A silly little game where a robot drives an ambulance.
1# Makefile generated by MakefileGenerator.cs
2# *DO NOT EDIT*
3
4UNREALROOTPATH = /var/home/jason/dev/UE
5GAMEPROJECTFILE =/home/jason/dev/CrazyAmbulance_5.5/CrazyAmbulance.uproject
6
7TARGETS = \
8 CrazyAmbulance-Linux-Debug \
9 CrazyAmbulance-Linux-DebugGame \
10 CrazyAmbulance-Linux-Test \
11 CrazyAmbulance-Linux-Shipping \
12 CrazyAmbulance \
13 CrazyAmbulanceEditor-Linux-Debug \
14 CrazyAmbulanceEditor-Linux-DebugGame \
15 CrazyAmbulanceEditor-Linux-Test \
16 CrazyAmbulanceEditor-Linux-Shipping \
17 CrazyAmbulanceEditor \
18 UnrealClient-Linux-Debug \
19 UnrealClient-Linux-DebugGame \
20 UnrealClient-Linux-Test \
21 UnrealClient-Linux-Shipping \
22 UnrealClient \
23 UnrealEditor-Linux-Debug \
24 UnrealEditor-Linux-DebugGame \
25 UnrealEditor-Linux-Test \
26 UnrealEditor-Linux-Shipping \
27 UnrealEditor \
28 UnrealGame-Linux-Debug \
29 UnrealGame-Linux-DebugGame \
30 UnrealGame-Linux-Test \
31 UnrealGame-Linux-Shipping \
32 UnrealGame \
33 UnrealServer-Linux-Debug \
34 UnrealServer-Linux-DebugGame \
35 UnrealServer-Linux-Test \
36 UnrealServer-Linux-Shipping \
37 UnrealServer\
38 configure
39
40BUILD = bash "$(UNREALROOTPATH)/Engine/Build/BatchFiles/Linux/Build.sh"
41PROJECTBUILD = "$(UNREALROOTPATH)/Engine/Binaries/ThirdParty/DotNet/6.0.302/linux/dotnet" "$(UNREALROOTPATH)/Engine/Binaries/DotNET/UnrealBuildTool/UnrealBuildTool.dll"
42
43all: StandardSet
44
45RequiredTools: CrashReportClient-Linux-Shipping CrashReportClientEditor-Linux-Shipping ShaderCompileWorker UnrealLightmass EpicWebHelper-Linux-Shipping
46
47StandardSet: RequiredTools UnrealFrontend CrazyAmbulanceEditor UnrealInsights
48
49DebugSet: RequiredTools UnrealFrontend-Linux-Debug CrazyAmbulanceEditor-Linux-Debug
50
51
52CrazyAmbulance-Linux-Debug:
53 $(PROJECTBUILD) CrazyAmbulance Linux Debug -project="$(GAMEPROJECTFILE)" $(ARGS)
54
55CrazyAmbulance-Linux-DebugGame:
56 $(PROJECTBUILD) CrazyAmbulance Linux DebugGame -project="$(GAMEPROJECTFILE)" $(ARGS)
57
58CrazyAmbulance-Linux-Test:
59 $(PROJECTBUILD) CrazyAmbulance Linux Test -project="$(GAMEPROJECTFILE)" $(ARGS)
60
61CrazyAmbulance-Linux-Shipping:
62 $(PROJECTBUILD) CrazyAmbulance Linux Shipping -project="$(GAMEPROJECTFILE)" $(ARGS)
63
64CrazyAmbulance:
65 $(PROJECTBUILD) CrazyAmbulance Linux Development -project="$(GAMEPROJECTFILE)" $(ARGS)
66
67CrazyAmbulanceEditor-Linux-Debug:
68 $(PROJECTBUILD) CrazyAmbulanceEditor Linux Debug -project="$(GAMEPROJECTFILE)" $(ARGS)
69
70CrazyAmbulanceEditor-Linux-DebugGame:
71 $(PROJECTBUILD) CrazyAmbulanceEditor Linux DebugGame -project="$(GAMEPROJECTFILE)" $(ARGS)
72
73CrazyAmbulanceEditor-Linux-Test:
74 $(PROJECTBUILD) CrazyAmbulanceEditor Linux Test -project="$(GAMEPROJECTFILE)" $(ARGS)
75
76CrazyAmbulanceEditor-Linux-Shipping:
77 $(PROJECTBUILD) CrazyAmbulanceEditor Linux Shipping -project="$(GAMEPROJECTFILE)" $(ARGS)
78
79CrazyAmbulanceEditor:
80 $(PROJECTBUILD) CrazyAmbulanceEditor Linux Development -project="$(GAMEPROJECTFILE)" $(ARGS)
81
82UnrealClient-Linux-Debug:
83 $(BUILD) UnrealClient Linux Debug -project="$(GAMEPROJECTFILE)" $(ARGS)
84
85UnrealClient-Linux-DebugGame:
86 $(BUILD) UnrealClient Linux DebugGame -project="$(GAMEPROJECTFILE)" $(ARGS)
87
88UnrealClient-Linux-Test:
89 $(BUILD) UnrealClient Linux Test -project="$(GAMEPROJECTFILE)" $(ARGS)
90
91UnrealClient-Linux-Shipping:
92 $(BUILD) UnrealClient Linux Shipping -project="$(GAMEPROJECTFILE)" $(ARGS)
93
94UnrealClient:
95 $(BUILD) UnrealClient Linux Development -project="$(GAMEPROJECTFILE)" $(ARGS)
96
97UnrealEditor-Linux-Debug:
98 $(BUILD) UnrealEditor Linux Debug -project="$(GAMEPROJECTFILE)" $(ARGS)
99
100UnrealEditor-Linux-DebugGame:
101 $(BUILD) UnrealEditor Linux DebugGame -project="$(GAMEPROJECTFILE)" $(ARGS)
102
103UnrealEditor-Linux-Test:
104 $(BUILD) UnrealEditor Linux Test -project="$(GAMEPROJECTFILE)" $(ARGS)
105
106UnrealEditor-Linux-Shipping:
107 $(BUILD) UnrealEditor Linux Shipping -project="$(GAMEPROJECTFILE)" $(ARGS)
108
109UnrealEditor:
110 $(BUILD) UnrealEditor Linux Development -project="$(GAMEPROJECTFILE)" $(ARGS)
111
112UnrealGame-Linux-Debug:
113 $(BUILD) UnrealGame Linux Debug -project="$(GAMEPROJECTFILE)" $(ARGS)
114
115UnrealGame-Linux-DebugGame:
116 $(BUILD) UnrealGame Linux DebugGame -project="$(GAMEPROJECTFILE)" $(ARGS)
117
118UnrealGame-Linux-Test:
119 $(BUILD) UnrealGame Linux Test -project="$(GAMEPROJECTFILE)" $(ARGS)
120
121UnrealGame-Linux-Shipping:
122 $(BUILD) UnrealGame Linux Shipping -project="$(GAMEPROJECTFILE)" $(ARGS)
123
124UnrealGame:
125 $(BUILD) UnrealGame Linux Development -project="$(GAMEPROJECTFILE)" $(ARGS)
126
127UnrealServer-Linux-Debug:
128 $(BUILD) UnrealServer Linux Debug -project="$(GAMEPROJECTFILE)" $(ARGS)
129
130UnrealServer-Linux-DebugGame:
131 $(BUILD) UnrealServer Linux DebugGame -project="$(GAMEPROJECTFILE)" $(ARGS)
132
133UnrealServer-Linux-Test:
134 $(BUILD) UnrealServer Linux Test -project="$(GAMEPROJECTFILE)" $(ARGS)
135
136UnrealServer-Linux-Shipping:
137 $(BUILD) UnrealServer Linux Shipping -project="$(GAMEPROJECTFILE)" $(ARGS)
138
139UnrealServer:
140 $(BUILD) UnrealServer Linux Development -project="$(GAMEPROJECTFILE)" $(ARGS)
141
142configure:
143 xbuild /property:Configuration=Development /verbosity:quiet /nologo "$(UNREALROOTPATH)/Engine/Source/Programs/UnrealBuildTool/UnrealBuildTool.csproj"
144 $(PROJECTBUILD) -projectfiles -project="\"$(GAMEPROJECTFILE)\"" -game -engine
145
146.PHONY: $(TARGETS)