+107
src/lib/components/Player1.svelte
+107
src/lib/components/Player1.svelte
···+class="fixed right-2 bottom-2 left-2 flex items-center gap-4 rounded-lg border border-slate-300 bg-white p-2 px-4 text-slate-500"+class="flex cursor-pointer items-center justify-center rounded-full bg-orange-500 p-2 text-white"+src="https://lh3.googleusercontent.com/0z6Kg2GFi8hFgZYxWm3c3UNul0gyaCQjuqmY-p1oeFC1n5EMOf1dxrownTzhzk-_cdtO_FLLktQcMecwGQ=w544-h544-l90-rj"+class="block size-4 cursor-pointer rounded-full border border-slate-900 bg-slate-50 focus-visible:ring focus-visible:ring-orange-500 focus-visible:ring-offset-2 "
+201
src/lib/components/Player2.svelte
+201
src/lib/components/Player2.svelte
···+// TODO: separate progress state so that the thumb does not jump around to it's real value while the user is dragging it.+// Probably done through checking click state of the thumb and temporarily disconnecting the progress?+class="fixed bottom-2 left-2 flex flex-col gap-2 overflow-hidden rounded-lg border border-slate-300 bg-white"+class="flex cursor-pointer items-center justify-center rounded-full bg-orange-500 p-2 text-white"+src="https://lh3.googleusercontent.com/0z6Kg2GFi8hFgZYxWm3c3UNul0gyaCQjuqmY-p1oeFC1n5EMOf1dxrownTzhzk-_cdtO_FLLktQcMecwGQ=w544-h544-l90-rj"+class="block size-4 cursor-pointer rounded-full border border-slate-900 bg-slate-50 focus-visible:ring focus-visible:ring-orange-500 focus-visible:ring-offset-2 "
+9
-1
src/routes/+layout.svelte
+9
-1
src/routes/+layout.svelte
···
+32
-5
src/routes/+page.svelte
+32
-5
src/routes/+page.svelte
···