string 669#define BASS_TAG_RIFF_INFO 0x100 // RIFF "INFO" tags : series of null-terminated ANSI strings 670#define BASS_TAG_RIFF_BEXT 0x101 // RIFF/BWF "bext" tags : TAG_BEXT structure 671#define BASS_TAG_RIFF_CART 0x102 // RIFF/BWF "cart" tags : TAG_CART structure 672#define BASS_TAG_RIFF_DISP 0x103 // RIFF "DISP" text tag : ANSI string 673#define BASS_TAG_RIFF_CUE 0x104 // RIFF "cue " chunk : TAG_CUE structure 674#define BASS_TAG_RIFF_SMPL 0x105 // RIFF "smpl" chunk : TAG_SMPL structure 675#define BASS_TAG_APE_BINARY 0x1000 // + index #, binary APE tag : TAG_APE_BINARY structure 676#define BASS_TAG_MUSIC_NAME 0x10000 // MOD music name : ANSI string 677#define BASS_TAG_MUSIC_MESSAGE 0x10001 // MOD message : ANSI string 678#define BASS_TAG_MUSIC_ORDERS 0x10002 // MOD order list : BYTE array of pattern numbers 679#define BASS_TAG_MUSIC_AUTH 0x10003 // MOD author : UTF-8 string 680#define BASS_TAG_MUSIC_INST 0x10100 // + instrument #, MOD instrument name : ANSI string 681#define BASS_TAG_MUSIC_CHAN 0x10200 // + channel #, MOD channel name : ANSI string 682#define BASS_TAG_MUSIC_SAMPLE 0x10300 // + sample #, MOD sample name : ANSI string 683 684// ID3v1 tag structure 685typedef struct { 686 char id[3]; 687 char title[30]; 688 char artist[30]; 689 char album[30]; 690 char year[4]; 691 char comment[30]; 692 BYTE genre; 693} TAG_ID3; 694 695// Binary APE tag structure 696typedef struct { 697 const char *key; 698 const void *data; 699 DWORD length; 700} TAG_APE_BINARY; 701 702// BWF "bext" tag structure 703#ifdef _MSC_VER 704#pragma warning(push) 705#pragma warning(disable:4200) 706#endif 707#pragma pack(push,1) 708typedef struct { 709 char Description[256]; // description 710 char Originator[32]; // name of the originator 711 char OriginatorReference[32]; // reference of the originator 712 char OriginationDate[10]; // date of creation (yyyy-mm-dd) 713 char OriginationTime[8]; // time of creation (hh-mm-ss) 714 QWORD TimeReference; // first sample count since midnight (little-endian) 715 WORD Version; // BWF version (little-endian) 716 BYTE UMID[64]; // SMPTE UMID 717 BYTE Reserved[190]; 718#if defined(__GNUC__) && __GNUC__<3 719 char CodingHistory[0]; // history 720#elif 1 // change to 0 if compiler fails the following line 721 char CodingHistory[]; // history 722#else 723 char CodingHistory[1]; // history 724#endif 725} TAG_BEXT; 726#pragma pack(pop) 727 728// BWF "cart" tag structures 729typedef struct 730{ 731 DWORD dwUsage; // FOURCC timer usage ID 732 DWORD dwValue; // timer value in samples from head 733} TAG_CART_TIMER; 734 735typedef struct 736{ 737 char Version[4]; // version of the data structure 738 char Title[64]; // title of cart audio sequence 739 char Artist[64]; // artist or creator name 740 char CutID[64]; // cut number identification 741 char ClientID[64]; // client identification 742 char Category[64]; // category ID, PSA, NEWS, etc 743 char Classification[64]; // classification or auxiliary key 744 char OutCue[64]; // out cue text 745 char StartDate[10]; // yyyy-mm-dd 746 char StartTime[8]; // hh:mm:ss 747 char EndDate[10]; // yyyy-mm-dd 748 char EndTime[8]; // hh:mm:ss 749 char ProducerAppID[64]; // name of vendor or application 750 char ProducerAppVersion[64]; // version of producer application 751 char UserDef[64]; // user defined text 752 DWORD dwLevelReference; // sample value for 0 dB reference 753 TAG_CART_TIMER PostTimer[8]; // 8 time markers after head 754 char Reserved[276]; 755 char URL[1024]; // uniform resource locator 756#if defined(__GNUC__) && __GNUC__<3 757 char TagText[0]; // free form text for scripts or tags 758#elif 1 // change to 0 if compiler fails the following line 759 char TagText[]; // free form text for scripts or tags 760#else 761 char TagText[1]; // free form text for scripts or tags 762#endif 763} TAG_CART; 764 765// RIFF "cue " tag structures 766typedef struct 767{ 768 DWORD dwName; 769 DWORD dwPosition; 770 DWORD fccChunk; 771 DWORD dwChunkStart; 772 DWORD dwBlockStart; 773 DWORD dwSampleOffset; 774} TAG_CUE_POINT; 775 776typedef struct 777{ 778 DWORD dwCuePoints; 779#if defined(__GNUC__) && __GNUC__<3 780 TAG_CUE_POINT CuePoints[0]; 781#elif 1 // change to 0 if compiler fails the following line 782 TAG_CUE_POINT CuePoints[]; 783#else 784 TAG_CUE_POINT CuePoints[1]; 785#endif 786} TAG_CUE; 787 788// RIFF "smpl" tag structures 789typedef struct 790{ 791 DWORD dwIdentifier; 792 DWORD dwType; 793 DWORD dwStart; 794 DWORD dwEnd; 795 DWORD dwFraction; 796 DWORD dwPlayCount; 797} TAG_SMPL_LOOP; 798 799typedef struct 800{ 801 DWORD dwManufacturer; 802 DWORD dwProduct; 803 DWORD dwSamplePeriod; 804 DWORD dwMIDIUnityNote; 805 DWORD dwMIDIPitchFraction; 806 DWORD dwSMPTEFormat; 807 DWORD dwSMPTEOffset; 808 DWORD cSampleLoops; 809 DWORD cbSamplerData; 810#if defined(__GNUC__) && __GNUC__<3 811 TAG_SMPL_LOOP SampleLoops[0]; 812#elif 1 // change to 0 if compiler fails the following line 813 TAG_SMPL_LOOP SampleLoops[]; 814#else 815 TAG_SMPL_LOOP SampleLoops[1]; 816#endif 817} TAG_SMPL; 818#ifdef _MSC_VER 819#pragma warning(pop) 820#endif 821 822// CoreAudio codec info structure 823typedef struct { 824 DWORD ftype; // file format 825 DWORD atype; // audio format 826 const char *name; // description 827} TAG_CA_CODEC; 828 829#ifndef _WAVEFORMATEX_ 830#define _WAVEFORMATEX_ 831#pragma pack(push,1) 832typedef struct tWAVEFORMATEX 833{ 834 WORD wFormatTag; 835 WORD nChannels; 836 DWORD nSamplesPerSec; 837 DWORD nAvgBytesPerSec; 838 WORD nBlockAlign; 839 WORD wBitsPerSample; 840 WORD cbSize; 841} WAVEFORMATEX, *PWAVEFORMATEX, *LPWAVEFORMATEX; 842typedef const WAVEFORMATEX *LPCWAVEFORMATEX; 843#pragma pack(pop) 844#endif 845 846// BASS_ChannelGetLength/GetPosition/SetPosition modes 847#define BASS_POS_BYTE 0 // byte position 848#define BASS_POS_MUSIC_ORDER 1 // order.row position, MAKELONG(order,row) 849#define BASS_POS_OGG 3 // OGG bitstream number 850#define BASS_POS_END 0x10 // trimmed end position 851#define BASS_POS_LOOP 0x11 // loop start positiom 852#define BASS_POS_FLUSH 0x1000000 // flag: flush decoder/FX buffers 853#define BASS_POS_RESET 0x2000000 // flag: reset user file buffers 854#define BASS_POS_RELATIVE 0x4000000 // flag: seek relative to the current position 855#define BASS_POS_INEXACT 0x8000000 // flag: allow seeking to inexact position 856#define BASS_POS_DECODE 0x10000000 // flag: get the decoding (not playing) position 857#define BASS_POS_DECODETO 0x20000000 // flag: decode to the position instead of seeking 858#define BASS_POS_SCAN 0x40000000 // flag: scan to the position 859 860// BASS_ChannelSetDevice/GetDevice option 861#define BASS_NODEVICE 0x20000 862 863// BASS_RecordSetInput flags 864#define BASS_INPUT_OFF 0x10000 865#define BASS_INPUT_ON 0x20000 866 867#define BASS_INPUT_TYPE_MASK 0xff000000 868#define BASS_INPUT_TYPE_UNDEF 0x00000000 869#define BASS_INPUT_TYPE_DIGITAL 0x01000000 870#define BASS_INPUT_TYPE_LINE 0x02000000 871#define BASS_INPUT_TYPE_MIC 0x03000000 872#define BASS_INPUT_TYPE_SYNTH 0x04000000 873#define BASS_INPUT_TYPE_CD 0x05000000 874#define BASS_INPUT_TYPE_PHONE 0x06000000 875#define BASS_INPUT_TYPE_SPEAKER 0x07000000 876#define BASS_INPUT_TYPE_WAVE 0x08000000 877#define BASS_INPUT_TYPE_AUX 0x09000000 878#define BASS_INPUT_TYPE_ANALOG 0x0a000000 879 880// BASS_ChannelSetFX effect types 881#define BASS_FX_DX8_CHORUS 0 882#define BASS_FX_DX8_COMPRESSOR 1 883#define BASS_FX_DX8_DISTORTION 2 884#define BASS_FX_DX8_ECHO 3 885#define BASS_FX_DX8_FLANGER 4 886#define BASS_FX_DX8_GARGLE 5 887#define BASS_FX_DX8_I3DL2REVERB 6 888#define BASS_FX_DX8_PARAMEQ 7 889#define BASS_FX_DX8_REVERB 8 890#define BASS_FX_VOLUME 9 891 892typedef struct { 893 float fWetDryMix; 894 float fDepth; 895 float fFeedback; 896 float fFrequency; 897 DWORD lWaveform; // 0=triangle, 1=sine 898 float fDelay; 899 DWORD lPhase; // BASS_DX8_PHASE_xxx 900} BASS_DX8_CHORUS; 901 902typedef struct { 903 float fGain; 904 float fAttack; 905 float fRelease; 906 float fThreshold; 907 float fRatio; 908 float fPredelay; 909} BASS_DX8_COMPRESSOR; 910 911typedef struct { 912 float fGain; 913 float fEdge; 914 float fPostEQCenterFrequency; 915 float fPostEQBandwidth; 916 float fPreLowpassCutoff; 917} BASS_DX8_DISTORTION; 918 919typedef struct { 920 float fWetDryMix; 921 float fFeedback; 922 float fLeftDelay; 923 float fRightDelay; 924 BOOL lPanDelay; 925} BASS_DX8_ECHO; 926 927typedef struct { 928 float fWetDryMix; 929 float fDepth; 930 float fFeedback; 931 float fFrequency; 932 DWORD lWaveform; // 0=triangle, 1=sine 933 float fDelay; 934 DWORD lPhase; // BASS_DX8_PHASE_xxx 935} BASS_DX8_FLANGER; 936 937typedef struct { 938 DWORD dwRateHz; // Rate of modulation in hz 939 DWORD dwWaveShape; // 0=triangle, 1=square 940} BASS_DX8_GARGLE; 941 942typedef struct { 943 int lRoom; // [-10000, 0] default: -1000 mB 944 int lRoomHF; // [-10000, 0] default: 0 mB 945 float flRoomRolloffFactor; // [0.0, 10.0] default: 0.0 946 float flDecayTime; // [0.1, 20.0] default: 1.49s 947 float flDecayHFRatio; // [0.1, 2.0] default: 0.83 948 int lReflections; // [-10000, 1000] default: -2602 mB 949 float flReflectionsDelay; // [0.0, 0.3] default: 0.007 s 950 int lReverb; // [-10000, 2000] default: 200 mB 951 float flReverbDelay; // [0.0, 0.1] default: 0.011 s 952 float flDiffusion; // [0.0, 100.0] default: 100.0 % 953 float flDensity; // [0.0, 100.0] default: 100.0 % 954 float flHFReference; // [20.0, 20000.0] default: 5000.0 Hz 955} BASS_DX8_I3DL2REVERB; 956 957typedef struct { 958 float fCenter; 959 float fBandwidth; 960 float fGain; 961} BASS_DX8_PARAMEQ; 962 963typedef struct { 964 float fInGain; // [-96.0,0.0] default: 0.0 dB 965 float fReverbMix; // [-96.0,0.0] default: 0.0 db 966 float fReverbTime; // [0.001,3000.0] default: 1000.0 ms 967 float fHighFreqRTRatio; // [0.001,0.999] default: 0.001 968} BASS_DX8_REVERB; 969 970#define BASS_DX8_PHASE_NEG_180 0 971#define BASS_DX8_PHASE_NEG_90 1 972#define BASS_DX8_PHASE_ZERO 2 973#define BASS_DX8_PHASE_90 3 974#define BASS_DX8_PHASE_180 4 975 976typedef struct { 977 float fTarget; 978 float fCurrent; 979 float fTime; 980 DWORD lCurve; 981} BASS_FX_VOLUME_PARAM; 982 983typedef void (CALLBACK IOSNOTIFYPROC)(DWORD status); 984/* iOS notification callback function. 985status : The notification (BASS_IOSNOTIFY_xxx) */ 986 987#define BASS_IOSNOTIFY_INTERRUPT 1 // interruption started 988#define BASS_IOSNOTIFY_INTERRUPT_END 2 // interruption ended 989 990BOOL BASSDEF(BASS_SetConfig)(DWORD option, DWORD value); 991DWORD BASSDEF(BASS_GetConfig)(DWORD option); 992BOOL BASSDEF(BASS_SetConfigPtr)(DWORD option, const void *value); 993const void *BASSDEF(BASS_GetConfigPtr)(DWORD option); 994DWORD BASSDEF(BASS_GetVersion)(void); 995int BASSDEF(BASS_ErrorGetCode)(void); 996 997BOOL BASSDEF(BASS_GetDeviceInfo)(DWORD device, BASS_DEVICEINFO *info); 998#if defined(_WIN32) && !defined(_WIN32_WCE) && !(defined(WINAPI_FAMILY) && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) 999BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, HWND win, const void *dsguid); 1000#else 1001BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, void *win, const void *dsguid); 1002#endif 1003BOOL BASSDEF(BASS_Free)(void); 1004BOOL BASSDEF(BASS_SetDevice)(DWORD device); 1005DWORD BASSDEF(BASS_GetDevice)(void); 1006BOOL BASSDEF(BASS_GetInfo)(BASS_INFO *info); 1007BOOL BASSDEF(BASS_Start)(void); 1008BOOL BASSDEF(BASS_Stop)(void); 1009BOOL BASSDEF(BASS_Pause)(void); 1010DWORD BASSDEF(BASS_IsStarted)(void); 1011BOOL BASSDEF(BASS_Update)(DWORD length); 1012float BASSDEF(BASS_GetCPU)(void); 1013BOOL BASSDEF(BASS_SetVolume)(float volume); 1014float BASSDEF(BASS_GetVolume)(void); 1015#if defined(_WIN32) && !defined(_WIN32_WCE) && !(defined(WINAPI_FAMILY) && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) 1016void *BASSDEF(BASS_GetDSoundObject)(DWORD object); 1017#endif 1018 1019BOOL BASSDEF(BASS_Set3DFactors)(float distf, float rollf, float doppf); 1020BOOL BASSDEF(BASS_Get3DFactors)(float *distf, float *rollf, float *doppf); 1021BOOL BASSDEF(BASS_Set3DPosition)(const BASS_3DVECTOR *pos, const BASS_3DVECTOR *vel, const BASS_3DVECTOR *front, const BASS_3DVECTOR *top); 1022BOOL BASSDEF(BASS_Get3DPosition)(BASS_3DVECTOR *pos, BASS_3DVECTOR *vel, BASS_3DVECTOR *front, BASS_3DVECTOR *top); 1023void BASSDEF(BASS_Apply3D)(void); 1024 1025HPLUGIN BASSDEF(BASS_PluginLoad)(const char *file, DWORD flags); 1026BOOL BASSDEF(BASS_PluginFree)(HPLUGIN handle); 1027BOOL BASSDEF(BASS_PluginEnable)(HPLUGIN handle, BOOL enable); 1028const BASS_PLUGININFO *BASSDEF(BASS_PluginGetInfo)(HPLUGIN handle); 1029 1030HSAMPLE BASSDEF(BASS_SampleLoad)(BOOL mem, const void *file, QWORD offset, DWORD length, DWORD max, DWORD flags); 1031HSAMPLE BASSDEF(BASS_SampleCreate)(DWORD length, DWORD freq, DWORD chans, DWORD max, DWORD flags); 1032BOOL BASSDEF(BASS_SampleFree)(HSAMPLE handle); 1033BOOL BASSDEF(BASS_SampleSetData)(HSAMPLE handle, const void *buffer); 1034BOOL BASSDEF(BASS_SampleGetData)(HSAMPLE handle, void *buffer); 1035BOOL BASSDEF(BASS_SampleGetInfo)(HSAMPLE handle, BASS_SAMPLE *info); 1036BOOL BASSDEF(BASS_SampleSetInfo)(HSAMPLE handle, const BASS_SAMPLE *info); 1037DWORD BASSDEF(BASS_SampleGetChannel)(HSAMPLE handle, DWORD flags); 1038DWORD BASSDEF(BASS_SampleGetChannels)(HSAMPLE handle, HCHANNEL *channels); 1039BOOL BASSDEF(BASS_SampleStop)(HSAMPLE handle); 1040 1041HSTREAM BASSDEF(BASS_StreamCreate)(DWORD freq, DWORD chans, DWORD flags, STREAMPROC *proc, void *user); 1042HSTREAM BASSDEF(BASS_StreamCreateFile)(BOOL mem, const void *file, QWORD offset, QWORD length, DWORD flags); 1043HSTREAM BASSDEF(BASS_StreamCreateURL)(const char *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user); 1044HSTREAM BASSDEF(BASS_StreamCreateFileUser)(DWORD system, DWORD flags, const BASS_FILEPROCS *proc, void *user); 1045BOOL BASSDEF(BASS_StreamFree)(HSTREAM handle); 1046QWORD BASSDEF(BASS_StreamGetFilePosition)(HSTREAM handle, DWORD mode); 1047DWORD BASSDEF(BASS_StreamPutData)(HSTREAM handle, const void *buffer, DWORD length); 1048DWORD BASSDEF(BASS_StreamPutFileData)(HSTREAM handle, const void *buffer, DWORD length); 1049 1050HMUSIC BASSDEF(BASS_MusicLoad)(BOOL mem, const void *file, QWORD offset, DWORD length, DWORD flags, DWORD freq); 1051BOOL BASSDEF(BASS_MusicFree)(HMUSIC handle); 1052 1053BOOL BASSDEF(BASS_RecordGetDeviceInfo)(DWORD device, BASS_DEVICEINFO *info); 1054BOOL BASSDEF(BASS_RecordInit)(int device); 1055BOOL BASSDEF(BASS_RecordFree)(void); 1056BOOL BASSDEF(BASS_RecordSetDevice)(DWORD device); 1057DWORD BASSDEF(BASS_RecordGetDevice)(void); 1058BOOL BASSDEF(BASS_RecordGetInfo)(BASS_RECORDINFO *info); 1059const char *BASSDEF(BASS_RecordGetInputName)(int input); 1060BOOL BASSDEF(BASS_RecordSetInput)(int input, DWORD flags, float volume); 1061DWORD BASSDEF(BASS_RecordGetInput)(int input, float *volume); 1062HRECORD BASSDEF(BASS_RecordStart)(DWORD freq, DWORD chans, DWORD flags, RECORDPROC *proc, void *user); 1063 1064double BASSDEF(BASS_ChannelBytes2Seconds)(DWORD handle, QWORD pos); 1065QWORD BASSDEF(BASS_ChannelSeconds2Bytes)(DWORD handle, double pos); 1066DWORD BASSDEF(BASS_ChannelGetDevice)(DWORD handle); 1067BOOL BASSDEF(BASS_ChannelSetDevice)(DWORD handle, DWORD device); 1068DWORD BASSDEF(BASS_ChannelIsActive)(DWORD handle); 1069BOOL BASSDEF(BASS_ChannelGetInfo)(DWORD handle, BASS_CHANNELINFO *info); 1070const char *BASSDEF(BASS_ChannelGetTags)(DWORD handle, DWORD tags); 1071DWORD BASSDEF(BASS_ChannelFlags)(DWORD handle, DWORD flags, DWORD mask); 1072BOOL BASSDEF(BASS_ChannelLock)(DWORD handle, BOOL lock); 1073BOOL BASSDEF(BASS_ChannelFree)(DWORD handle); 1074BOOL BASSDEF(BASS_ChannelPlay)(DWORD handle, BOOL restart); 1075BOOL BASSDEF(BASS_ChannelStart)(DWORD handle); 1076BOOL BASSDEF(BASS_ChannelStop)(DWORD handle); 1077BOOL BASSDEF(BASS_ChannelPause)(DWORD handle); 1078BOOL BASSDEF(BASS_ChannelUpdate)(DWORD handle, DWORD length); 1079BOOL BASSDEF(BASS_ChannelSetAttribute)(DWORD handle, DWORD attrib, float value); 1080BOOL BASSDEF(BASS_ChannelGetAttribute)(DWORD handle, DWORD attrib, float *value); 1081BOOL BASSDEF(BASS_ChannelSlideAttribute)(DWORD handle, DWORD attrib, float value, DWORD time); 1082BOOL BASSDEF(BASS_ChannelIsSliding)(DWORD handle, DWORD attrib); 1083BOOL BASSDEF(BASS_ChannelSetAttributeEx)(DWORD handle, DWORD attrib, void *value, DWORD size); 1084DWORD BASSDEF(BASS_ChannelGetAttributeEx)(DWORD handle, DWORD attrib, void *value, DWORD size); 1085BOOL BASSDEF(BASS_ChannelSet3DAttributes)(DWORD handle, int mode, float min, float max, int iangle, int oangle, float outvol); 1086BOOL BASSDEF(BASS_ChannelGet3DAttributes)(DWORD handle, DWORD *mode, float *min, float *max, DWORD *iangle, DWORD *oangle, float *outvol); 1087BOOL BASSDEF(BASS_ChannelSet3DPosition)(DWORD handle, const BASS_3DVECTOR *pos, const BASS_3DVECTOR *orient, const BASS_3DVECTOR *vel); 1088BOOL BASSDEF(BASS_ChannelGet3DPosition)(DWORD handle, BASS_3DVECTOR *pos, BASS_3DVECTOR *orient, BASS_3DVECTOR *vel); 1089QWORD BASSDEF(BASS_ChannelGetLength)(DWORD handle, DWORD mode); 1090BOOL BASSDEF(BASS_ChannelSetPosition)(DWORD handle, QWORD pos, DWORD mode); 1091QWORD BASSDEF(BASS_ChannelGetPosition)(DWORD handle, DWORD mode); 1092DWORD BASSDEF(BASS_ChannelGetLevel)(DWORD handle); 1093BOOL BASSDEF(BASS_ChannelGetLevelEx)(DWORD handle, float *levels, float length, DWORD flags); 1094DWORD BASSDEF(BASS_ChannelGetData)(DWORD handle, void *buffer, DWORD length); 1095HSYNC BASSDEF(BASS_ChannelSetSync)(DWORD handle, DWORD type, QWORD param, SYNCPROC *proc, void *user); 1096BOOL BASSDEF(BASS_ChannelRemoveSync)(DWORD handle, HSYNC sync); 1097BOOL BASSDEF(BASS_ChannelSetLink)(DWORD handle, DWORD chan); 1098BOOL BASSDEF(BASS_ChannelRemoveLink)(DWORD handle, DWORD chan); 1099HDSP BASSDEF(BASS_ChannelSetDSP)(DWORD handle, DSPPROC *proc, void *user, int priority); 1100BOOL BASSDEF(BASS_ChannelRemoveDSP)(DWORD handle, HDSP dsp); 1101HFX BASSDEF(BASS_ChannelSetFX)(DWORD handle, DWORD type, int priority); 1102BOOL BASSDEF(BASS_ChannelRemoveFX)(DWORD handle, HFX fx); 1103 1104BOOL BASSDEF(BASS_FXSetParameters)(HFX handle, const void *params); 1105BOOL BASSDEF(BASS_FXGetParameters)(HFX handle, void *params); 1106BOOL BASSDEF(BASS_FXSetPriority)(HFX handle, int priority); 1107BOOL BASSDEF(BASS_FXReset)(DWORD handle); 1108 1109#ifdef __cplusplus 1110} 1111 1112#if defined(_WIN32) && !defined(NOBASSOVERLOADS) 1113static inline HPLUGIN BASS_PluginLoad(const WCHAR *file, DWORD flags) 1114{ 1115 return BASS_PluginLoad((const char*)file, flags | BASS_UNICODE); 1116} 1117 1118static inline HMUSIC BASS_MusicLoad(BOOL mem, const WCHAR *file, QWORD offset, DWORD length, DWORD flags, DWORD freq) 1119{ 1120 return BASS_MusicLoad(mem, (const void*)file, offset, length, flags | BASS_UNICODE, freq); 1121} 1122 1123static inline HSAMPLE BASS_SampleLoad(BOOL mem, const WCHAR *file, QWORD offset, DWORD length, DWORD max, DWORD flags) 1124{ 1125 return BASS_SampleLoad(mem, (const void*)file, offset, length, max, flags | BASS_UNICODE); 1126} 1127 1128static inline HSTREAM BASS_StreamCreateFile(BOOL mem, const WCHAR *file, QWORD offset, QWORD length, DWORD flags) 1129{ 1130 return BASS_StreamCreateFile(mem, (const void*)file, offset, length, flags | BASS_UNICODE); 1131} 1132 1133static inline HSTREAM BASS_StreamCreateURL(const WCHAR *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user) 1134{ 1135 return BASS_StreamCreateURL((const char*)url, offset, flags | BASS_UNICODE, proc, user); 1136} 1137 1138static inline BOOL BASS_SetConfigPtr(DWORD option, const WCHAR *value) 1139{ 1140 return BASS_SetConfigPtr(option | BASS_UNICODE, (const void*)value); 1141} 1142#endif 1143#endif 1144 1145#ifdef __OBJC__ 1146#undef BOOL 1147#endif 1148 1149#endif