Mirror: A frag-canvas custom element to apply Shadertoy fragment shaders to a canvas or image/video element
frag-canvas#
0.1.3#
Patch Changes#
- Skip loading
<img>as texture on every frame and skip on repeats Submitted by @kitten (See #6) - Pause rendering when element isn't visible Submitted by @kitten (See #5)
0.1.2#
Patch Changes#
0.1.1#
Patch Changes#
- Add preprocessing matching Shadertoy input API vaguely Submitted by @kitten (See #1)
- ⚠️ Fix GLSL 300 ES (WebGL2) transformation Submitted by @kitten (See #2)
0.1.0#
Initial Release.