a mega cool windows xp app
1/*
2 BASS 2.4 C/C++ header file
3 Copyright (c) 1999-2022 Un4seen Developments Ltd.
4
5 See the BASS.CHM file for more detailed documentation
6*/
7
8#ifndef BASS_H
9#define BASS_H
10
11#ifdef _WIN32
12#ifdef WINAPI_FAMILY
13#include <winapifamily.h>
14#endif
15#include <wtypes.h>
16typedef unsigned __int64 QWORD;
17#else
18#include <stdint.h>
19#define WINAPI
20#define CALLBACK
21typedef uint8_t BYTE;
22typedef uint16_t WORD;
23typedef uint32_t DWORD;
24typedef uint64_t QWORD;
25#ifdef __OBJC__
26typedef int BOOL32;
27#define BOOL BOOL32 // override objc's BOOL
28#else
29typedef int BOOL;
30#endif
31#ifndef TRUE
32#define TRUE 1
33#define FALSE 0
34#endif
35#define LOBYTE(a) (BYTE)(a)
36#define HIBYTE(a) (BYTE)((a)>>8)
37#define LOWORD(a) (WORD)(a)
38#define HIWORD(a) (WORD)((a)>>16)
39#define MAKEWORD(a,b) (WORD)(((a)&0xff)|((b)<<8))
40#define MAKELONG(a,b) (DWORD)(((a)&0xffff)|((b)<<16))
41#endif
42
43#ifdef __cplusplus
44extern "C" {
45#endif
46
47#define BASSVERSION 0x204 // API version
48#define BASSVERSIONTEXT "2.4"
49
50#ifndef BASSDEF
51#define BASSDEF(f) WINAPI f
52#else
53#define NOBASSOVERLOADS
54#endif
55
56typedef DWORD HMUSIC; // MOD music handle
57typedef DWORD HSAMPLE; // sample handle
58typedef DWORD HCHANNEL; // sample playback handle
59typedef DWORD HSTREAM; // sample stream handle
60typedef DWORD HRECORD; // recording handle
61typedef DWORD HSYNC; // synchronizer handle
62typedef DWORD HDSP; // DSP handle
63typedef DWORD HFX; // effect handle
64typedef DWORD HPLUGIN; // plugin handle
65
66// Error codes returned by BASS_ErrorGetCode
67#define BASS_OK 0 // all is OK
68#define BASS_ERROR_MEM 1 // memory error
69#define BASS_ERROR_FILEOPEN 2 // can't open the file
70#define BASS_ERROR_DRIVER 3 // can't find a free/valid driver
71#define BASS_ERROR_BUFLOST 4 // the sample buffer was lost
72#define BASS_ERROR_HANDLE 5 // invalid handle
73#define BASS_ERROR_FORMAT 6 // unsupported sample format
74#define BASS_ERROR_POSITION 7 // invalid position
75#define BASS_ERROR_INIT 8 // BASS_Init has not been successfully called
76#define BASS_ERROR_START 9 // BASS_Start has not been successfully called
77#define BASS_ERROR_SSL 10 // SSL/HTTPS support isn't available
78#define BASS_ERROR_REINIT 11 // device needs to be reinitialized
79#define BASS_ERROR_ALREADY 14 // already initialized/paused/whatever
80#define BASS_ERROR_NOTAUDIO 17 // file does not contain audio
81#define BASS_ERROR_NOCHAN 18 // can't get a free channel
82#define BASS_ERROR_ILLTYPE 19 // an illegal type was specified
83#define BASS_ERROR_ILLPARAM 20 // an illegal parameter was specified
84#define BASS_ERROR_NO3D 21 // no 3D support
85#define BASS_ERROR_NOEAX 22 // no EAX support
86#define BASS_ERROR_DEVICE 23 // illegal device number
87#define BASS_ERROR_NOPLAY 24 // not playing
88#define BASS_ERROR_FREQ 25 // illegal sample rate
89#define BASS_ERROR_NOTFILE 27 // the stream is not a file stream
90#define BASS_ERROR_NOHW 29 // no hardware voices available
91#define BASS_ERROR_EMPTY 31 // the file has no sample data
92#define BASS_ERROR_NONET 32 // no internet connection could be opened
93#define BASS_ERROR_CREATE 33 // couldn't create the file
94#define BASS_ERROR_NOFX 34 // effects are not available
95#define BASS_ERROR_NOTAVAIL 37 // requested data/action is not available
96#define BASS_ERROR_DECODE 38 // the channel is/isn't a "decoding channel"
97#define BASS_ERROR_DX 39 // a sufficient DirectX version is not installed
98#define BASS_ERROR_TIMEOUT 40 // connection timedout
99#define BASS_ERROR_FILEFORM 41 // unsupported file format
100#define BASS_ERROR_SPEAKER 42 // unavailable speaker
101#define BASS_ERROR_VERSION 43 // invalid BASS version (used by add-ons)
102#define BASS_ERROR_CODEC 44 // codec is not available/supported
103#define BASS_ERROR_ENDED 45 // the channel/file has ended
104#define BASS_ERROR_BUSY 46 // the device is busy
105#define BASS_ERROR_UNSTREAMABLE 47 // unstreamable file
106#define BASS_ERROR_PROTOCOL 48 // unsupported protocol
107#define BASS_ERROR_DENIED 49 // access denied
108#define BASS_ERROR_UNKNOWN -1 // some other mystery problem
109
110// BASS_SetConfig options
111#define BASS_CONFIG_BUFFER 0
112#define BASS_CONFIG_UPDATEPERIOD 1
113#define BASS_CONFIG_GVOL_SAMPLE 4
114#define BASS_CONFIG_GVOL_STREAM 5
115#define BASS_CONFIG_GVOL_MUSIC 6
116#define BASS_CONFIG_CURVE_VOL 7
117#define BASS_CONFIG_CURVE_PAN 8
118#define BASS_CONFIG_FLOATDSP 9
119#define BASS_CONFIG_3DALGORITHM 10
120#define BASS_CONFIG_NET_TIMEOUT 11
121#define BASS_CONFIG_NET_BUFFER 12
122#define BASS_CONFIG_PAUSE_NOPLAY 13
123#define BASS_CONFIG_NET_PREBUF 15
124#define BASS_CONFIG_NET_PASSIVE 18
125#define BASS_CONFIG_REC_BUFFER 19
126#define BASS_CONFIG_NET_PLAYLIST 21
127#define BASS_CONFIG_MUSIC_VIRTUAL 22
128#define BASS_CONFIG_VERIFY 23
129#define BASS_CONFIG_UPDATETHREADS 24
130#define BASS_CONFIG_DEV_BUFFER 27
131#define BASS_CONFIG_REC_LOOPBACK 28
132#define BASS_CONFIG_VISTA_TRUEPOS 30
133#define BASS_CONFIG_IOS_SESSION 34
134#define BASS_CONFIG_IOS_MIXAUDIO 34
135#define BASS_CONFIG_DEV_DEFAULT 36
136#define BASS_CONFIG_NET_READTIMEOUT 37
137#define BASS_CONFIG_VISTA_SPEAKERS 38
138#define BASS_CONFIG_IOS_SPEAKER 39
139#define BASS_CONFIG_MF_DISABLE 40
140#define BASS_CONFIG_HANDLES 41
141#define BASS_CONFIG_UNICODE 42
142#define BASS_CONFIG_SRC 43
143#define BASS_CONFIG_SRC_SAMPLE 44
144#define BASS_CONFIG_ASYNCFILE_BUFFER 45
145#define BASS_CONFIG_OGG_PRESCAN 47
146#define BASS_CONFIG_MF_VIDEO 48
147#define BASS_CONFIG_AIRPLAY 49
148#define BASS_CONFIG_DEV_NONSTOP 50
149#define BASS_CONFIG_IOS_NOCATEGORY 51
150#define BASS_CONFIG_VERIFY_NET 52
151#define BASS_CONFIG_DEV_PERIOD 53
152#define BASS_CONFIG_FLOAT 54
153#define BASS_CONFIG_NET_SEEK 56
154#define BASS_CONFIG_AM_DISABLE 58
155#define BASS_CONFIG_NET_PLAYLIST_DEPTH 59
156#define BASS_CONFIG_NET_PREBUF_WAIT 60
157#define BASS_CONFIG_ANDROID_SESSIONID 62
158#define BASS_CONFIG_WASAPI_PERSIST 65
159#define BASS_CONFIG_REC_WASAPI 66
160#define BASS_CONFIG_ANDROID_AAUDIO 67
161#define BASS_CONFIG_SAMPLE_ONEHANDLE 69
162#define BASS_CONFIG_NET_META 71
163#define BASS_CONFIG_NET_RESTRATE 72
164#define BASS_CONFIG_REC_DEFAULT 73
165#define BASS_CONFIG_NORAMP 74
166
167// BASS_SetConfigPtr options
168#define BASS_CONFIG_NET_AGENT 16
169#define BASS_CONFIG_NET_PROXY 17
170#define BASS_CONFIG_IOS_NOTIFY 46
171#define BASS_CONFIG_ANDROID_JAVAVM 63
172#define BASS_CONFIG_LIBSSL 64
173#define BASS_CONFIG_FILENAME 75
174
175#define BASS_CONFIG_THREAD 0x40000000 // flag: thread-specific setting
176
177// BASS_CONFIG_IOS_SESSION flags
178#define BASS_IOS_SESSION_MIX 1
179#define BASS_IOS_SESSION_DUCK 2
180#define BASS_IOS_SESSION_AMBIENT 4
181#define BASS_IOS_SESSION_SPEAKER 8
182#define BASS_IOS_SESSION_DISABLE 16
183#define BASS_IOS_SESSION_DEACTIVATE 32
184#define BASS_IOS_SESSION_AIRPLAY 64
185#define BASS_IOS_SESSION_BTHFP 128
186#define BASS_IOS_SESSION_BTA2DP 0x100
187
188// BASS_Init flags
189#define BASS_DEVICE_8BITS 1 // unused
190#define BASS_DEVICE_MONO 2 // mono
191#define BASS_DEVICE_3D 4 // unused
192#define BASS_DEVICE_16BITS 8 // limit output to 16-bit
193#define BASS_DEVICE_REINIT 128 // reinitialize
194#define BASS_DEVICE_LATENCY 0x100 // unused
195#define BASS_DEVICE_CPSPEAKERS 0x400 // unused
196#define BASS_DEVICE_SPEAKERS 0x800 // force enabling of speaker assignment
197#define BASS_DEVICE_NOSPEAKER 0x1000 // ignore speaker arrangement
198#define BASS_DEVICE_DMIX 0x2000 // use ALSA "dmix" plugin
199#define BASS_DEVICE_FREQ 0x4000 // set device sample rate
200#define BASS_DEVICE_STEREO 0x8000 // limit output to stereo
201#define BASS_DEVICE_HOG 0x10000 // hog/exclusive mode
202#define BASS_DEVICE_AUDIOTRACK 0x20000 // use AudioTrack output
203#define BASS_DEVICE_DSOUND 0x40000 // use DirectSound output
204#define BASS_DEVICE_SOFTWARE 0x80000 // disable hardware/fastpath output
205
206// DirectSound interfaces (for use with BASS_GetDSoundObject)
207#define BASS_OBJECT_DS 1 // IDirectSound
208#define BASS_OBJECT_DS3DL 2 // IDirectSound3DListener
209
210// Device info structure
211typedef struct {
212#if defined(_WIN32_WCE) || (defined(WINAPI_FAMILY) && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP)
213 const wchar_t *name; // description
214 const wchar_t *driver; // driver
215#else
216 const char *name; // description
217 const char *driver; // driver
218#endif
219 DWORD flags;
220} BASS_DEVICEINFO;
221
222// BASS_DEVICEINFO flags
223#define BASS_DEVICE_ENABLED 1
224#define BASS_DEVICE_DEFAULT 2
225#define BASS_DEVICE_INIT 4
226#define BASS_DEVICE_LOOPBACK 8
227#define BASS_DEVICE_DEFAULTCOM 128
228
229#define BASS_DEVICE_TYPE_MASK 0xff000000
230#define BASS_DEVICE_TYPE_NETWORK 0x01000000
231#define BASS_DEVICE_TYPE_SPEAKERS 0x02000000
232#define BASS_DEVICE_TYPE_LINE 0x03000000
233#define BASS_DEVICE_TYPE_HEADPHONES 0x04000000
234#define BASS_DEVICE_TYPE_MICROPHONE 0x05000000
235#define BASS_DEVICE_TYPE_HEADSET 0x06000000
236#define BASS_DEVICE_TYPE_HANDSET 0x07000000
237#define BASS_DEVICE_TYPE_DIGITAL 0x08000000
238#define BASS_DEVICE_TYPE_SPDIF 0x09000000
239#define BASS_DEVICE_TYPE_HDMI 0x0a000000
240#define BASS_DEVICE_TYPE_DISPLAYPORT 0x40000000
241
242// BASS_GetDeviceInfo flags
243#define BASS_DEVICES_AIRPLAY 0x1000000
244
245typedef struct {
246 DWORD flags; // device capabilities (DSCAPS_xxx flags)
247 DWORD hwsize; // unused
248 DWORD hwfree; // unused
249 DWORD freesam; // unused
250 DWORD free3d; // unused
251 DWORD minrate; // unused
252 DWORD maxrate; // unused
253 BOOL eax; // unused
254 DWORD minbuf; // recommended minimum buffer length in ms
255 DWORD dsver; // DirectSound version
256 DWORD latency; // average delay (in ms) before start of playback
257 DWORD initflags; // BASS_Init "flags" parameter
258 DWORD speakers; // number of speakers available
259 DWORD freq; // current output rate
260} BASS_INFO;
261
262// BASS_INFO flags (from DSOUND.H)
263#define DSCAPS_EMULDRIVER 0x00000020 // device does not have hardware DirectSound support
264#define DSCAPS_CERTIFIED 0x00000040 // device driver has been certified by Microsoft
265
266#define DSCAPS_HARDWARE 0x80000000 // hardware mixed
267
268// Recording device info structure
269typedef struct {
270 DWORD flags; // device capabilities (DSCCAPS_xxx flags)
271 DWORD formats; // supported standard formats (WAVE_FORMAT_xxx flags)
272 DWORD inputs; // number of inputs
273 BOOL singlein; // TRUE = only 1 input can be set at a time
274 DWORD freq; // current input rate
275} BASS_RECORDINFO;
276
277// BASS_RECORDINFO flags (from DSOUND.H)
278#define DSCCAPS_EMULDRIVER DSCAPS_EMULDRIVER // device does not have hardware DirectSound recording support
279#define DSCCAPS_CERTIFIED DSCAPS_CERTIFIED // device driver has been certified by Microsoft
280
281// defines for formats field of BASS_RECORDINFO (from MMSYSTEM.H)
282#ifndef WAVE_FORMAT_1M08
283#define WAVE_FORMAT_1M08 0x00000001 /* 11.025 kHz, Mono, 8-bit */
284#define WAVE_FORMAT_1S08 0x00000002 /* 11.025 kHz, Stereo, 8-bit */
285#define WAVE_FORMAT_1M16 0x00000004 /* 11.025 kHz, Mono, 16-bit */
286#define WAVE_FORMAT_1S16 0x00000008 /* 11.025 kHz, Stereo, 16-bit */
287#define WAVE_FORMAT_2M08 0x00000010 /* 22.05 kHz, Mono, 8-bit */
288#define WAVE_FORMAT_2S08 0x00000020 /* 22.05 kHz, Stereo, 8-bit */
289#define WAVE_FORMAT_2M16 0x00000040 /* 22.05 kHz, Mono, 16-bit */
290#define WAVE_FORMAT_2S16 0x00000080 /* 22.05 kHz, Stereo, 16-bit */
291#define WAVE_FORMAT_4M08 0x00000100 /* 44.1 kHz, Mono, 8-bit */
292#define WAVE_FORMAT_4S08 0x00000200 /* 44.1 kHz, Stereo, 8-bit */
293#define WAVE_FORMAT_4M16 0x00000400 /* 44.1 kHz, Mono, 16-bit */
294#define WAVE_FORMAT_4S16 0x00000800 /* 44.1 kHz, Stereo, 16-bit */
295#endif
296
297// Sample info structure
298typedef struct {
299 DWORD freq; // default playback rate
300 float volume; // default volume (0-1)
301 float pan; // default pan (-1=left, 0=middle, 1=right)
302 DWORD flags; // BASS_SAMPLE_xxx flags
303 DWORD length; // length (in bytes)
304 DWORD max; // maximum simultaneous playbacks
305 DWORD origres; // original resolution
306 DWORD chans; // number of channels
307 DWORD mingap; // minimum gap (ms) between creating channels
308 DWORD mode3d; // BASS_3DMODE_xxx mode
309 float mindist; // minimum distance
310 float maxdist; // maximum distance
311 DWORD iangle; // angle of inside projection cone
312 DWORD oangle; // angle of outside projection cone
313 float outvol; // delta-volume outside the projection cone
314 DWORD vam; // unused
315 DWORD priority; // unused
316} BASS_SAMPLE;
317
318#define BASS_SAMPLE_8BITS 1 // 8 bit
319#define BASS_SAMPLE_FLOAT 256 // 32 bit floating-point
320#define BASS_SAMPLE_MONO 2 // mono
321#define BASS_SAMPLE_LOOP 4 // looped
322#define BASS_SAMPLE_3D 8 // 3D functionality
323#define BASS_SAMPLE_SOFTWARE 16 // unused
324#define BASS_SAMPLE_MUTEMAX 32 // mute at max distance (3D only)
325#define BASS_SAMPLE_VAM 64 // unused
326#define BASS_SAMPLE_FX 128 // unused
327#define BASS_SAMPLE_OVER_VOL 0x10000 // override lowest volume
328#define BASS_SAMPLE_OVER_POS 0x20000 // override longest playing
329#define BASS_SAMPLE_OVER_DIST 0x30000 // override furthest from listener (3D only)
330
331#define BASS_STREAM_PRESCAN 0x20000 // scan file for accurate seeking and length
332#define BASS_STREAM_AUTOFREE 0x40000 // automatically free the stream when it stops/ends
333#define BASS_STREAM_RESTRATE 0x80000 // restrict the download rate of internet file stream
334#define BASS_STREAM_BLOCK 0x100000 // download internet file stream in small blocks
335#define BASS_STREAM_DECODE 0x200000 // don't play the stream, only decode
336#define BASS_STREAM_STATUS 0x800000 // give server status info (HTTP/ICY tags) in DOWNLOADPROC
337
338#define BASS_MP3_IGNOREDELAY 0x200 // ignore LAME/Xing/VBRI/iTunes delay & padding info
339#define BASS_MP3_SETPOS BASS_STREAM_PRESCAN
340
341#define BASS_MUSIC_FLOAT BASS_SAMPLE_FLOAT
342#define BASS_MUSIC_MONO BASS_SAMPLE_MONO
343#define BASS_MUSIC_LOOP BASS_SAMPLE_LOOP
344#define BASS_MUSIC_3D BASS_SAMPLE_3D
345#define BASS_MUSIC_FX BASS_SAMPLE_FX
346#define BASS_MUSIC_AUTOFREE BASS_STREAM_AUTOFREE
347#define BASS_MUSIC_DECODE BASS_STREAM_DECODE
348#define BASS_MUSIC_PRESCAN BASS_STREAM_PRESCAN // calculate playback length
349#define BASS_MUSIC_CALCLEN BASS_MUSIC_PRESCAN
350#define BASS_MUSIC_RAMP 0x200 // normal ramping
351#define BASS_MUSIC_RAMPS 0x400 // sensitive ramping
352#define BASS_MUSIC_SURROUND 0x800 // surround sound
353#define BASS_MUSIC_SURROUND2 0x1000 // surround sound (mode 2)
354#define BASS_MUSIC_FT2PAN 0x2000 // apply FastTracker 2 panning to XM files
355#define BASS_MUSIC_FT2MOD 0x2000 // play .MOD as FastTracker 2 does
356#define BASS_MUSIC_PT1MOD 0x4000 // play .MOD as ProTracker 1 does
357#define BASS_MUSIC_NONINTER 0x10000 // non-interpolated sample mixing
358#define BASS_MUSIC_SINCINTER 0x800000 // sinc interpolated sample mixing
359#define BASS_MUSIC_POSRESET 0x8000 // stop all notes when moving position
360#define BASS_MUSIC_POSRESETEX 0x400000 // stop all notes and reset bmp/etc when moving position
361#define BASS_MUSIC_STOPBACK 0x80000 // stop the music on a backwards jump effect
362#define BASS_MUSIC_NOSAMPLE 0x100000 // don't load the samples
363
364// Speaker assignment flags
365#define BASS_SPEAKER_FRONT 0x1000000 // front speakers
366#define BASS_SPEAKER_REAR 0x2000000 // rear speakers
367#define BASS_SPEAKER_CENLFE 0x3000000 // center & LFE speakers (5.1)
368#define BASS_SPEAKER_SIDE 0x4000000 // side speakers (7.1)
369#define BASS_SPEAKER_N(n) ((n)<<24) // n'th pair of speakers (max 15)
370#define BASS_SPEAKER_LEFT 0x10000000 // modifier: left
371#define BASS_SPEAKER_RIGHT 0x20000000 // modifier: right
372#define BASS_SPEAKER_FRONTLEFT BASS_SPEAKER_FRONT | BASS_SPEAKER_LEFT
373#define BASS_SPEAKER_FRONTRIGHT BASS_SPEAKER_FRONT | BASS_SPEAKER_RIGHT
374#define BASS_SPEAKER_REARLEFT BASS_SPEAKER_REAR | BASS_SPEAKER_LEFT
375#define BASS_SPEAKER_REARRIGHT BASS_SPEAKER_REAR | BASS_SPEAKER_RIGHT
376#define BASS_SPEAKER_CENTER BASS_SPEAKER_CENLFE | BASS_SPEAKER_LEFT
377#define BASS_SPEAKER_LFE BASS_SPEAKER_CENLFE | BASS_SPEAKER_RIGHT
378#define BASS_SPEAKER_SIDELEFT BASS_SPEAKER_SIDE | BASS_SPEAKER_LEFT
379#define BASS_SPEAKER_SIDERIGHT BASS_SPEAKER_SIDE | BASS_SPEAKER_RIGHT
380#define BASS_SPEAKER_REAR2 BASS_SPEAKER_SIDE
381#define BASS_SPEAKER_REAR2LEFT BASS_SPEAKER_SIDELEFT
382#define BASS_SPEAKER_REAR2RIGHT BASS_SPEAKER_SIDERIGHT
383
384#define BASS_ASYNCFILE 0x40000000 // read file asynchronously
385#define BASS_UNICODE 0x80000000 // UTF-16
386
387#define BASS_RECORD_ECHOCANCEL 0x2000
388#define BASS_RECORD_AGC 0x4000
389#define BASS_RECORD_PAUSE 0x8000 // start recording paused
390
391// DX7 voice allocation & management flags
392#define BASS_VAM_HARDWARE 1
393#define BASS_VAM_SOFTWARE 2
394#define BASS_VAM_TERM_TIME 4
395#define BASS_VAM_TERM_DIST 8
396#define BASS_VAM_TERM_PRIO 16
397
398// Channel info structure
399typedef struct {
400 DWORD freq; // default playback rate
401 DWORD chans; // channels
402 DWORD flags;
403 DWORD ctype; // type of channel
404 DWORD origres; // original resolution
405 HPLUGIN plugin;
406 HSAMPLE sample;
407 const char *filename;
408} BASS_CHANNELINFO;
409
410#define BASS_ORIGRES_FLOAT 0x10000
411
412// BASS_CHANNELINFO types
413#define BASS_CTYPE_SAMPLE 1
414#define BASS_CTYPE_RECORD 2
415#define BASS_CTYPE_STREAM 0x10000
416#define BASS_CTYPE_STREAM_VORBIS 0x10002
417#define BASS_CTYPE_STREAM_OGG 0x10002
418#define BASS_CTYPE_STREAM_MP1 0x10003
419#define BASS_CTYPE_STREAM_MP2 0x10004
420#define BASS_CTYPE_STREAM_MP3 0x10005
421#define BASS_CTYPE_STREAM_AIFF 0x10006
422#define BASS_CTYPE_STREAM_CA 0x10007
423#define BASS_CTYPE_STREAM_MF 0x10008
424#define BASS_CTYPE_STREAM_AM 0x10009
425#define BASS_CTYPE_STREAM_SAMPLE 0x1000a
426#define BASS_CTYPE_STREAM_DUMMY 0x18000
427#define BASS_CTYPE_STREAM_DEVICE 0x18001
428#define BASS_CTYPE_STREAM_WAV 0x40000 // WAVE flag (LOWORD=codec)
429#define BASS_CTYPE_STREAM_WAV_PCM 0x50001
430#define BASS_CTYPE_STREAM_WAV_FLOAT 0x50003
431#define BASS_CTYPE_MUSIC_MOD 0x20000
432#define BASS_CTYPE_MUSIC_MTM 0x20001
433#define BASS_CTYPE_MUSIC_S3M 0x20002
434#define BASS_CTYPE_MUSIC_XM 0x20003
435#define BASS_CTYPE_MUSIC_IT 0x20004
436#define BASS_CTYPE_MUSIC_MO3 0x00100 // MO3 flag
437
438// BASS_PluginLoad flags
439#define BASS_PLUGIN_PROC 1
440
441typedef struct {
442 DWORD ctype; // channel type
443#if defined(_WIN32_WCE) || (defined(WINAPI_FAMILY) && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP)
444 const wchar_t *name; // format description
445 const wchar_t *exts; // file extension filter (*.ext1;*.ext2;etc...)
446#else
447 const char *name; // format description
448 const char *exts; // file extension filter (*.ext1;*.ext2;etc...)
449#endif
450} BASS_PLUGINFORM;
451
452typedef struct {
453 DWORD version; // version (same form as BASS_GetVersion)
454 DWORD formatc; // number of formats
455 const BASS_PLUGINFORM *formats; // the array of formats
456} BASS_PLUGININFO;
457
458// 3D vector (for 3D positions/velocities/orientations)
459typedef struct BASS_3DVECTOR {
460#ifdef __cplusplus
461 BASS_3DVECTOR() {}
462 BASS_3DVECTOR(float _x, float _y, float _z) : x(_x), y(_y), z(_z) {}
463#endif
464 float x; // +=right, -=left
465 float y; // +=up, -=down
466 float z; // +=front, -=behind
467} BASS_3DVECTOR;
468
469// 3D channel modes
470#define BASS_3DMODE_NORMAL 0 // normal 3D processing
471#define BASS_3DMODE_RELATIVE 1 // position is relative to the listener
472#define BASS_3DMODE_OFF 2 // no 3D processing
473
474// software 3D mixing algorithms (used with BASS_CONFIG_3DALGORITHM)
475#define BASS_3DALG_DEFAULT 0
476#define BASS_3DALG_OFF 1
477#define BASS_3DALG_FULL 2
478#define BASS_3DALG_LIGHT 3
479
480// BASS_SampleGetChannel flags
481#define BASS_SAMCHAN_NEW 1 // get a new playback channel
482#define BASS_SAMCHAN_STREAM 2 // create a stream
483
484typedef DWORD (CALLBACK STREAMPROC)(HSTREAM handle, void *buffer, DWORD length, void *user);
485/* User stream callback function.
486handle : The stream that needs writing
487buffer : Buffer to write the samples in
488length : Number of bytes to write
489user : The 'user' parameter value given when calling BASS_StreamCreate
490RETURN : Number of bytes written. Set the BASS_STREAMPROC_END flag to end the stream. */
491
492#define BASS_STREAMPROC_END 0x80000000 // end of user stream flag
493
494// Special STREAMPROCs
495#define STREAMPROC_DUMMY (STREAMPROC*)0 // "dummy" stream
496#define STREAMPROC_PUSH (STREAMPROC*)-1 // push stream
497#define STREAMPROC_DEVICE (STREAMPROC*)-2 // device mix stream
498#define STREAMPROC_DEVICE_3D (STREAMPROC*)-3 // device 3D mix stream
499
500// BASS_StreamCreateFileUser file systems
501#define STREAMFILE_NOBUFFER 0
502#define STREAMFILE_BUFFER 1
503#define STREAMFILE_BUFFERPUSH 2
504
505// User file stream callback functions
506typedef void (CALLBACK FILECLOSEPROC)(void *user);
507typedef QWORD (CALLBACK FILELENPROC)(void *user);
508typedef DWORD (CALLBACK FILEREADPROC)(void *buffer, DWORD length, void *user);
509typedef BOOL (CALLBACK FILESEEKPROC)(QWORD offset, void *user);
510
511typedef struct {
512 FILECLOSEPROC *close;
513 FILELENPROC *length;
514 FILEREADPROC *read;
515 FILESEEKPROC *seek;
516} BASS_FILEPROCS;
517
518// BASS_StreamPutFileData options
519#define BASS_FILEDATA_END 0 // end & close the file
520
521// BASS_StreamGetFilePosition modes
522#define BASS_FILEPOS_CURRENT 0
523#define BASS_FILEPOS_DECODE BASS_FILEPOS_CURRENT
524#define BASS_FILEPOS_DOWNLOAD 1
525#define BASS_FILEPOS_END 2
526#define BASS_FILEPOS_START 3
527#define BASS_FILEPOS_CONNECTED 4
528#define BASS_FILEPOS_BUFFER 5
529#define BASS_FILEPOS_SOCKET 6
530#define BASS_FILEPOS_ASYNCBUF 7
531#define BASS_FILEPOS_SIZE 8
532#define BASS_FILEPOS_BUFFERING 9
533#define BASS_FILEPOS_AVAILABLE 10
534
535typedef void (CALLBACK DOWNLOADPROC)(const void *buffer, DWORD length, void *user);
536/* Internet stream download callback function.
537buffer : Buffer containing the downloaded data... NULL=end of download
538length : Number of bytes in the buffer
539user : The 'user' parameter value given when calling BASS_StreamCreateURL */
540
541// BASS_ChannelSetSync types
542#define BASS_SYNC_POS 0
543#define BASS_SYNC_END 2
544#define BASS_SYNC_META 4
545#define BASS_SYNC_SLIDE 5
546#define BASS_SYNC_STALL 6
547#define BASS_SYNC_DOWNLOAD 7
548#define BASS_SYNC_FREE 8
549#define BASS_SYNC_SETPOS 11
550#define BASS_SYNC_MUSICPOS 10
551#define BASS_SYNC_MUSICINST 1
552#define BASS_SYNC_MUSICFX 3
553#define BASS_SYNC_OGG_CHANGE 12
554#define BASS_SYNC_DEV_FAIL 14
555#define BASS_SYNC_DEV_FORMAT 15
556#define BASS_SYNC_THREAD 0x20000000 // flag: call sync in other thread
557#define BASS_SYNC_MIXTIME 0x40000000 // flag: sync at mixtime, else at playtime
558#define BASS_SYNC_ONETIME 0x80000000 // flag: sync only once, else continuously
559
560typedef void (CALLBACK SYNCPROC)(HSYNC handle, DWORD channel, DWORD data, void *user);
561/* Sync callback function.
562handle : The sync that has occured
563channel: Channel that the sync occured in
564data : Additional data associated with the sync's occurance
565user : The 'user' parameter given when calling BASS_ChannelSetSync */
566
567typedef void (CALLBACK DSPPROC)(HDSP handle, DWORD channel, void *buffer, DWORD length, void *user);
568/* DSP callback function.
569handle : The DSP handle
570channel: Channel that the DSP is being applied to
571buffer : Buffer to apply the DSP to
572length : Number of bytes in the buffer
573user : The 'user' parameter given when calling BASS_ChannelSetDSP */
574
575typedef BOOL (CALLBACK RECORDPROC)(HRECORD handle, const void *buffer, DWORD length, void *user);
576/* Recording callback function.
577handle : The recording handle
578buffer : Buffer containing the recorded sample data
579length : Number of bytes
580user : The 'user' parameter value given when calling BASS_RecordStart
581RETURN : TRUE = continue recording, FALSE = stop */
582
583// BASS_ChannelIsActive return values
584#define BASS_ACTIVE_STOPPED 0
585#define BASS_ACTIVE_PLAYING 1
586#define BASS_ACTIVE_STALLED 2
587#define BASS_ACTIVE_PAUSED 3
588#define BASS_ACTIVE_PAUSED_DEVICE 4
589
590// Channel attributes
591#define BASS_ATTRIB_FREQ 1
592#define BASS_ATTRIB_VOL 2
593#define BASS_ATTRIB_PAN 3
594#define BASS_ATTRIB_EAXMIX 4
595#define BASS_ATTRIB_NOBUFFER 5
596#define BASS_ATTRIB_VBR 6
597#define BASS_ATTRIB_CPU 7
598#define BASS_ATTRIB_SRC 8
599#define BASS_ATTRIB_NET_RESUME 9
600#define BASS_ATTRIB_SCANINFO 10
601#define BASS_ATTRIB_NORAMP 11
602#define BASS_ATTRIB_BITRATE 12
603#define BASS_ATTRIB_BUFFER 13
604#define BASS_ATTRIB_GRANULE 14
605#define BASS_ATTRIB_USER 15
606#define BASS_ATTRIB_TAIL 16
607#define BASS_ATTRIB_PUSH_LIMIT 17
608#define BASS_ATTRIB_DOWNLOADPROC 18
609#define BASS_ATTRIB_VOLDSP 19
610#define BASS_ATTRIB_VOLDSP_PRIORITY 20
611#define BASS_ATTRIB_MUSIC_AMPLIFY 0x100
612#define BASS_ATTRIB_MUSIC_PANSEP 0x101
613#define BASS_ATTRIB_MUSIC_PSCALER 0x102
614#define BASS_ATTRIB_MUSIC_BPM 0x103
615#define BASS_ATTRIB_MUSIC_SPEED 0x104
616#define BASS_ATTRIB_MUSIC_VOL_GLOBAL 0x105
617#define BASS_ATTRIB_MUSIC_ACTIVE 0x106
618#define BASS_ATTRIB_MUSIC_VOL_CHAN 0x200 // + channel #
619#define BASS_ATTRIB_MUSIC_VOL_INST 0x300 // + instrument #
620
621// BASS_ChannelSlideAttribute flags
622#define BASS_SLIDE_LOG 0x1000000
623
624// BASS_ChannelGetData flags
625#define BASS_DATA_AVAILABLE 0 // query how much data is buffered
626#define BASS_DATA_NOREMOVE 0x10000000 // flag: don't remove data from recording buffer
627#define BASS_DATA_FIXED 0x20000000 // unused
628#define BASS_DATA_FLOAT 0x40000000 // flag: return floating-point sample data
629#define BASS_DATA_FFT256 0x80000000 // 256 sample FFT
630#define BASS_DATA_FFT512 0x80000001 // 512 FFT
631#define BASS_DATA_FFT1024 0x80000002 // 1024 FFT
632#define BASS_DATA_FFT2048 0x80000003 // 2048 FFT
633#define BASS_DATA_FFT4096 0x80000004 // 4096 FFT
634#define BASS_DATA_FFT8192 0x80000005 // 8192 FFT
635#define BASS_DATA_FFT16384 0x80000006 // 16384 FFT
636#define BASS_DATA_FFT32768 0x80000007 // 32768 FFT
637#define BASS_DATA_FFT_INDIVIDUAL 0x10 // FFT flag: FFT for each channel, else all combined
638#define BASS_DATA_FFT_NOWINDOW 0x20 // FFT flag: no Hanning window
639#define BASS_DATA_FFT_REMOVEDC 0x40 // FFT flag: pre-remove DC bias
640#define BASS_DATA_FFT_COMPLEX 0x80 // FFT flag: return complex data
641#define BASS_DATA_FFT_NYQUIST 0x100 // FFT flag: return extra Nyquist value
642
643// BASS_ChannelGetLevelEx flags
644#define BASS_LEVEL_MONO 1 // get mono level
645#define BASS_LEVEL_STEREO 2 // get stereo level
646#define BASS_LEVEL_RMS 4 // get RMS levels
647#define BASS_LEVEL_VOLPAN 8 // apply VOL/PAN attributes to the levels
648#define BASS_LEVEL_NOREMOVE 16 // don't remove data from recording buffer
649
650// BASS_ChannelGetTags types : what's returned
651#define BASS_TAG_ID3 0 // ID3v1 tags : TAG_ID3 structure
652#define BASS_TAG_ID3V2 1 // ID3v2 tags : variable length block
653#define BASS_TAG_OGG 2 // OGG comments : series of null-terminated UTF-8 strings
654#define BASS_TAG_HTTP 3 // HTTP headers : series of null-terminated ASCII strings
655#define BASS_TAG_ICY 4 // ICY headers : series of null-terminated ANSI strings
656#define BASS_TAG_META 5 // ICY metadata : ANSI string
657#define BASS_TAG_APE 6 // APE tags : series of null-terminated UTF-8 strings
658#define BASS_TAG_MP4 7 // MP4/iTunes metadata : series of null-terminated UTF-8 strings
659#define BASS_TAG_WMA 8 // WMA tags : series of null-terminated UTF-8 strings
660#define BASS_TAG_VENDOR 9 // OGG encoder : UTF-8 string
661#define BASS_TAG_LYRICS3 10 // Lyric3v2 tag : ASCII string
662#define BASS_TAG_CA_CODEC 11 // CoreAudio codec info : TAG_CA_CODEC structure
663#define BASS_TAG_MF 13 // Media Foundation tags : series of null-terminated UTF-8 strings
664#define BASS_TAG_WAVEFORMAT 14 // WAVE format : WAVEFORMATEEX structure
665#define BASS_TAG_AM_NAME 16 // Android Media codec name : ASCII string
666#define BASS_TAG_ID3V2_2 17 // ID3v2 tags (2nd block) : variable length block
667#define BASS_TAG_AM_MIME 18 // Android Media MIME type : ASCII string
668#define BASS_TAG_LOCATION 19 // redirected URL : ASCII string
669#define BASS_TAG_RIFF_INFO 0x100 // RIFF "INFO" tags : series of null-terminated ANSI strings
670#define BASS_TAG_RIFF_BEXT 0x101 // RIFF/BWF "bext" tags : TAG_BEXT structure
671#define BASS_TAG_RIFF_CART 0x102 // RIFF/BWF "cart" tags : TAG_CART structure
672#define BASS_TAG_RIFF_DISP 0x103 // RIFF "DISP" text tag : ANSI string
673#define BASS_TAG_RIFF_CUE 0x104 // RIFF "cue " chunk : TAG_CUE structure
674#define BASS_TAG_RIFF_SMPL 0x105 // RIFF "smpl" chunk : TAG_SMPL structure
675#define BASS_TAG_APE_BINARY 0x1000 // + index #, binary APE tag : TAG_APE_BINARY structure
676#define BASS_TAG_MUSIC_NAME 0x10000 // MOD music name : ANSI string
677#define BASS_TAG_MUSIC_MESSAGE 0x10001 // MOD message : ANSI string
678#define BASS_TAG_MUSIC_ORDERS 0x10002 // MOD order list : BYTE array of pattern numbers
679#define BASS_TAG_MUSIC_AUTH 0x10003 // MOD author : UTF-8 string
680#define BASS_TAG_MUSIC_INST 0x10100 // + instrument #, MOD instrument name : ANSI string
681#define BASS_TAG_MUSIC_CHAN 0x10200 // + channel #, MOD channel name : ANSI string
682#define BASS_TAG_MUSIC_SAMPLE 0x10300 // + sample #, MOD sample name : ANSI string
683
684// ID3v1 tag structure
685typedef struct {
686 char id[3];
687 char title[30];
688 char artist[30];
689 char album[30];
690 char year[4];
691 char comment[30];
692 BYTE genre;
693} TAG_ID3;
694
695// Binary APE tag structure
696typedef struct {
697 const char *key;
698 const void *data;
699 DWORD length;
700} TAG_APE_BINARY;
701
702// BWF "bext" tag structure
703#ifdef _MSC_VER
704#pragma warning(push)
705#pragma warning(disable:4200)
706#endif
707#pragma pack(push,1)
708typedef struct {
709 char Description[256]; // description
710 char Originator[32]; // name of the originator
711 char OriginatorReference[32]; // reference of the originator
712 char OriginationDate[10]; // date of creation (yyyy-mm-dd)
713 char OriginationTime[8]; // time of creation (hh-mm-ss)
714 QWORD TimeReference; // first sample count since midnight (little-endian)
715 WORD Version; // BWF version (little-endian)
716 BYTE UMID[64]; // SMPTE UMID
717 BYTE Reserved[190];
718#if defined(__GNUC__) && __GNUC__<3
719 char CodingHistory[0]; // history
720#elif 1 // change to 0 if compiler fails the following line
721 char CodingHistory[]; // history
722#else
723 char CodingHistory[1]; // history
724#endif
725} TAG_BEXT;
726#pragma pack(pop)
727
728// BWF "cart" tag structures
729typedef struct
730{
731 DWORD dwUsage; // FOURCC timer usage ID
732 DWORD dwValue; // timer value in samples from head
733} TAG_CART_TIMER;
734
735typedef struct
736{
737 char Version[4]; // version of the data structure
738 char Title[64]; // title of cart audio sequence
739 char Artist[64]; // artist or creator name
740 char CutID[64]; // cut number identification
741 char ClientID[64]; // client identification
742 char Category[64]; // category ID, PSA, NEWS, etc
743 char Classification[64]; // classification or auxiliary key
744 char OutCue[64]; // out cue text
745 char StartDate[10]; // yyyy-mm-dd
746 char StartTime[8]; // hh:mm:ss
747 char EndDate[10]; // yyyy-mm-dd
748 char EndTime[8]; // hh:mm:ss
749 char ProducerAppID[64]; // name of vendor or application
750 char ProducerAppVersion[64]; // version of producer application
751 char UserDef[64]; // user defined text
752 DWORD dwLevelReference; // sample value for 0 dB reference
753 TAG_CART_TIMER PostTimer[8]; // 8 time markers after head
754 char Reserved[276];
755 char URL[1024]; // uniform resource locator
756#if defined(__GNUC__) && __GNUC__<3
757 char TagText[0]; // free form text for scripts or tags
758#elif 1 // change to 0 if compiler fails the following line
759 char TagText[]; // free form text for scripts or tags
760#else
761 char TagText[1]; // free form text for scripts or tags
762#endif
763} TAG_CART;
764
765// RIFF "cue " tag structures
766typedef struct
767{
768 DWORD dwName;
769 DWORD dwPosition;
770 DWORD fccChunk;
771 DWORD dwChunkStart;
772 DWORD dwBlockStart;
773 DWORD dwSampleOffset;
774} TAG_CUE_POINT;
775
776typedef struct
777{
778 DWORD dwCuePoints;
779#if defined(__GNUC__) && __GNUC__<3
780 TAG_CUE_POINT CuePoints[0];
781#elif 1 // change to 0 if compiler fails the following line
782 TAG_CUE_POINT CuePoints[];
783#else
784 TAG_CUE_POINT CuePoints[1];
785#endif
786} TAG_CUE;
787
788// RIFF "smpl" tag structures
789typedef struct
790{
791 DWORD dwIdentifier;
792 DWORD dwType;
793 DWORD dwStart;
794 DWORD dwEnd;
795 DWORD dwFraction;
796 DWORD dwPlayCount;
797} TAG_SMPL_LOOP;
798
799typedef struct
800{
801 DWORD dwManufacturer;
802 DWORD dwProduct;
803 DWORD dwSamplePeriod;
804 DWORD dwMIDIUnityNote;
805 DWORD dwMIDIPitchFraction;
806 DWORD dwSMPTEFormat;
807 DWORD dwSMPTEOffset;
808 DWORD cSampleLoops;
809 DWORD cbSamplerData;
810#if defined(__GNUC__) && __GNUC__<3
811 TAG_SMPL_LOOP SampleLoops[0];
812#elif 1 // change to 0 if compiler fails the following line
813 TAG_SMPL_LOOP SampleLoops[];
814#else
815 TAG_SMPL_LOOP SampleLoops[1];
816#endif
817} TAG_SMPL;
818#ifdef _MSC_VER
819#pragma warning(pop)
820#endif
821
822// CoreAudio codec info structure
823typedef struct {
824 DWORD ftype; // file format
825 DWORD atype; // audio format
826 const char *name; // description
827} TAG_CA_CODEC;
828
829#ifndef _WAVEFORMATEX_
830#define _WAVEFORMATEX_
831#pragma pack(push,1)
832typedef struct tWAVEFORMATEX
833{
834 WORD wFormatTag;
835 WORD nChannels;
836 DWORD nSamplesPerSec;
837 DWORD nAvgBytesPerSec;
838 WORD nBlockAlign;
839 WORD wBitsPerSample;
840 WORD cbSize;
841} WAVEFORMATEX, *PWAVEFORMATEX, *LPWAVEFORMATEX;
842typedef const WAVEFORMATEX *LPCWAVEFORMATEX;
843#pragma pack(pop)
844#endif
845
846// BASS_ChannelGetLength/GetPosition/SetPosition modes
847#define BASS_POS_BYTE 0 // byte position
848#define BASS_POS_MUSIC_ORDER 1 // order.row position, MAKELONG(order,row)
849#define BASS_POS_OGG 3 // OGG bitstream number
850#define BASS_POS_END 0x10 // trimmed end position
851#define BASS_POS_LOOP 0x11 // loop start positiom
852#define BASS_POS_FLUSH 0x1000000 // flag: flush decoder/FX buffers
853#define BASS_POS_RESET 0x2000000 // flag: reset user file buffers
854#define BASS_POS_RELATIVE 0x4000000 // flag: seek relative to the current position
855#define BASS_POS_INEXACT 0x8000000 // flag: allow seeking to inexact position
856#define BASS_POS_DECODE 0x10000000 // flag: get the decoding (not playing) position
857#define BASS_POS_DECODETO 0x20000000 // flag: decode to the position instead of seeking
858#define BASS_POS_SCAN 0x40000000 // flag: scan to the position
859
860// BASS_ChannelSetDevice/GetDevice option
861#define BASS_NODEVICE 0x20000
862
863// BASS_RecordSetInput flags
864#define BASS_INPUT_OFF 0x10000
865#define BASS_INPUT_ON 0x20000
866
867#define BASS_INPUT_TYPE_MASK 0xff000000
868#define BASS_INPUT_TYPE_UNDEF 0x00000000
869#define BASS_INPUT_TYPE_DIGITAL 0x01000000
870#define BASS_INPUT_TYPE_LINE 0x02000000
871#define BASS_INPUT_TYPE_MIC 0x03000000
872#define BASS_INPUT_TYPE_SYNTH 0x04000000
873#define BASS_INPUT_TYPE_CD 0x05000000
874#define BASS_INPUT_TYPE_PHONE 0x06000000
875#define BASS_INPUT_TYPE_SPEAKER 0x07000000
876#define BASS_INPUT_TYPE_WAVE 0x08000000
877#define BASS_INPUT_TYPE_AUX 0x09000000
878#define BASS_INPUT_TYPE_ANALOG 0x0a000000
879
880// BASS_ChannelSetFX effect types
881#define BASS_FX_DX8_CHORUS 0
882#define BASS_FX_DX8_COMPRESSOR 1
883#define BASS_FX_DX8_DISTORTION 2
884#define BASS_FX_DX8_ECHO 3
885#define BASS_FX_DX8_FLANGER 4
886#define BASS_FX_DX8_GARGLE 5
887#define BASS_FX_DX8_I3DL2REVERB 6
888#define BASS_FX_DX8_PARAMEQ 7
889#define BASS_FX_DX8_REVERB 8
890#define BASS_FX_VOLUME 9
891
892typedef struct {
893 float fWetDryMix;
894 float fDepth;
895 float fFeedback;
896 float fFrequency;
897 DWORD lWaveform; // 0=triangle, 1=sine
898 float fDelay;
899 DWORD lPhase; // BASS_DX8_PHASE_xxx
900} BASS_DX8_CHORUS;
901
902typedef struct {
903 float fGain;
904 float fAttack;
905 float fRelease;
906 float fThreshold;
907 float fRatio;
908 float fPredelay;
909} BASS_DX8_COMPRESSOR;
910
911typedef struct {
912 float fGain;
913 float fEdge;
914 float fPostEQCenterFrequency;
915 float fPostEQBandwidth;
916 float fPreLowpassCutoff;
917} BASS_DX8_DISTORTION;
918
919typedef struct {
920 float fWetDryMix;
921 float fFeedback;
922 float fLeftDelay;
923 float fRightDelay;
924 BOOL lPanDelay;
925} BASS_DX8_ECHO;
926
927typedef struct {
928 float fWetDryMix;
929 float fDepth;
930 float fFeedback;
931 float fFrequency;
932 DWORD lWaveform; // 0=triangle, 1=sine
933 float fDelay;
934 DWORD lPhase; // BASS_DX8_PHASE_xxx
935} BASS_DX8_FLANGER;
936
937typedef struct {
938 DWORD dwRateHz; // Rate of modulation in hz
939 DWORD dwWaveShape; // 0=triangle, 1=square
940} BASS_DX8_GARGLE;
941
942typedef struct {
943 int lRoom; // [-10000, 0] default: -1000 mB
944 int lRoomHF; // [-10000, 0] default: 0 mB
945 float flRoomRolloffFactor; // [0.0, 10.0] default: 0.0
946 float flDecayTime; // [0.1, 20.0] default: 1.49s
947 float flDecayHFRatio; // [0.1, 2.0] default: 0.83
948 int lReflections; // [-10000, 1000] default: -2602 mB
949 float flReflectionsDelay; // [0.0, 0.3] default: 0.007 s
950 int lReverb; // [-10000, 2000] default: 200 mB
951 float flReverbDelay; // [0.0, 0.1] default: 0.011 s
952 float flDiffusion; // [0.0, 100.0] default: 100.0 %
953 float flDensity; // [0.0, 100.0] default: 100.0 %
954 float flHFReference; // [20.0, 20000.0] default: 5000.0 Hz
955} BASS_DX8_I3DL2REVERB;
956
957typedef struct {
958 float fCenter;
959 float fBandwidth;
960 float fGain;
961} BASS_DX8_PARAMEQ;
962
963typedef struct {
964 float fInGain; // [-96.0,0.0] default: 0.0 dB
965 float fReverbMix; // [-96.0,0.0] default: 0.0 db
966 float fReverbTime; // [0.001,3000.0] default: 1000.0 ms
967 float fHighFreqRTRatio; // [0.001,0.999] default: 0.001
968} BASS_DX8_REVERB;
969
970#define BASS_DX8_PHASE_NEG_180 0
971#define BASS_DX8_PHASE_NEG_90 1
972#define BASS_DX8_PHASE_ZERO 2
973#define BASS_DX8_PHASE_90 3
974#define BASS_DX8_PHASE_180 4
975
976typedef struct {
977 float fTarget;
978 float fCurrent;
979 float fTime;
980 DWORD lCurve;
981} BASS_FX_VOLUME_PARAM;
982
983typedef void (CALLBACK IOSNOTIFYPROC)(DWORD status);
984/* iOS notification callback function.
985status : The notification (BASS_IOSNOTIFY_xxx) */
986
987#define BASS_IOSNOTIFY_INTERRUPT 1 // interruption started
988#define BASS_IOSNOTIFY_INTERRUPT_END 2 // interruption ended
989
990BOOL BASSDEF(BASS_SetConfig)(DWORD option, DWORD value);
991DWORD BASSDEF(BASS_GetConfig)(DWORD option);
992BOOL BASSDEF(BASS_SetConfigPtr)(DWORD option, const void *value);
993const void *BASSDEF(BASS_GetConfigPtr)(DWORD option);
994DWORD BASSDEF(BASS_GetVersion)(void);
995int BASSDEF(BASS_ErrorGetCode)(void);
996
997BOOL BASSDEF(BASS_GetDeviceInfo)(DWORD device, BASS_DEVICEINFO *info);
998#if defined(_WIN32) && !defined(_WIN32_WCE) && !(defined(WINAPI_FAMILY) && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP)
999BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, HWND win, const void *dsguid);
1000#else
1001BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, void *win, const void *dsguid);
1002#endif
1003BOOL BASSDEF(BASS_Free)(void);
1004BOOL BASSDEF(BASS_SetDevice)(DWORD device);
1005DWORD BASSDEF(BASS_GetDevice)(void);
1006BOOL BASSDEF(BASS_GetInfo)(BASS_INFO *info);
1007BOOL BASSDEF(BASS_Start)(void);
1008BOOL BASSDEF(BASS_Stop)(void);
1009BOOL BASSDEF(BASS_Pause)(void);
1010DWORD BASSDEF(BASS_IsStarted)(void);
1011BOOL BASSDEF(BASS_Update)(DWORD length);
1012float BASSDEF(BASS_GetCPU)(void);
1013BOOL BASSDEF(BASS_SetVolume)(float volume);
1014float BASSDEF(BASS_GetVolume)(void);
1015#if defined(_WIN32) && !defined(_WIN32_WCE) && !(defined(WINAPI_FAMILY) && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP)
1016void *BASSDEF(BASS_GetDSoundObject)(DWORD object);
1017#endif
1018
1019BOOL BASSDEF(BASS_Set3DFactors)(float distf, float rollf, float doppf);
1020BOOL BASSDEF(BASS_Get3DFactors)(float *distf, float *rollf, float *doppf);
1021BOOL BASSDEF(BASS_Set3DPosition)(const BASS_3DVECTOR *pos, const BASS_3DVECTOR *vel, const BASS_3DVECTOR *front, const BASS_3DVECTOR *top);
1022BOOL BASSDEF(BASS_Get3DPosition)(BASS_3DVECTOR *pos, BASS_3DVECTOR *vel, BASS_3DVECTOR *front, BASS_3DVECTOR *top);
1023void BASSDEF(BASS_Apply3D)(void);
1024
1025HPLUGIN BASSDEF(BASS_PluginLoad)(const char *file, DWORD flags);
1026BOOL BASSDEF(BASS_PluginFree)(HPLUGIN handle);
1027BOOL BASSDEF(BASS_PluginEnable)(HPLUGIN handle, BOOL enable);
1028const BASS_PLUGININFO *BASSDEF(BASS_PluginGetInfo)(HPLUGIN handle);
1029
1030HSAMPLE BASSDEF(BASS_SampleLoad)(BOOL mem, const void *file, QWORD offset, DWORD length, DWORD max, DWORD flags);
1031HSAMPLE BASSDEF(BASS_SampleCreate)(DWORD length, DWORD freq, DWORD chans, DWORD max, DWORD flags);
1032BOOL BASSDEF(BASS_SampleFree)(HSAMPLE handle);
1033BOOL BASSDEF(BASS_SampleSetData)(HSAMPLE handle, const void *buffer);
1034BOOL BASSDEF(BASS_SampleGetData)(HSAMPLE handle, void *buffer);
1035BOOL BASSDEF(BASS_SampleGetInfo)(HSAMPLE handle, BASS_SAMPLE *info);
1036BOOL BASSDEF(BASS_SampleSetInfo)(HSAMPLE handle, const BASS_SAMPLE *info);
1037DWORD BASSDEF(BASS_SampleGetChannel)(HSAMPLE handle, DWORD flags);
1038DWORD BASSDEF(BASS_SampleGetChannels)(HSAMPLE handle, HCHANNEL *channels);
1039BOOL BASSDEF(BASS_SampleStop)(HSAMPLE handle);
1040
1041HSTREAM BASSDEF(BASS_StreamCreate)(DWORD freq, DWORD chans, DWORD flags, STREAMPROC *proc, void *user);
1042HSTREAM BASSDEF(BASS_StreamCreateFile)(BOOL mem, const void *file, QWORD offset, QWORD length, DWORD flags);
1043HSTREAM BASSDEF(BASS_StreamCreateURL)(const char *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user);
1044HSTREAM BASSDEF(BASS_StreamCreateFileUser)(DWORD system, DWORD flags, const BASS_FILEPROCS *proc, void *user);
1045BOOL BASSDEF(BASS_StreamFree)(HSTREAM handle);
1046QWORD BASSDEF(BASS_StreamGetFilePosition)(HSTREAM handle, DWORD mode);
1047DWORD BASSDEF(BASS_StreamPutData)(HSTREAM handle, const void *buffer, DWORD length);
1048DWORD BASSDEF(BASS_StreamPutFileData)(HSTREAM handle, const void *buffer, DWORD length);
1049
1050HMUSIC BASSDEF(BASS_MusicLoad)(BOOL mem, const void *file, QWORD offset, DWORD length, DWORD flags, DWORD freq);
1051BOOL BASSDEF(BASS_MusicFree)(HMUSIC handle);
1052
1053BOOL BASSDEF(BASS_RecordGetDeviceInfo)(DWORD device, BASS_DEVICEINFO *info);
1054BOOL BASSDEF(BASS_RecordInit)(int device);
1055BOOL BASSDEF(BASS_RecordFree)(void);
1056BOOL BASSDEF(BASS_RecordSetDevice)(DWORD device);
1057DWORD BASSDEF(BASS_RecordGetDevice)(void);
1058BOOL BASSDEF(BASS_RecordGetInfo)(BASS_RECORDINFO *info);
1059const char *BASSDEF(BASS_RecordGetInputName)(int input);
1060BOOL BASSDEF(BASS_RecordSetInput)(int input, DWORD flags, float volume);
1061DWORD BASSDEF(BASS_RecordGetInput)(int input, float *volume);
1062HRECORD BASSDEF(BASS_RecordStart)(DWORD freq, DWORD chans, DWORD flags, RECORDPROC *proc, void *user);
1063
1064double BASSDEF(BASS_ChannelBytes2Seconds)(DWORD handle, QWORD pos);
1065QWORD BASSDEF(BASS_ChannelSeconds2Bytes)(DWORD handle, double pos);
1066DWORD BASSDEF(BASS_ChannelGetDevice)(DWORD handle);
1067BOOL BASSDEF(BASS_ChannelSetDevice)(DWORD handle, DWORD device);
1068DWORD BASSDEF(BASS_ChannelIsActive)(DWORD handle);
1069BOOL BASSDEF(BASS_ChannelGetInfo)(DWORD handle, BASS_CHANNELINFO *info);
1070const char *BASSDEF(BASS_ChannelGetTags)(DWORD handle, DWORD tags);
1071DWORD BASSDEF(BASS_ChannelFlags)(DWORD handle, DWORD flags, DWORD mask);
1072BOOL BASSDEF(BASS_ChannelLock)(DWORD handle, BOOL lock);
1073BOOL BASSDEF(BASS_ChannelFree)(DWORD handle);
1074BOOL BASSDEF(BASS_ChannelPlay)(DWORD handle, BOOL restart);
1075BOOL BASSDEF(BASS_ChannelStart)(DWORD handle);
1076BOOL BASSDEF(BASS_ChannelStop)(DWORD handle);
1077BOOL BASSDEF(BASS_ChannelPause)(DWORD handle);
1078BOOL BASSDEF(BASS_ChannelUpdate)(DWORD handle, DWORD length);
1079BOOL BASSDEF(BASS_ChannelSetAttribute)(DWORD handle, DWORD attrib, float value);
1080BOOL BASSDEF(BASS_ChannelGetAttribute)(DWORD handle, DWORD attrib, float *value);
1081BOOL BASSDEF(BASS_ChannelSlideAttribute)(DWORD handle, DWORD attrib, float value, DWORD time);
1082BOOL BASSDEF(BASS_ChannelIsSliding)(DWORD handle, DWORD attrib);
1083BOOL BASSDEF(BASS_ChannelSetAttributeEx)(DWORD handle, DWORD attrib, void *value, DWORD size);
1084DWORD BASSDEF(BASS_ChannelGetAttributeEx)(DWORD handle, DWORD attrib, void *value, DWORD size);
1085BOOL BASSDEF(BASS_ChannelSet3DAttributes)(DWORD handle, int mode, float min, float max, int iangle, int oangle, float outvol);
1086BOOL BASSDEF(BASS_ChannelGet3DAttributes)(DWORD handle, DWORD *mode, float *min, float *max, DWORD *iangle, DWORD *oangle, float *outvol);
1087BOOL BASSDEF(BASS_ChannelSet3DPosition)(DWORD handle, const BASS_3DVECTOR *pos, const BASS_3DVECTOR *orient, const BASS_3DVECTOR *vel);
1088BOOL BASSDEF(BASS_ChannelGet3DPosition)(DWORD handle, BASS_3DVECTOR *pos, BASS_3DVECTOR *orient, BASS_3DVECTOR *vel);
1089QWORD BASSDEF(BASS_ChannelGetLength)(DWORD handle, DWORD mode);
1090BOOL BASSDEF(BASS_ChannelSetPosition)(DWORD handle, QWORD pos, DWORD mode);
1091QWORD BASSDEF(BASS_ChannelGetPosition)(DWORD handle, DWORD mode);
1092DWORD BASSDEF(BASS_ChannelGetLevel)(DWORD handle);
1093BOOL BASSDEF(BASS_ChannelGetLevelEx)(DWORD handle, float *levels, float length, DWORD flags);
1094DWORD BASSDEF(BASS_ChannelGetData)(DWORD handle, void *buffer, DWORD length);
1095HSYNC BASSDEF(BASS_ChannelSetSync)(DWORD handle, DWORD type, QWORD param, SYNCPROC *proc, void *user);
1096BOOL BASSDEF(BASS_ChannelRemoveSync)(DWORD handle, HSYNC sync);
1097BOOL BASSDEF(BASS_ChannelSetLink)(DWORD handle, DWORD chan);
1098BOOL BASSDEF(BASS_ChannelRemoveLink)(DWORD handle, DWORD chan);
1099HDSP BASSDEF(BASS_ChannelSetDSP)(DWORD handle, DSPPROC *proc, void *user, int priority);
1100BOOL BASSDEF(BASS_ChannelRemoveDSP)(DWORD handle, HDSP dsp);
1101HFX BASSDEF(BASS_ChannelSetFX)(DWORD handle, DWORD type, int priority);
1102BOOL BASSDEF(BASS_ChannelRemoveFX)(DWORD handle, HFX fx);
1103
1104BOOL BASSDEF(BASS_FXSetParameters)(HFX handle, const void *params);
1105BOOL BASSDEF(BASS_FXGetParameters)(HFX handle, void *params);
1106BOOL BASSDEF(BASS_FXSetPriority)(HFX handle, int priority);
1107BOOL BASSDEF(BASS_FXReset)(DWORD handle);
1108
1109#ifdef __cplusplus
1110}
1111
1112#if defined(_WIN32) && !defined(NOBASSOVERLOADS)
1113static inline HPLUGIN BASS_PluginLoad(const WCHAR *file, DWORD flags)
1114{
1115 return BASS_PluginLoad((const char*)file, flags | BASS_UNICODE);
1116}
1117
1118static inline HMUSIC BASS_MusicLoad(BOOL mem, const WCHAR *file, QWORD offset, DWORD length, DWORD flags, DWORD freq)
1119{
1120 return BASS_MusicLoad(mem, (const void*)file, offset, length, flags | BASS_UNICODE, freq);
1121}
1122
1123static inline HSAMPLE BASS_SampleLoad(BOOL mem, const WCHAR *file, QWORD offset, DWORD length, DWORD max, DWORD flags)
1124{
1125 return BASS_SampleLoad(mem, (const void*)file, offset, length, max, flags | BASS_UNICODE);
1126}
1127
1128static inline HSTREAM BASS_StreamCreateFile(BOOL mem, const WCHAR *file, QWORD offset, QWORD length, DWORD flags)
1129{
1130 return BASS_StreamCreateFile(mem, (const void*)file, offset, length, flags | BASS_UNICODE);
1131}
1132
1133static inline HSTREAM BASS_StreamCreateURL(const WCHAR *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user)
1134{
1135 return BASS_StreamCreateURL((const char*)url, offset, flags | BASS_UNICODE, proc, user);
1136}
1137
1138static inline BOOL BASS_SetConfigPtr(DWORD option, const WCHAR *value)
1139{
1140 return BASS_SetConfigPtr(option | BASS_UNICODE, (const void*)value);
1141}
1142#endif
1143#endif
1144
1145#ifdef __OBJC__
1146#undef BOOL
1147#endif
1148
1149#endif