1// @generated by jacquard-lexicon. DO NOT EDIT.
2//
3// Lexicon: blue.2048.game
4//
5// This file was automatically generated from Lexicon schemas.
6// Any manual changes will be overwritten on the next regeneration.
7
8///A declaration of an instance of a at://2048 game
9#[jacquard_derive::lexicon]
10#[derive(
11 serde::Serialize,
12 serde::Deserialize,
13 Debug,
14 Clone,
15 PartialEq,
16 Eq,
17 jacquard_derive::IntoStatic
18)]
19#[serde(rename_all = "camelCase")]
20pub struct Game<'a> {
21 ///The player no longer has any moves left
22 pub completed: bool,
23 pub created_at: jacquard_common::types::string::Datetime,
24 ///The game's current score
25 pub current_score: i64,
26 ///This is the recording of the game. Like chess notation, but for 2048
27 #[serde(borrow)]
28 pub seeded_recording: jacquard_common::CowStr<'a>,
29 ///The sync status of this record with the users AT Protocol repo.
30 #[serde(borrow)]
31 pub sync_status: crate::blue__2048::SyncStatus<'a>,
32 ///The player has found a 2048 tile (they have won)
33 pub won: bool,
34}
35
36/// Typed wrapper for GetRecord response with this collection's record type.
37#[derive(
38 serde::Serialize,
39 serde::Deserialize,
40 Debug,
41 Clone,
42 PartialEq,
43 Eq,
44 jacquard_derive::IntoStatic
45)]
46#[serde(rename_all = "camelCase")]
47pub struct GameGetRecordOutput<'a> {
48 #[serde(skip_serializing_if = "std::option::Option::is_none")]
49 #[serde(borrow)]
50 pub cid: std::option::Option<jacquard_common::types::string::Cid<'a>>,
51 #[serde(borrow)]
52 pub uri: jacquard_common::types::string::AtUri<'a>,
53 #[serde(borrow)]
54 pub value: Game<'a>,
55}
56
57/// Marker type for deserializing records from this collection.
58pub struct GameRecord;
59impl jacquard_common::xrpc::XrpcResp for GameRecord {
60 const NSID: &'static str = "blue.2048.game";
61 const ENCODING: &'static str = "application/json";
62 type Output<'de> = GameGetRecordOutput<'de>;
63 type Err<'de> = jacquard_common::types::collection::RecordError<'de>;
64}
65
66impl jacquard_common::types::collection::Collection for Game<'_> {
67 const NSID: &'static str = "blue.2048.game";
68 type Record = GameRecord;
69}
70
71impl From<GameGetRecordOutput<'_>> for Game<'_> {
72 fn from(output: GameGetRecordOutput<'_>) -> Self {
73 use jacquard_common::IntoStatic;
74 output.value.into_static()
75 }
76}