Playing around with reading gameboy roms, and maybe emulation

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README.md
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# GameBoyPlayground
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# DMG Playground
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Just some experiments with Gameboy emulation. Right now it just reads
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the [Cartridge Header](https://gbdev.io/pandocs/The_Cartridge_Header.html) of a GB rom and parses it
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out
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1. Obtain a `LegallyObtainedRom.gb` and name it as such in the root of the project
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2. `cargo run` You should see it list out things like the name of the game, etc