A silly little game where a robot drives an ambulance.
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1# Makefile generated by MakefileGenerator.cs 2# *DO NOT EDIT* 3 4UNREALROOTPATH = /var/home/jason/dev/UE 5GAMEPROJECTFILE =/home/jason/dev/CrazyAmbulance_5.5/CrazyAmbulance.uproject 6 7TARGETS = \ 8 CrazyAmbulance-Linux-Debug \ 9 CrazyAmbulance-Linux-DebugGame \ 10 CrazyAmbulance-Linux-Test \ 11 CrazyAmbulance-Linux-Shipping \ 12 CrazyAmbulance \ 13 CrazyAmbulanceEditor-Linux-Debug \ 14 CrazyAmbulanceEditor-Linux-DebugGame \ 15 CrazyAmbulanceEditor-Linux-Test \ 16 CrazyAmbulanceEditor-Linux-Shipping \ 17 CrazyAmbulanceEditor \ 18 UnrealClient-Linux-Debug \ 19 UnrealClient-Linux-DebugGame \ 20 UnrealClient-Linux-Test \ 21 UnrealClient-Linux-Shipping \ 22 UnrealClient \ 23 UnrealEditor-Linux-Debug \ 24 UnrealEditor-Linux-DebugGame \ 25 UnrealEditor-Linux-Test \ 26 UnrealEditor-Linux-Shipping \ 27 UnrealEditor \ 28 UnrealGame-Linux-Debug \ 29 UnrealGame-Linux-DebugGame \ 30 UnrealGame-Linux-Test \ 31 UnrealGame-Linux-Shipping \ 32 UnrealGame \ 33 UnrealServer-Linux-Debug \ 34 UnrealServer-Linux-DebugGame \ 35 UnrealServer-Linux-Test \ 36 UnrealServer-Linux-Shipping \ 37 UnrealServer\ 38 configure 39 40BUILD = bash "$(UNREALROOTPATH)/Engine/Build/BatchFiles/Linux/Build.sh" 41PROJECTBUILD = "$(UNREALROOTPATH)/Engine/Binaries/ThirdParty/DotNet/6.0.302/linux/dotnet" "$(UNREALROOTPATH)/Engine/Binaries/DotNET/UnrealBuildTool/UnrealBuildTool.dll" 42 43all: StandardSet 44 45RequiredTools: CrashReportClient-Linux-Shipping CrashReportClientEditor-Linux-Shipping ShaderCompileWorker UnrealLightmass EpicWebHelper-Linux-Shipping 46 47StandardSet: RequiredTools UnrealFrontend CrazyAmbulanceEditor UnrealInsights 48 49DebugSet: RequiredTools UnrealFrontend-Linux-Debug CrazyAmbulanceEditor-Linux-Debug 50 51 52CrazyAmbulance-Linux-Debug: 53 $(PROJECTBUILD) CrazyAmbulance Linux Debug -project="$(GAMEPROJECTFILE)" $(ARGS) 54 55CrazyAmbulance-Linux-DebugGame: 56 $(PROJECTBUILD) CrazyAmbulance Linux DebugGame -project="$(GAMEPROJECTFILE)" $(ARGS) 57 58CrazyAmbulance-Linux-Test: 59 $(PROJECTBUILD) CrazyAmbulance Linux Test -project="$(GAMEPROJECTFILE)" $(ARGS) 60 61CrazyAmbulance-Linux-Shipping: 62 $(PROJECTBUILD) CrazyAmbulance Linux Shipping -project="$(GAMEPROJECTFILE)" $(ARGS) 63 64CrazyAmbulance: 65 $(PROJECTBUILD) CrazyAmbulance Linux Development -project="$(GAMEPROJECTFILE)" $(ARGS) 66 67CrazyAmbulanceEditor-Linux-Debug: 68 $(PROJECTBUILD) CrazyAmbulanceEditor Linux Debug -project="$(GAMEPROJECTFILE)" $(ARGS) 69 70CrazyAmbulanceEditor-Linux-DebugGame: 71 $(PROJECTBUILD) CrazyAmbulanceEditor Linux DebugGame -project="$(GAMEPROJECTFILE)" $(ARGS) 72 73CrazyAmbulanceEditor-Linux-Test: 74 $(PROJECTBUILD) CrazyAmbulanceEditor Linux Test -project="$(GAMEPROJECTFILE)" $(ARGS) 75 76CrazyAmbulanceEditor-Linux-Shipping: 77 $(PROJECTBUILD) CrazyAmbulanceEditor Linux Shipping -project="$(GAMEPROJECTFILE)" $(ARGS) 78 79CrazyAmbulanceEditor: 80 $(PROJECTBUILD) CrazyAmbulanceEditor Linux Development -project="$(GAMEPROJECTFILE)" $(ARGS) 81 82UnrealClient-Linux-Debug: 83 $(BUILD) UnrealClient Linux Debug -project="$(GAMEPROJECTFILE)" $(ARGS) 84 85UnrealClient-Linux-DebugGame: 86 $(BUILD) UnrealClient Linux DebugGame -project="$(GAMEPROJECTFILE)" $(ARGS) 87 88UnrealClient-Linux-Test: 89 $(BUILD) UnrealClient Linux Test -project="$(GAMEPROJECTFILE)" $(ARGS) 90 91UnrealClient-Linux-Shipping: 92 $(BUILD) UnrealClient Linux Shipping -project="$(GAMEPROJECTFILE)" $(ARGS) 93 94UnrealClient: 95 $(BUILD) UnrealClient Linux Development -project="$(GAMEPROJECTFILE)" $(ARGS) 96 97UnrealEditor-Linux-Debug: 98 $(BUILD) UnrealEditor Linux Debug -project="$(GAMEPROJECTFILE)" $(ARGS) 99 100UnrealEditor-Linux-DebugGame: 101 $(BUILD) UnrealEditor Linux DebugGame -project="$(GAMEPROJECTFILE)" $(ARGS) 102 103UnrealEditor-Linux-Test: 104 $(BUILD) UnrealEditor Linux Test -project="$(GAMEPROJECTFILE)" $(ARGS) 105 106UnrealEditor-Linux-Shipping: 107 $(BUILD) UnrealEditor Linux Shipping -project="$(GAMEPROJECTFILE)" $(ARGS) 108 109UnrealEditor: 110 $(BUILD) UnrealEditor Linux Development -project="$(GAMEPROJECTFILE)" $(ARGS) 111 112UnrealGame-Linux-Debug: 113 $(BUILD) UnrealGame Linux Debug -project="$(GAMEPROJECTFILE)" $(ARGS) 114 115UnrealGame-Linux-DebugGame: 116 $(BUILD) UnrealGame Linux DebugGame -project="$(GAMEPROJECTFILE)" $(ARGS) 117 118UnrealGame-Linux-Test: 119 $(BUILD) UnrealGame Linux Test -project="$(GAMEPROJECTFILE)" $(ARGS) 120 121UnrealGame-Linux-Shipping: 122 $(BUILD) UnrealGame Linux Shipping -project="$(GAMEPROJECTFILE)" $(ARGS) 123 124UnrealGame: 125 $(BUILD) UnrealGame Linux Development -project="$(GAMEPROJECTFILE)" $(ARGS) 126 127UnrealServer-Linux-Debug: 128 $(BUILD) UnrealServer Linux Debug -project="$(GAMEPROJECTFILE)" $(ARGS) 129 130UnrealServer-Linux-DebugGame: 131 $(BUILD) UnrealServer Linux DebugGame -project="$(GAMEPROJECTFILE)" $(ARGS) 132 133UnrealServer-Linux-Test: 134 $(BUILD) UnrealServer Linux Test -project="$(GAMEPROJECTFILE)" $(ARGS) 135 136UnrealServer-Linux-Shipping: 137 $(BUILD) UnrealServer Linux Shipping -project="$(GAMEPROJECTFILE)" $(ARGS) 138 139UnrealServer: 140 $(BUILD) UnrealServer Linux Development -project="$(GAMEPROJECTFILE)" $(ARGS) 141 142configure: 143 xbuild /property:Configuration=Development /verbosity:quiet /nologo "$(UNREALROOTPATH)/Engine/Source/Programs/UnrealBuildTool/UnrealBuildTool.csproj" 144 $(PROJECTBUILD) -projectfiles -project="\"$(GAMEPROJECTFILE)\"" -game -engine 145 146.PHONY: $(TARGETS)