package server import ( "github.com/google/uuid" "github.com/haileyok/cocoon/internal/helpers" "github.com/haileyok/cocoon/models" "github.com/labstack/echo/v4" ) type ComAtprotoServerCreateInviteCodeRequest struct { UseCount int `json:"useCount" validate:"required"` ForAccount *string `json:"forAccount,omitempty"` } type ComAtprotoServerCreateInviteCodeResponse struct { Code string `json:"code"` } func (s *Server) handleCreateInviteCode(e echo.Context) error { var req ComAtprotoServerCreateInviteCodeRequest if err := e.Bind(&req); err != nil { s.logger.Error("error binding", "error", err) return helpers.ServerError(e, nil) } if err := e.Validate(req); err != nil { s.logger.Error("error validating", "error", err) return helpers.InputError(e, nil) } ic := uuid.NewString() var acc string if req.ForAccount == nil { acc = "admin" } else { acc = *req.ForAccount } if err := s.db.Create(&models.InviteCode{ Code: ic, Did: acc, RemainingUseCount: req.UseCount, }, nil).Error; err != nil { s.logger.Error("error creating invite code", "error", err) return helpers.ServerError(e, nil) } return e.JSON(200, ComAtprotoServerCreateInviteCodeResponse{ Code: ic, }) }