#include #include #include "../term.h" #include "framebuffer.h" void *memset(void *, int, size_t); void *memcpy(void *, const void *, size_t); // Builtin font originally taken from: // https://github.com/viler-int10h/vga-text-mode-fonts/raw/master/FONTS/PC-OTHER/TOSH-SAT.F16 static const uint8_t builtin_font[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3c, 0x42, 0x81, 0x81, 0xa5, 0xa5, 0x81, 0x81, 0xa5, 0x99, 0x81, 0x42, 0x3c, 0x00, 0x00, 0x00, 0x3c, 0x7e, 0xff, 0xff, 0xdb, 0xdb, 0xff, 0xff, 0xdb, 0xe7, 0xff, 0x7e, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6c, 0xfe, 0xfe, 0xfe, 0x7c, 0x7c, 0x38, 0x38, 0x10, 0x10, 0x00, 0x00, 0x00, 0x00, 0x10, 0x10, 0x38, 0x38, 0x7c, 0x7c, 0xfe, 0x7c, 0x7c, 0x38, 0x38, 0x10, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x3c, 0x3c, 0xdb, 0xff, 0xff, 0xdb, 0x18, 0x18, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x3c, 0x7e, 0xff, 0xff, 0xff, 0x66, 0x18, 0x18, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x00, 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fbterm_save_state(struct term_context *_ctx) { struct fbterm_context *ctx = (void *)_ctx; ctx->saved_state_text_fg = ctx->text_fg; ctx->saved_state_text_bg = ctx->text_bg; ctx->saved_state_cursor_x = ctx->cursor_x; ctx->saved_state_cursor_y = ctx->cursor_y; } static void fbterm_restore_state(struct term_context *_ctx) { struct fbterm_context *ctx = (void *)_ctx; ctx->text_fg = ctx->saved_state_text_fg; ctx->text_bg = ctx->saved_state_text_bg; ctx->cursor_x = ctx->saved_state_cursor_x; ctx->cursor_y = ctx->saved_state_cursor_y; } static void fbterm_swap_palette(struct term_context *_ctx) { struct fbterm_context *ctx = (void *)_ctx; uint32_t tmp = ctx->text_bg; ctx->text_bg = ctx->text_fg; ctx->text_fg = tmp; } static void plot_char(struct term_context *_ctx, struct fbterm_char *c, size_t x, size_t y) { struct fbterm_context *ctx = (void *)_ctx; if (x >= _ctx->cols || y >= _ctx->rows) { return; } x = ctx->offset_x + x * ctx->glyph_width; y = ctx->offset_y + y * ctx->glyph_height; bool *glyph = &ctx->font_bool[c->c * ctx->font_height * ctx->font_width]; // naming: fx,fy for font coordinates, gx,gy for glyph coordinates for (size_t gy = 0; gy < ctx->glyph_height; gy++) { uint8_t fy = gy / ctx->font_scale_y; volatile uint32_t *fb_line = ctx->framebuffer + x + (y + gy) * (ctx->pitch / 4); uint32_t *canvas_line = ctx->canvas + x + (y + gy) * ctx->width; for (size_t fx = 0; fx < ctx->font_width; fx++) { bool draw = glyph[fy * ctx->font_width + fx]; for (size_t i = 0; i < ctx->font_scale_x; i++) { size_t gx = ctx->font_scale_x * fx + i; uint32_t bg = c->bg == 0xffffffff ? canvas_line[gx] : c->bg; uint32_t fg = c->fg == 0xffffffff ? canvas_line[gx] : c->fg; fb_line[gx] = draw ? fg : bg; } } } } static void plot_char_fast(struct term_context *_ctx, struct fbterm_char *old, struct fbterm_char *c, size_t x, size_t y) { struct fbterm_context *ctx = (void *)_ctx; if (x >= _ctx->cols || y >= _ctx->rows) { return; } x = ctx->offset_x + x * ctx->glyph_width; y = ctx->offset_y + y * ctx->glyph_height; bool *new_glyph = &ctx->font_bool[c->c * ctx->font_height * ctx->font_width]; bool *old_glyph = &ctx->font_bool[old->c * ctx->font_height * ctx->font_width]; for (size_t gy = 0; gy < ctx->glyph_height; gy++) { uint8_t fy = gy / ctx->font_scale_y; volatile uint32_t *fb_line = ctx->framebuffer + x + (y + gy) * (ctx->pitch / 4); uint32_t *canvas_line = ctx->canvas + x + (y + gy) * ctx->width; for (size_t fx = 0; fx < ctx->font_width; fx++) { bool old_draw = old_glyph[fy * ctx->font_width + fx]; bool new_draw = new_glyph[fy * ctx->font_width + fx]; if (old_draw == new_draw) continue; for (size_t i = 0; i < ctx->font_scale_x; i++) { size_t gx = ctx->font_scale_x * fx + i; uint32_t bg = c->bg == 0xffffffff ? canvas_line[gx] : c->bg; uint32_t fg = c->fg == 0xffffffff ? canvas_line[gx] : c->fg; fb_line[gx] = new_draw ? fg : bg; } } } } static inline bool compare_char(struct fbterm_char *a, struct fbterm_char *b) { return !(a->c != b->c || a->bg != b->bg || a->fg != b->fg); } static void push_to_queue(struct term_context *_ctx, struct fbterm_char *c, size_t x, size_t y) { struct fbterm_context *ctx = (void *)_ctx; if (x >= _ctx->cols || y >= _ctx->rows) { return; } size_t i = y * _ctx->cols + x; struct fbterm_queue_item *q = ctx->map[i]; if (q == NULL) { if (compare_char(&ctx->grid[i], c)) { return; } q = &ctx->queue[ctx->queue_i++]; q->x = x; q->y = y; ctx->map[i] = q; } q->c = *c; } static void fbterm_revscroll(struct term_context *_ctx) { struct fbterm_context *ctx = (void *)_ctx; for (size_t i = (_ctx->scroll_bottom_margin - 1) * _ctx->cols - 1; ; i--) { struct fbterm_char *c; struct fbterm_queue_item *q = ctx->map[i]; if (q != NULL) { c = &q->c; } else { c = &ctx->grid[i]; } push_to_queue(_ctx, c, (i + _ctx->cols) % _ctx->cols, (i + _ctx->cols) / _ctx->cols); if (i == _ctx->scroll_top_margin * _ctx->cols) { break; } } // Clear the first line of the screen. struct fbterm_char empty; empty.c = ' '; empty.fg = ctx->text_fg; empty.bg = ctx->text_bg; for (size_t i = _ctx->scroll_top_margin * _ctx->cols; i < (_ctx->scroll_top_margin + 1) * _ctx->cols; i++) { push_to_queue(_ctx, &empty, i % _ctx->cols, i / _ctx->cols); } } static void fbterm_scroll(struct term_context *_ctx) { struct fbterm_context *ctx = (void *)_ctx; for (size_t i = (_ctx->scroll_top_margin + 1) * _ctx->cols; i < _ctx->scroll_bottom_margin * _ctx->cols; i++) { struct fbterm_char *c; struct fbterm_queue_item *q = ctx->map[i]; if (q != NULL) { c = &q->c; } else { c = &ctx->grid[i]; } push_to_queue(_ctx, c, (i - _ctx->cols) % _ctx->cols, (i - _ctx->cols) / _ctx->cols); } // Clear the last line of the screen. struct fbterm_char empty; empty.c = ' '; empty.fg = ctx->text_fg; empty.bg = ctx->text_bg; for (size_t i = (_ctx->scroll_bottom_margin - 1) * _ctx->cols; i < _ctx->scroll_bottom_margin * _ctx->cols; i++) { push_to_queue(_ctx, &empty, i % _ctx->cols, i / _ctx->cols); } } static void fbterm_clear(struct term_context *_ctx, bool move) { struct fbterm_context *ctx = (void *)_ctx; struct fbterm_char empty; empty.c = ' '; empty.fg = ctx->text_fg; empty.bg = ctx->text_bg; for (size_t i = 0; i < _ctx->rows * _ctx->cols; i++) { push_to_queue(_ctx, &empty, i % _ctx->cols, i / _ctx->cols); } if (move) { ctx->cursor_x = 0; ctx->cursor_y = 0; } } static void fbterm_enable_cursor(struct term_context *_ctx) { struct fbterm_context *ctx = (void *)_ctx; ctx->cursor_status = true; } static bool fbterm_disable_cursor(struct term_context *_ctx) { struct fbterm_context *ctx = (void *)_ctx; bool ret = ctx->cursor_status; ctx->cursor_status = false; return ret; } static void fbterm_set_cursor_pos(struct term_context *_ctx, size_t x, size_t y) { struct fbterm_context *ctx = (void *)_ctx; if (x >= _ctx->cols) { if ((int)x < 0) { x = 0; } else { x = _ctx->cols - 1; } } if (y >= _ctx->rows) { if ((int)y < 0) { y = 0; } else { y = _ctx->rows - 1; } } ctx->cursor_x = x; ctx->cursor_y = y; } static void fbterm_get_cursor_pos(struct term_context *_ctx, size_t *x, size_t *y) { struct fbterm_context *ctx = (void *)_ctx; *x = ctx->cursor_x; *y = ctx->cursor_y; } static void fbterm_move_character(struct term_context *_ctx, size_t new_x, size_t new_y, size_t old_x, size_t old_y) { struct fbterm_context *ctx = (void *)_ctx; if (old_x >= _ctx->cols || old_y >= _ctx->rows || new_x >= _ctx->cols || new_y >= _ctx->rows) { return; } size_t i = old_x + old_y * _ctx->cols; struct fbterm_char *c; struct fbterm_queue_item *q = ctx->map[i]; if (q != NULL) { c = &q->c; } else { c = &ctx->grid[i]; } push_to_queue(_ctx, c, new_x, new_y); } static void fbterm_set_text_fg(struct term_context *_ctx, size_t fg) { struct fbterm_context *ctx = (void *)_ctx; ctx->text_fg = ctx->ansi_colours[fg]; } static void fbterm_set_text_bg(struct term_context *_ctx, size_t bg) { struct fbterm_context *ctx = (void *)_ctx; ctx->text_bg = ctx->ansi_colours[bg]; } static void fbterm_set_text_fg_bright(struct term_context *_ctx, size_t fg) { struct fbterm_context *ctx = (void *)_ctx; ctx->text_fg = ctx->ansi_bright_colours[fg]; } static void fbterm_set_text_bg_bright(struct term_context *_ctx, size_t bg) { struct fbterm_context *ctx = (void *)_ctx; ctx->text_bg = ctx->ansi_bright_colours[bg]; } static void fbterm_set_text_fg_rgb(struct term_context *_ctx, uint32_t fg) { struct fbterm_context *ctx = (void *)_ctx; ctx->text_fg = fg; } static void fbterm_set_text_bg_rgb(struct term_context *_ctx, uint32_t bg) { struct fbterm_context *ctx = (void *)_ctx; ctx->text_bg = bg; } static void fbterm_set_text_fg_default(struct term_context *_ctx) { struct fbterm_context *ctx = (void *)_ctx; ctx->text_fg = ctx->default_fg; } static void fbterm_set_text_bg_default(struct term_context *_ctx) { struct fbterm_context *ctx = (void *)_ctx; ctx->text_bg = 0xffffffff; } static void draw_cursor(struct term_context *_ctx) { struct fbterm_context *ctx = (void *)_ctx; size_t i = ctx->cursor_x + ctx->cursor_y * _ctx->cols; struct fbterm_char c; struct fbterm_queue_item *q = ctx->map[i]; if (q != NULL) { c = q->c; } else { c = ctx->grid[i]; } uint32_t tmp = c.fg; c.fg = c.bg; c.bg = tmp; plot_char(_ctx, &c, ctx->cursor_x, ctx->cursor_y); if (q != NULL) { ctx->grid[i] = q->c; ctx->map[i] = NULL; } } static void fbterm_double_buffer_flush(struct term_context *_ctx) { struct fbterm_context *ctx = (void *)_ctx; if (ctx->cursor_status) { draw_cursor(_ctx); } for (size_t i = 0; i < ctx->queue_i; i++) { struct fbterm_queue_item *q = &ctx->queue[i]; size_t offset = q->y * _ctx->cols + q->x; if (ctx->map[offset] == NULL) { continue; } struct fbterm_char *old = &ctx->grid[offset]; if (q->c.bg == old->bg && q->c.fg == old->fg) { plot_char_fast(_ctx, old, &q->c, q->x, q->y); } else { plot_char(_ctx, &q->c, q->x, q->y); } ctx->grid[offset] = q->c; ctx->map[offset] = NULL; } if ((ctx->old_cursor_x != ctx->cursor_x || ctx->old_cursor_y != ctx->cursor_y) || ctx->cursor_status == false) { plot_char(_ctx, &ctx->grid[ctx->old_cursor_x + ctx->old_cursor_y * _ctx->cols], ctx->old_cursor_x, ctx->old_cursor_y); } ctx->old_cursor_x = ctx->cursor_x; ctx->old_cursor_y = ctx->cursor_y; ctx->queue_i = 0; } static void fbterm_raw_putchar(struct term_context *_ctx, uint8_t c) { struct fbterm_context *ctx = (void *)_ctx; struct fbterm_char ch; ch.c = c; ch.fg = ctx->text_fg; ch.bg = ctx->text_bg; push_to_queue(_ctx, &ch, ctx->cursor_x++, ctx->cursor_y); if (ctx->cursor_x == _ctx->cols && (ctx->cursor_y < _ctx->scroll_bottom_margin - 1 || _ctx->scroll_enabled)) { ctx->cursor_x = 0; ctx->cursor_y++; } if (ctx->cursor_y == _ctx->scroll_bottom_margin) { ctx->cursor_y--; fbterm_scroll(_ctx); } } static void fbterm_full_refresh(struct term_context *_ctx) { struct fbterm_context *ctx = (void *)_ctx; for (size_t y = 0; y < ctx->height; y++) { for (size_t x = 0; x < ctx->width; x++) { ctx->framebuffer[y * (ctx->pitch / sizeof(uint32_t)) + x] = ctx->canvas[y * ctx->width + x]; } } for (size_t i = 0; i < (size_t)_ctx->rows * _ctx->cols; i++) { size_t x = i % _ctx->cols; size_t y = i / _ctx->cols; plot_char(_ctx, &ctx->grid[i], x, y); } if (ctx->cursor_status) { draw_cursor(_ctx); } } static void fbterm_deinit(struct term_context *_ctx, void (*_free)(void *, size_t)) { struct fbterm_context *ctx = (void *)_ctx; _free(ctx->font_bits, ctx->font_bits_size); _free(ctx->font_bool, ctx->font_bool_size); _free(ctx->grid, ctx->grid_size); _free(ctx->queue, ctx->queue_size); _free(ctx->map, ctx->map_size); _free(ctx->canvas, ctx->canvas_size); _free(ctx, sizeof(struct fbterm_context)); } struct term_context *fbterm_init( void *(*_malloc)(size_t), uint32_t *framebuffer, size_t width, size_t height, size_t pitch, uint32_t *canvas, uint32_t *ansi_colours, uint32_t *ansi_bright_colours, uint32_t *default_bg, uint32_t *default_fg, void *font, size_t font_width, size_t font_height, size_t font_spacing, size_t font_scale_x, size_t font_scale_y, size_t margin ) { struct fbterm_context *ctx = _malloc(sizeof(struct fbterm_context)); struct term_context *_ctx = (void *)ctx; memset(ctx, 0, sizeof(struct fbterm_context)); ctx->cursor_status = true; if (ansi_colours != NULL) { memcpy(ctx->ansi_colours, ansi_colours, sizeof(ctx->ansi_colours)); } else { ctx->ansi_colours[0] = 0x00000000; // black ctx->ansi_colours[1] = 0x00aa0000; // red ctx->ansi_colours[2] = 0x0000aa00; // green ctx->ansi_colours[3] = 0x00aa5500; // brown ctx->ansi_colours[4] = 0x000000aa; // blue ctx->ansi_colours[5] = 0x00aa00aa; // magenta ctx->ansi_colours[6] = 0x0000aaaa; // cyan ctx->ansi_colours[7] = 0x00aaaaaa; // grey } if (ansi_bright_colours != NULL) { memcpy(ctx->ansi_bright_colours, ansi_bright_colours, sizeof(ctx->ansi_bright_colours)); } else { ctx->ansi_bright_colours[0] = 0x00555555; // black ctx->ansi_bright_colours[1] = 0x00ff5555; // red ctx->ansi_bright_colours[2] = 0x0055ff55; // green ctx->ansi_bright_colours[3] = 0x00ffff55; // brown ctx->ansi_bright_colours[4] = 0x005555ff; // blue ctx->ansi_bright_colours[5] = 0x00ff55ff; // magenta ctx->ansi_bright_colours[6] = 0x0055ffff; // cyan ctx->ansi_bright_colours[7] = 0x00ffffff; // grey } if (default_bg != NULL) { ctx->default_bg = *default_bg; } else { ctx->default_bg = 0x00000000; // background (black) } if (default_fg != NULL) { ctx->default_fg = *default_fg; } else { ctx->default_fg = 0x00aaaaaa; // foreground (grey) } ctx->text_fg = ctx->default_fg; ctx->text_bg = 0xffffffff; ctx->framebuffer = (void *)framebuffer; ctx->width = width; ctx->height = height; ctx->pitch = pitch; #define FONT_BYTES ((font_width * font_height * FBTERM_FONT_GLYPHS) / 8) if (font != NULL) { ctx->font_width = font_width; ctx->font_height = font_height; ctx->font_bits = _malloc(FONT_BYTES); memcpy(ctx->font_bits, font, FONT_BYTES); } else { ctx->font_width = font_width = 8; ctx->font_height = font_height = 16; font_spacing = 1; ctx->font_bits = _malloc(FONT_BYTES); memcpy(ctx->font_bits, builtin_font, FONT_BYTES); } ctx->font_bits_size = FONT_BYTES; #undef FONT_BYTES ctx->font_width += font_spacing; ctx->font_bool_size = FBTERM_FONT_GLYPHS * font_height * ctx->font_width * sizeof(bool); ctx->font_bool = _malloc(ctx->font_bool_size); for (size_t i = 0; i < FBTERM_FONT_GLYPHS; i++) { uint8_t *glyph = &ctx->font_bits[i * font_height]; for (size_t y = 0; y < font_height; y++) { // NOTE: the characters in VGA fonts are always one byte wide. // 9 dot wide fonts have 8 dots and one empty column, except // characters 0xC0-0xDF replicate column 9. for (size_t x = 0; x < 8; x++) { size_t offset = i * font_height * ctx->font_width + y * ctx->font_width + x; if ((glyph[y] & (0x80 >> x))) { ctx->font_bool[offset] = true; } else { ctx->font_bool[offset] = false; } } // fill columns above 8 like VGA Line Graphics Mode does for (size_t x = 8; x < ctx->font_width; x++) { size_t offset = i * font_height * ctx->font_width + y * ctx->font_width + x; if (i >= 0xc0 && i <= 0xdf) { ctx->font_bool[offset] = (glyph[y] & 1); } else { ctx->font_bool[offset] = false; } } } } ctx->font_scale_x = font_scale_x; ctx->font_scale_y = font_scale_y; ctx->glyph_width = ctx->font_width * font_scale_x; ctx->glyph_height = font_height * font_scale_y; _ctx->cols = (ctx->width - margin * 2) / ctx->glyph_width; _ctx->rows = (ctx->height - margin * 2) / ctx->glyph_height; ctx->offset_x = margin + ((ctx->width - margin * 2) % ctx->glyph_width) / 2; ctx->offset_y = margin + ((ctx->height - margin * 2) % ctx->glyph_height) / 2; ctx->grid_size = _ctx->rows * _ctx->cols * sizeof(struct fbterm_char); ctx->grid = _malloc(ctx->grid_size); for (size_t i = 0; i < _ctx->rows * _ctx->cols; i++) { ctx->grid[i].c = ' '; ctx->grid[i].fg = ctx->text_fg; ctx->grid[i].bg = ctx->text_bg; } ctx->queue_size = _ctx->rows * _ctx->cols * sizeof(struct fbterm_queue_item); ctx->queue = _malloc(ctx->queue_size); ctx->queue_i = 0; memset(ctx->queue, 0, ctx->queue_size); ctx->map_size = _ctx->rows * _ctx->cols * sizeof(struct fbterm_queue_item *); ctx->map = _malloc(ctx->map_size); memset(ctx->map, 0, ctx->map_size); ctx->canvas_size = ctx->width * ctx->height * sizeof(uint32_t); ctx->canvas = _malloc(ctx->canvas_size); if (canvas != NULL) { memcpy(ctx->canvas, canvas, ctx->canvas_size); } else { for (size_t i = 0; i < ctx->width * ctx->height; i++) { ctx->canvas[i] = ctx->default_bg; } } _ctx->raw_putchar = fbterm_raw_putchar; _ctx->clear = fbterm_clear; _ctx->enable_cursor = fbterm_enable_cursor; _ctx->disable_cursor = fbterm_disable_cursor; _ctx->set_cursor_pos = fbterm_set_cursor_pos; _ctx->get_cursor_pos = fbterm_get_cursor_pos; _ctx->set_text_fg = fbterm_set_text_fg; _ctx->set_text_bg = fbterm_set_text_bg; _ctx->set_text_fg_bright = fbterm_set_text_fg_bright; _ctx->set_text_bg_bright = fbterm_set_text_bg_bright; _ctx->set_text_fg_rgb = fbterm_set_text_fg_rgb; _ctx->set_text_bg_rgb = fbterm_set_text_bg_rgb; _ctx->set_text_fg_default = fbterm_set_text_fg_default; _ctx->set_text_bg_default = fbterm_set_text_bg_default; _ctx->move_character = fbterm_move_character; _ctx->scroll = fbterm_scroll; _ctx->revscroll = fbterm_revscroll; _ctx->swap_palette = fbterm_swap_palette; _ctx->save_state = fbterm_save_state; _ctx->restore_state = fbterm_restore_state; _ctx->double_buffer_flush = fbterm_double_buffer_flush; _ctx->full_refresh = fbterm_full_refresh; _ctx->deinit = fbterm_deinit; term_context_reinit(_ctx); return _ctx; }