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+
BASS 2.4 C/C++ header file
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Copyright (c) 1999-2022 Un4seen Developments Ltd.
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See the BASS.CHM file for more detailed documentation
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#include <winapifamily.h>
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typedef unsigned __int64 QWORD;
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typedef uint32_t DWORD;
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typedef uint64_t QWORD;
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#define BOOL BOOL32 // override objc's BOOL
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#define LOBYTE(a) (BYTE)(a)
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#define HIBYTE(a) (BYTE)((a)>>8)
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#define LOWORD(a) (WORD)(a)
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#define HIWORD(a) (WORD)((a)>>16)
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#define MAKEWORD(a,b) (WORD)(((a)&0xff)|((b)<<8))
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#define MAKELONG(a,b) (DWORD)(((a)&0xffff)|((b)<<16))
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#define BASSVERSION 0x204 // API version
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#define BASSVERSIONTEXT "2.4"
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#define BASSDEF(f) WINAPI f
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#define NOBASSOVERLOADS
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typedef DWORD HMUSIC; // MOD music handle
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typedef DWORD HSAMPLE; // sample handle
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typedef DWORD HCHANNEL; // sample playback handle
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typedef DWORD HSTREAM; // sample stream handle
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typedef DWORD HRECORD; // recording handle
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typedef DWORD HSYNC; // synchronizer handle
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typedef DWORD HDSP; // DSP handle
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typedef DWORD HFX; // effect handle
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typedef DWORD HPLUGIN; // plugin handle
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// Error codes returned by BASS_ErrorGetCode
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#define BASS_OK 0 // all is OK
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#define BASS_ERROR_MEM 1 // memory error
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#define BASS_ERROR_FILEOPEN 2 // can't open the file
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#define BASS_ERROR_DRIVER 3 // can't find a free/valid driver
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#define BASS_ERROR_BUFLOST 4 // the sample buffer was lost
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#define BASS_ERROR_HANDLE 5 // invalid handle
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#define BASS_ERROR_FORMAT 6 // unsupported sample format
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#define BASS_ERROR_POSITION 7 // invalid position
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#define BASS_ERROR_INIT 8 // BASS_Init has not been successfully called
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#define BASS_ERROR_START 9 // BASS_Start has not been successfully called
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#define BASS_ERROR_SSL 10 // SSL/HTTPS support isn't available
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#define BASS_ERROR_REINIT 11 // device needs to be reinitialized
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#define BASS_ERROR_ALREADY 14 // already initialized/paused/whatever
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#define BASS_ERROR_NOTAUDIO 17 // file does not contain audio
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#define BASS_ERROR_NOCHAN 18 // can't get a free channel
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#define BASS_ERROR_ILLTYPE 19 // an illegal type was specified
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#define BASS_ERROR_ILLPARAM 20 // an illegal parameter was specified
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#define BASS_ERROR_NO3D 21 // no 3D support
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#define BASS_ERROR_NOEAX 22 // no EAX support
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#define BASS_ERROR_DEVICE 23 // illegal device number
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#define BASS_ERROR_NOPLAY 24 // not playing
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#define BASS_ERROR_FREQ 25 // illegal sample rate
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#define BASS_ERROR_NOTFILE 27 // the stream is not a file stream
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#define BASS_ERROR_NOHW 29 // no hardware voices available
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#define BASS_ERROR_EMPTY 31 // the file has no sample data
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#define BASS_ERROR_NONET 32 // no internet connection could be opened
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#define BASS_ERROR_CREATE 33 // couldn't create the file
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#define BASS_ERROR_NOFX 34 // effects are not available
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#define BASS_ERROR_NOTAVAIL 37 // requested data/action is not available
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#define BASS_ERROR_DECODE 38 // the channel is/isn't a "decoding channel"
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#define BASS_ERROR_DX 39 // a sufficient DirectX version is not installed
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#define BASS_ERROR_TIMEOUT 40 // connection timedout
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#define BASS_ERROR_FILEFORM 41 // unsupported file format
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#define BASS_ERROR_SPEAKER 42 // unavailable speaker
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#define BASS_ERROR_VERSION 43 // invalid BASS version (used by add-ons)
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#define BASS_ERROR_CODEC 44 // codec is not available/supported
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#define BASS_ERROR_ENDED 45 // the channel/file has ended
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#define BASS_ERROR_BUSY 46 // the device is busy
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#define BASS_ERROR_UNSTREAMABLE 47 // unstreamable file
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#define BASS_ERROR_PROTOCOL 48 // unsupported protocol
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#define BASS_ERROR_DENIED 49 // access denied
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#define BASS_ERROR_UNKNOWN -1 // some other mystery problem
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// BASS_SetConfig options
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#define BASS_CONFIG_BUFFER 0
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#define BASS_CONFIG_UPDATEPERIOD 1
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#define BASS_CONFIG_GVOL_SAMPLE 4
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#define BASS_CONFIG_GVOL_STREAM 5
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#define BASS_CONFIG_GVOL_MUSIC 6
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#define BASS_CONFIG_CURVE_VOL 7
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#define BASS_CONFIG_CURVE_PAN 8
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#define BASS_CONFIG_FLOATDSP 9
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#define BASS_CONFIG_3DALGORITHM 10
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#define BASS_CONFIG_NET_TIMEOUT 11
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#define BASS_CONFIG_NET_BUFFER 12
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#define BASS_CONFIG_PAUSE_NOPLAY 13
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#define BASS_CONFIG_NET_PREBUF 15
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#define BASS_CONFIG_NET_PASSIVE 18
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#define BASS_CONFIG_REC_BUFFER 19
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#define BASS_CONFIG_NET_PLAYLIST 21
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#define BASS_CONFIG_MUSIC_VIRTUAL 22
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#define BASS_CONFIG_VERIFY 23
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#define BASS_CONFIG_UPDATETHREADS 24
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#define BASS_CONFIG_DEV_BUFFER 27
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#define BASS_CONFIG_REC_LOOPBACK 28
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#define BASS_CONFIG_VISTA_TRUEPOS 30
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#define BASS_CONFIG_IOS_SESSION 34
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#define BASS_CONFIG_IOS_MIXAUDIO 34
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#define BASS_CONFIG_DEV_DEFAULT 36
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#define BASS_CONFIG_NET_READTIMEOUT 37
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#define BASS_CONFIG_VISTA_SPEAKERS 38
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#define BASS_CONFIG_IOS_SPEAKER 39
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#define BASS_CONFIG_MF_DISABLE 40
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#define BASS_CONFIG_HANDLES 41
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#define BASS_CONFIG_UNICODE 42
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#define BASS_CONFIG_SRC 43
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#define BASS_CONFIG_SRC_SAMPLE 44
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#define BASS_CONFIG_ASYNCFILE_BUFFER 45
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#define BASS_CONFIG_OGG_PRESCAN 47
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#define BASS_CONFIG_MF_VIDEO 48
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#define BASS_CONFIG_AIRPLAY 49
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#define BASS_CONFIG_DEV_NONSTOP 50
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#define BASS_CONFIG_IOS_NOCATEGORY 51
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#define BASS_CONFIG_VERIFY_NET 52
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#define BASS_CONFIG_DEV_PERIOD 53
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#define BASS_CONFIG_FLOAT 54
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#define BASS_CONFIG_NET_SEEK 56
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#define BASS_CONFIG_AM_DISABLE 58
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#define BASS_CONFIG_NET_PLAYLIST_DEPTH 59
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#define BASS_CONFIG_NET_PREBUF_WAIT 60
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#define BASS_CONFIG_ANDROID_SESSIONID 62
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#define BASS_CONFIG_WASAPI_PERSIST 65
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#define BASS_CONFIG_REC_WASAPI 66
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#define BASS_CONFIG_ANDROID_AAUDIO 67
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#define BASS_CONFIG_SAMPLE_ONEHANDLE 69
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#define BASS_CONFIG_NET_META 71
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#define BASS_CONFIG_NET_RESTRATE 72
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#define BASS_CONFIG_REC_DEFAULT 73
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#define BASS_CONFIG_NORAMP 74
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// BASS_SetConfigPtr options
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#define BASS_CONFIG_NET_AGENT 16
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#define BASS_CONFIG_NET_PROXY 17
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#define BASS_CONFIG_IOS_NOTIFY 46
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#define BASS_CONFIG_ANDROID_JAVAVM 63
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#define BASS_CONFIG_LIBSSL 64
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#define BASS_CONFIG_FILENAME 75
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#define BASS_CONFIG_THREAD 0x40000000 // flag: thread-specific setting
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// BASS_CONFIG_IOS_SESSION flags
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#define BASS_IOS_SESSION_MIX 1
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#define BASS_IOS_SESSION_DUCK 2
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#define BASS_IOS_SESSION_AMBIENT 4
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#define BASS_IOS_SESSION_SPEAKER 8
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#define BASS_IOS_SESSION_DISABLE 16
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#define BASS_IOS_SESSION_DEACTIVATE 32
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#define BASS_IOS_SESSION_AIRPLAY 64
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#define BASS_IOS_SESSION_BTHFP 128
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#define BASS_IOS_SESSION_BTA2DP 0x100
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#define BASS_DEVICE_8BITS 1 // unused
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#define BASS_DEVICE_MONO 2 // mono
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#define BASS_DEVICE_3D 4 // unused
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#define BASS_DEVICE_16BITS 8 // limit output to 16-bit
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#define BASS_DEVICE_REINIT 128 // reinitialize
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#define BASS_DEVICE_LATENCY 0x100 // unused
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#define BASS_DEVICE_CPSPEAKERS 0x400 // unused
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#define BASS_DEVICE_SPEAKERS 0x800 // force enabling of speaker assignment
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#define BASS_DEVICE_NOSPEAKER 0x1000 // ignore speaker arrangement
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#define BASS_DEVICE_DMIX 0x2000 // use ALSA "dmix" plugin
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#define BASS_DEVICE_FREQ 0x4000 // set device sample rate
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#define BASS_DEVICE_STEREO 0x8000 // limit output to stereo
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#define BASS_DEVICE_HOG 0x10000 // hog/exclusive mode
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#define BASS_DEVICE_AUDIOTRACK 0x20000 // use AudioTrack output
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#define BASS_DEVICE_DSOUND 0x40000 // use DirectSound output
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#define BASS_DEVICE_SOFTWARE 0x80000 // disable hardware/fastpath output
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// DirectSound interfaces (for use with BASS_GetDSoundObject)
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#define BASS_OBJECT_DS 1 // IDirectSound
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#define BASS_OBJECT_DS3DL 2 // IDirectSound3DListener
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// Device info structure
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#if defined(_WIN32_WCE) || (defined(WINAPI_FAMILY) && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP)
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const wchar_t *name; // description
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const wchar_t *driver; // driver
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const char *name; // description
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const char *driver; // driver
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// BASS_DEVICEINFO flags
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#define BASS_DEVICE_ENABLED 1
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#define BASS_DEVICE_DEFAULT 2
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#define BASS_DEVICE_INIT 4
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#define BASS_DEVICE_LOOPBACK 8
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#define BASS_DEVICE_DEFAULTCOM 128
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#define BASS_DEVICE_TYPE_MASK 0xff000000
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#define BASS_DEVICE_TYPE_NETWORK 0x01000000
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#define BASS_DEVICE_TYPE_SPEAKERS 0x02000000
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#define BASS_DEVICE_TYPE_LINE 0x03000000
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#define BASS_DEVICE_TYPE_HEADPHONES 0x04000000
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#define BASS_DEVICE_TYPE_MICROPHONE 0x05000000
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#define BASS_DEVICE_TYPE_HEADSET 0x06000000
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#define BASS_DEVICE_TYPE_HANDSET 0x07000000
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#define BASS_DEVICE_TYPE_DIGITAL 0x08000000
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#define BASS_DEVICE_TYPE_SPDIF 0x09000000
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#define BASS_DEVICE_TYPE_HDMI 0x0a000000
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#define BASS_DEVICE_TYPE_DISPLAYPORT 0x40000000
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// BASS_GetDeviceInfo flags
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#define BASS_DEVICES_AIRPLAY 0x1000000
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DWORD flags; // device capabilities (DSCAPS_xxx flags)
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DWORD hwsize; // unused
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DWORD hwfree; // unused
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DWORD freesam; // unused
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DWORD free3d; // unused
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DWORD minrate; // unused
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DWORD maxrate; // unused
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DWORD minbuf; // recommended minimum buffer length in ms
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DWORD dsver; // DirectSound version
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DWORD latency; // average delay (in ms) before start of playback
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DWORD initflags; // BASS_Init "flags" parameter
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DWORD speakers; // number of speakers available
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DWORD freq; // current output rate
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// BASS_INFO flags (from DSOUND.H)
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#define DSCAPS_EMULDRIVER 0x00000020 // device does not have hardware DirectSound support
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#define DSCAPS_CERTIFIED 0x00000040 // device driver has been certified by Microsoft
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#define DSCAPS_HARDWARE 0x80000000 // hardware mixed
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// Recording device info structure
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DWORD flags; // device capabilities (DSCCAPS_xxx flags)
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DWORD formats; // supported standard formats (WAVE_FORMAT_xxx flags)
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DWORD inputs; // number of inputs
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BOOL singlein; // TRUE = only 1 input can be set at a time
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DWORD freq; // current input rate
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// BASS_RECORDINFO flags (from DSOUND.H)
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#define DSCCAPS_EMULDRIVER DSCAPS_EMULDRIVER // device does not have hardware DirectSound recording support
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#define DSCCAPS_CERTIFIED DSCAPS_CERTIFIED // device driver has been certified by Microsoft
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// defines for formats field of BASS_RECORDINFO (from MMSYSTEM.H)
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#ifndef WAVE_FORMAT_1M08
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#define WAVE_FORMAT_1M08 0x00000001 /* 11.025 kHz, Mono, 8-bit */
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#define WAVE_FORMAT_1S08 0x00000002 /* 11.025 kHz, Stereo, 8-bit */
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#define WAVE_FORMAT_1M16 0x00000004 /* 11.025 kHz, Mono, 16-bit */
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#define WAVE_FORMAT_1S16 0x00000008 /* 11.025 kHz, Stereo, 16-bit */
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#define WAVE_FORMAT_2M08 0x00000010 /* 22.05 kHz, Mono, 8-bit */
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#define WAVE_FORMAT_2S08 0x00000020 /* 22.05 kHz, Stereo, 8-bit */
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#define WAVE_FORMAT_2M16 0x00000040 /* 22.05 kHz, Mono, 16-bit */
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#define WAVE_FORMAT_2S16 0x00000080 /* 22.05 kHz, Stereo, 16-bit */
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#define WAVE_FORMAT_4M08 0x00000100 /* 44.1 kHz, Mono, 8-bit */
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#define WAVE_FORMAT_4S08 0x00000200 /* 44.1 kHz, Stereo, 8-bit */
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#define WAVE_FORMAT_4M16 0x00000400 /* 44.1 kHz, Mono, 16-bit */
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#define WAVE_FORMAT_4S16 0x00000800 /* 44.1 kHz, Stereo, 16-bit */
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// Sample info structure
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DWORD freq; // default playback rate
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float volume; // default volume (0-1)
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float pan; // default pan (-1=left, 0=middle, 1=right)
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DWORD flags; // BASS_SAMPLE_xxx flags
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DWORD length; // length (in bytes)
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DWORD max; // maximum simultaneous playbacks
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DWORD origres; // original resolution
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DWORD chans; // number of channels
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DWORD mingap; // minimum gap (ms) between creating channels
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DWORD mode3d; // BASS_3DMODE_xxx mode
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float mindist; // minimum distance
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float maxdist; // maximum distance
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DWORD iangle; // angle of inside projection cone
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DWORD oangle; // angle of outside projection cone
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float outvol; // delta-volume outside the projection cone
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DWORD priority; // unused
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#define BASS_SAMPLE_8BITS 1 // 8 bit
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#define BASS_SAMPLE_FLOAT 256 // 32 bit floating-point
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#define BASS_SAMPLE_MONO 2 // mono
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#define BASS_SAMPLE_LOOP 4 // looped
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#define BASS_SAMPLE_3D 8 // 3D functionality
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#define BASS_SAMPLE_SOFTWARE 16 // unused
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#define BASS_SAMPLE_MUTEMAX 32 // mute at max distance (3D only)
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#define BASS_SAMPLE_VAM 64 // unused
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#define BASS_SAMPLE_FX 128 // unused
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#define BASS_SAMPLE_OVER_VOL 0x10000 // override lowest volume
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#define BASS_SAMPLE_OVER_POS 0x20000 // override longest playing
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#define BASS_SAMPLE_OVER_DIST 0x30000 // override furthest from listener (3D only)
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#define BASS_STREAM_PRESCAN 0x20000 // scan file for accurate seeking and length
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#define BASS_STREAM_AUTOFREE 0x40000 // automatically free the stream when it stops/ends
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#define BASS_STREAM_RESTRATE 0x80000 // restrict the download rate of internet file stream
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#define BASS_STREAM_BLOCK 0x100000 // download internet file stream in small blocks
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#define BASS_STREAM_DECODE 0x200000 // don't play the stream, only decode
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#define BASS_STREAM_STATUS 0x800000 // give server status info (HTTP/ICY tags) in DOWNLOADPROC
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#define BASS_MP3_IGNOREDELAY 0x200 // ignore LAME/Xing/VBRI/iTunes delay & padding info
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#define BASS_MP3_SETPOS BASS_STREAM_PRESCAN
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#define BASS_MUSIC_FLOAT BASS_SAMPLE_FLOAT
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#define BASS_MUSIC_MONO BASS_SAMPLE_MONO
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#define BASS_MUSIC_LOOP BASS_SAMPLE_LOOP
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#define BASS_MUSIC_3D BASS_SAMPLE_3D
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#define BASS_MUSIC_FX BASS_SAMPLE_FX
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#define BASS_MUSIC_AUTOFREE BASS_STREAM_AUTOFREE
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#define BASS_MUSIC_DECODE BASS_STREAM_DECODE
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#define BASS_MUSIC_PRESCAN BASS_STREAM_PRESCAN // calculate playback length
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#define BASS_MUSIC_CALCLEN BASS_MUSIC_PRESCAN
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#define BASS_MUSIC_RAMP 0x200 // normal ramping
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#define BASS_MUSIC_RAMPS 0x400 // sensitive ramping
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#define BASS_MUSIC_SURROUND 0x800 // surround sound
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#define BASS_MUSIC_SURROUND2 0x1000 // surround sound (mode 2)
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#define BASS_MUSIC_FT2PAN 0x2000 // apply FastTracker 2 panning to XM files
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#define BASS_MUSIC_FT2MOD 0x2000 // play .MOD as FastTracker 2 does
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#define BASS_MUSIC_PT1MOD 0x4000 // play .MOD as ProTracker 1 does
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#define BASS_MUSIC_NONINTER 0x10000 // non-interpolated sample mixing
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#define BASS_MUSIC_SINCINTER 0x800000 // sinc interpolated sample mixing
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#define BASS_MUSIC_POSRESET 0x8000 // stop all notes when moving position
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#define BASS_MUSIC_POSRESETEX 0x400000 // stop all notes and reset bmp/etc when moving position
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#define BASS_MUSIC_STOPBACK 0x80000 // stop the music on a backwards jump effect
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#define BASS_MUSIC_NOSAMPLE 0x100000 // don't load the samples
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// Speaker assignment flags
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#define BASS_SPEAKER_FRONT 0x1000000 // front speakers
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#define BASS_SPEAKER_REAR 0x2000000 // rear speakers
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#define BASS_SPEAKER_CENLFE 0x3000000 // center & LFE speakers (5.1)
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#define BASS_SPEAKER_SIDE 0x4000000 // side speakers (7.1)
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#define BASS_SPEAKER_N(n) ((n)<<24) // n'th pair of speakers (max 15)
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#define BASS_SPEAKER_LEFT 0x10000000 // modifier: left
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#define BASS_SPEAKER_RIGHT 0x20000000 // modifier: right
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#define BASS_SPEAKER_FRONTLEFT BASS_SPEAKER_FRONT | BASS_SPEAKER_LEFT
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#define BASS_SPEAKER_FRONTRIGHT BASS_SPEAKER_FRONT | BASS_SPEAKER_RIGHT
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#define BASS_SPEAKER_REARLEFT BASS_SPEAKER_REAR | BASS_SPEAKER_LEFT
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#define BASS_SPEAKER_REARRIGHT BASS_SPEAKER_REAR | BASS_SPEAKER_RIGHT
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#define BASS_SPEAKER_CENTER BASS_SPEAKER_CENLFE | BASS_SPEAKER_LEFT
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#define BASS_SPEAKER_LFE BASS_SPEAKER_CENLFE | BASS_SPEAKER_RIGHT
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#define BASS_SPEAKER_SIDELEFT BASS_SPEAKER_SIDE | BASS_SPEAKER_LEFT
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#define BASS_SPEAKER_SIDERIGHT BASS_SPEAKER_SIDE | BASS_SPEAKER_RIGHT
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#define BASS_SPEAKER_REAR2 BASS_SPEAKER_SIDE
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#define BASS_SPEAKER_REAR2LEFT BASS_SPEAKER_SIDELEFT
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#define BASS_SPEAKER_REAR2RIGHT BASS_SPEAKER_SIDERIGHT
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#define BASS_ASYNCFILE 0x40000000 // read file asynchronously
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#define BASS_UNICODE 0x80000000 // UTF-16
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#define BASS_RECORD_ECHOCANCEL 0x2000
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#define BASS_RECORD_AGC 0x4000
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#define BASS_RECORD_PAUSE 0x8000 // start recording paused
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// DX7 voice allocation & management flags
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#define BASS_VAM_HARDWARE 1
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#define BASS_VAM_SOFTWARE 2
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#define BASS_VAM_TERM_TIME 4
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#define BASS_VAM_TERM_DIST 8
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#define BASS_VAM_TERM_PRIO 16
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// Channel info structure
+
DWORD freq; // default playback rate
+
DWORD chans; // channels
+
DWORD ctype; // type of channel
+
DWORD origres; // original resolution
+
#define BASS_ORIGRES_FLOAT 0x10000
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// BASS_CHANNELINFO types
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#define BASS_CTYPE_SAMPLE 1
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#define BASS_CTYPE_RECORD 2
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#define BASS_CTYPE_STREAM 0x10000
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#define BASS_CTYPE_STREAM_VORBIS 0x10002
+
#define BASS_CTYPE_STREAM_OGG 0x10002
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#define BASS_CTYPE_STREAM_MP1 0x10003
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#define BASS_CTYPE_STREAM_MP2 0x10004
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#define BASS_CTYPE_STREAM_MP3 0x10005
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#define BASS_CTYPE_STREAM_AIFF 0x10006
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#define BASS_CTYPE_STREAM_CA 0x10007
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#define BASS_CTYPE_STREAM_MF 0x10008
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#define BASS_CTYPE_STREAM_AM 0x10009
+
#define BASS_CTYPE_STREAM_SAMPLE 0x1000a
+
#define BASS_CTYPE_STREAM_DUMMY 0x18000
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#define BASS_CTYPE_STREAM_DEVICE 0x18001
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#define BASS_CTYPE_STREAM_WAV 0x40000 // WAVE flag (LOWORD=codec)
+
#define BASS_CTYPE_STREAM_WAV_PCM 0x50001
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#define BASS_CTYPE_STREAM_WAV_FLOAT 0x50003
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#define BASS_CTYPE_MUSIC_MOD 0x20000
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#define BASS_CTYPE_MUSIC_MTM 0x20001
+
#define BASS_CTYPE_MUSIC_S3M 0x20002
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#define BASS_CTYPE_MUSIC_XM 0x20003
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#define BASS_CTYPE_MUSIC_IT 0x20004
+
#define BASS_CTYPE_MUSIC_MO3 0x00100 // MO3 flag
+
// BASS_PluginLoad flags
+
#define BASS_PLUGIN_PROC 1
+
DWORD ctype; // channel type
+
#if defined(_WIN32_WCE) || (defined(WINAPI_FAMILY) && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP)
+
const wchar_t *name; // format description
+
const wchar_t *exts; // file extension filter (*.ext1;*.ext2;etc...)
+
const char *name; // format description
+
const char *exts; // file extension filter (*.ext1;*.ext2;etc...)
+
DWORD version; // version (same form as BASS_GetVersion)
+
DWORD formatc; // number of formats
+
const BASS_PLUGINFORM *formats; // the array of formats
+
// 3D vector (for 3D positions/velocities/orientations)
+
typedef struct BASS_3DVECTOR {
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BASS_3DVECTOR(float _x, float _y, float _z) : x(_x), y(_y), z(_z) {}
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float x; // +=right, -=left
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float y; // +=up, -=down
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float z; // +=front, -=behind
+
#define BASS_3DMODE_NORMAL 0 // normal 3D processing
+
#define BASS_3DMODE_RELATIVE 1 // position is relative to the listener
+
#define BASS_3DMODE_OFF 2 // no 3D processing
+
// software 3D mixing algorithms (used with BASS_CONFIG_3DALGORITHM)
+
#define BASS_3DALG_DEFAULT 0
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#define BASS_3DALG_OFF 1
+
#define BASS_3DALG_FULL 2
+
#define BASS_3DALG_LIGHT 3
+
// BASS_SampleGetChannel flags
+
#define BASS_SAMCHAN_NEW 1 // get a new playback channel
+
#define BASS_SAMCHAN_STREAM 2 // create a stream
+
typedef DWORD (CALLBACK STREAMPROC)(HSTREAM handle, void *buffer, DWORD length, void *user);
+
/* User stream callback function.
+
handle : The stream that needs writing
+
buffer : Buffer to write the samples in
+
length : Number of bytes to write
+
user : The 'user' parameter value given when calling BASS_StreamCreate
+
RETURN : Number of bytes written. Set the BASS_STREAMPROC_END flag to end the stream. */
+
#define BASS_STREAMPROC_END 0x80000000 // end of user stream flag
+
#define STREAMPROC_DUMMY (STREAMPROC*)0 // "dummy" stream
+
#define STREAMPROC_PUSH (STREAMPROC*)-1 // push stream
+
#define STREAMPROC_DEVICE (STREAMPROC*)-2 // device mix stream
+
#define STREAMPROC_DEVICE_3D (STREAMPROC*)-3 // device 3D mix stream
+
// BASS_StreamCreateFileUser file systems
+
#define STREAMFILE_NOBUFFER 0
+
#define STREAMFILE_BUFFER 1
+
#define STREAMFILE_BUFFERPUSH 2
+
// User file stream callback functions
+
typedef void (CALLBACK FILECLOSEPROC)(void *user);
+
typedef QWORD (CALLBACK FILELENPROC)(void *user);
+
typedef DWORD (CALLBACK FILEREADPROC)(void *buffer, DWORD length, void *user);
+
typedef BOOL (CALLBACK FILESEEKPROC)(QWORD offset, void *user);
+
// BASS_StreamPutFileData options
+
#define BASS_FILEDATA_END 0 // end & close the file
+
// BASS_StreamGetFilePosition modes
+
#define BASS_FILEPOS_CURRENT 0
+
#define BASS_FILEPOS_DECODE BASS_FILEPOS_CURRENT
+
#define BASS_FILEPOS_DOWNLOAD 1
+
#define BASS_FILEPOS_END 2
+
#define BASS_FILEPOS_START 3
+
#define BASS_FILEPOS_CONNECTED 4
+
#define BASS_FILEPOS_BUFFER 5
+
#define BASS_FILEPOS_SOCKET 6
+
#define BASS_FILEPOS_ASYNCBUF 7
+
#define BASS_FILEPOS_SIZE 8
+
#define BASS_FILEPOS_BUFFERING 9
+
#define BASS_FILEPOS_AVAILABLE 10
+
typedef void (CALLBACK DOWNLOADPROC)(const void *buffer, DWORD length, void *user);
+
/* Internet stream download callback function.
+
buffer : Buffer containing the downloaded data... NULL=end of download
+
length : Number of bytes in the buffer
+
user : The 'user' parameter value given when calling BASS_StreamCreateURL */
+
// BASS_ChannelSetSync types
+
#define BASS_SYNC_POS 0
+
#define BASS_SYNC_END 2
+
#define BASS_SYNC_META 4
+
#define BASS_SYNC_SLIDE 5
+
#define BASS_SYNC_STALL 6
+
#define BASS_SYNC_DOWNLOAD 7
+
#define BASS_SYNC_FREE 8
+
#define BASS_SYNC_SETPOS 11
+
#define BASS_SYNC_MUSICPOS 10
+
#define BASS_SYNC_MUSICINST 1
+
#define BASS_SYNC_MUSICFX 3
+
#define BASS_SYNC_OGG_CHANGE 12
+
#define BASS_SYNC_DEV_FAIL 14
+
#define BASS_SYNC_DEV_FORMAT 15
+
#define BASS_SYNC_THREAD 0x20000000 // flag: call sync in other thread
+
#define BASS_SYNC_MIXTIME 0x40000000 // flag: sync at mixtime, else at playtime
+
#define BASS_SYNC_ONETIME 0x80000000 // flag: sync only once, else continuously
+
typedef void (CALLBACK SYNCPROC)(HSYNC handle, DWORD channel, DWORD data, void *user);
+
/* Sync callback function.
+
handle : The sync that has occured
+
channel: Channel that the sync occured in
+
data : Additional data associated with the sync's occurance
+
user : The 'user' parameter given when calling BASS_ChannelSetSync */
+
typedef void (CALLBACK DSPPROC)(HDSP handle, DWORD channel, void *buffer, DWORD length, void *user);
+
/* DSP callback function.
+
handle : The DSP handle
+
channel: Channel that the DSP is being applied to
+
buffer : Buffer to apply the DSP to
+
length : Number of bytes in the buffer
+
user : The 'user' parameter given when calling BASS_ChannelSetDSP */
+
typedef BOOL (CALLBACK RECORDPROC)(HRECORD handle, const void *buffer, DWORD length, void *user);
+
/* Recording callback function.
+
handle : The recording handle
+
buffer : Buffer containing the recorded sample data
+
length : Number of bytes
+
user : The 'user' parameter value given when calling BASS_RecordStart
+
RETURN : TRUE = continue recording, FALSE = stop */
+
// BASS_ChannelIsActive return values
+
#define BASS_ACTIVE_STOPPED 0
+
#define BASS_ACTIVE_PLAYING 1
+
#define BASS_ACTIVE_STALLED 2
+
#define BASS_ACTIVE_PAUSED 3
+
#define BASS_ACTIVE_PAUSED_DEVICE 4
+
#define BASS_ATTRIB_FREQ 1
+
#define BASS_ATTRIB_VOL 2
+
#define BASS_ATTRIB_PAN 3
+
#define BASS_ATTRIB_EAXMIX 4
+
#define BASS_ATTRIB_NOBUFFER 5
+
#define BASS_ATTRIB_VBR 6
+
#define BASS_ATTRIB_CPU 7
+
#define BASS_ATTRIB_SRC 8
+
#define BASS_ATTRIB_NET_RESUME 9
+
#define BASS_ATTRIB_SCANINFO 10
+
#define BASS_ATTRIB_NORAMP 11
+
#define BASS_ATTRIB_BITRATE 12
+
#define BASS_ATTRIB_BUFFER 13
+
#define BASS_ATTRIB_GRANULE 14
+
#define BASS_ATTRIB_USER 15
+
#define BASS_ATTRIB_TAIL 16
+
#define BASS_ATTRIB_PUSH_LIMIT 17
+
#define BASS_ATTRIB_DOWNLOADPROC 18
+
#define BASS_ATTRIB_VOLDSP 19
+
#define BASS_ATTRIB_VOLDSP_PRIORITY 20
+
#define BASS_ATTRIB_MUSIC_AMPLIFY 0x100
+
#define BASS_ATTRIB_MUSIC_PANSEP 0x101
+
#define BASS_ATTRIB_MUSIC_PSCALER 0x102
+
#define BASS_ATTRIB_MUSIC_BPM 0x103
+
#define BASS_ATTRIB_MUSIC_SPEED 0x104
+
#define BASS_ATTRIB_MUSIC_VOL_GLOBAL 0x105
+
#define BASS_ATTRIB_MUSIC_ACTIVE 0x106
+
#define BASS_ATTRIB_MUSIC_VOL_CHAN 0x200 // + channel #
+
#define BASS_ATTRIB_MUSIC_VOL_INST 0x300 // + instrument #
+
// BASS_ChannelSlideAttribute flags
+
#define BASS_SLIDE_LOG 0x1000000
+
// BASS_ChannelGetData flags
+
#define BASS_DATA_AVAILABLE 0 // query how much data is buffered
+
#define BASS_DATA_NOREMOVE 0x10000000 // flag: don't remove data from recording buffer
+
#define BASS_DATA_FIXED 0x20000000 // unused
+
#define BASS_DATA_FLOAT 0x40000000 // flag: return floating-point sample data
+
#define BASS_DATA_FFT256 0x80000000 // 256 sample FFT
+
#define BASS_DATA_FFT512 0x80000001 // 512 FFT
+
#define BASS_DATA_FFT1024 0x80000002 // 1024 FFT
+
#define BASS_DATA_FFT2048 0x80000003 // 2048 FFT
+
#define BASS_DATA_FFT4096 0x80000004 // 4096 FFT
+
#define BASS_DATA_FFT8192 0x80000005 // 8192 FFT
+
#define BASS_DATA_FFT16384 0x80000006 // 16384 FFT
+
#define BASS_DATA_FFT32768 0x80000007 // 32768 FFT
+
#define BASS_DATA_FFT_INDIVIDUAL 0x10 // FFT flag: FFT for each channel, else all combined
+
#define BASS_DATA_FFT_NOWINDOW 0x20 // FFT flag: no Hanning window
+
#define BASS_DATA_FFT_REMOVEDC 0x40 // FFT flag: pre-remove DC bias
+
#define BASS_DATA_FFT_COMPLEX 0x80 // FFT flag: return complex data
+
#define BASS_DATA_FFT_NYQUIST 0x100 // FFT flag: return extra Nyquist value
+
// BASS_ChannelGetLevelEx flags
+
#define BASS_LEVEL_MONO 1 // get mono level
+
#define BASS_LEVEL_STEREO 2 // get stereo level
+
#define BASS_LEVEL_RMS 4 // get RMS levels
+
#define BASS_LEVEL_VOLPAN 8 // apply VOL/PAN attributes to the levels
+
#define BASS_LEVEL_NOREMOVE 16 // don't remove data from recording buffer
+
// BASS_ChannelGetTags types : what's returned
+
#define BASS_TAG_ID3 0 // ID3v1 tags : TAG_ID3 structure
+
#define BASS_TAG_ID3V2 1 // ID3v2 tags : variable length block
+
#define BASS_TAG_OGG 2 // OGG comments : series of null-terminated UTF-8 strings
+
#define BASS_TAG_HTTP 3 // HTTP headers : series of null-terminated ASCII strings
+
#define BASS_TAG_ICY 4 // ICY headers : series of null-terminated ANSI strings
+
#define BASS_TAG_META 5 // ICY metadata : ANSI string
+
#define BASS_TAG_APE 6 // APE tags : series of null-terminated UTF-8 strings
+
#define BASS_TAG_MP4 7 // MP4/iTunes metadata : series of null-terminated UTF-8 strings
+
#define BASS_TAG_WMA 8 // WMA tags : series of null-terminated UTF-8 strings
+
#define BASS_TAG_VENDOR 9 // OGG encoder : UTF-8 string
+
#define BASS_TAG_LYRICS3 10 // Lyric3v2 tag : ASCII string
+
#define BASS_TAG_CA_CODEC 11 // CoreAudio codec info : TAG_CA_CODEC structure
+
#define BASS_TAG_MF 13 // Media Foundation tags : series of null-terminated UTF-8 strings
+
#define BASS_TAG_WAVEFORMAT 14 // WAVE format : WAVEFORMATEEX structure
+
#define BASS_TAG_AM_NAME 16 // Android Media codec name : ASCII string
+
#define BASS_TAG_ID3V2_2 17 // ID3v2 tags (2nd block) : variable length block
+
#define BASS_TAG_AM_MIME 18 // Android Media MIME type : ASCII string
+
#define BASS_TAG_LOCATION 19 // redirected URL : ASCII string
+
#define BASS_TAG_RIFF_INFO 0x100 // RIFF "INFO" tags : series of null-terminated ANSI strings
+
#define BASS_TAG_RIFF_BEXT 0x101 // RIFF/BWF "bext" tags : TAG_BEXT structure
+
#define BASS_TAG_RIFF_CART 0x102 // RIFF/BWF "cart" tags : TAG_CART structure
+
#define BASS_TAG_RIFF_DISP 0x103 // RIFF "DISP" text tag : ANSI string
+
#define BASS_TAG_RIFF_CUE 0x104 // RIFF "cue " chunk : TAG_CUE structure
+
#define BASS_TAG_RIFF_SMPL 0x105 // RIFF "smpl" chunk : TAG_SMPL structure
+
#define BASS_TAG_APE_BINARY 0x1000 // + index #, binary APE tag : TAG_APE_BINARY structure
+
#define BASS_TAG_MUSIC_NAME 0x10000 // MOD music name : ANSI string
+
#define BASS_TAG_MUSIC_MESSAGE 0x10001 // MOD message : ANSI string
+
#define BASS_TAG_MUSIC_ORDERS 0x10002 // MOD order list : BYTE array of pattern numbers
+
#define BASS_TAG_MUSIC_AUTH 0x10003 // MOD author : UTF-8 string
+
#define BASS_TAG_MUSIC_INST 0x10100 // + instrument #, MOD instrument name : ANSI string
+
#define BASS_TAG_MUSIC_CHAN 0x10200 // + channel #, MOD channel name : ANSI string
+
#define BASS_TAG_MUSIC_SAMPLE 0x10300 // + sample #, MOD sample name : ANSI string
+
// Binary APE tag structure
+
// BWF "bext" tag structure
+
#pragma warning(disable:4200)
+
char Description[256]; // description
+
char Originator[32]; // name of the originator
+
char OriginatorReference[32]; // reference of the originator
+
char OriginationDate[10]; // date of creation (yyyy-mm-dd)
+
char OriginationTime[8]; // time of creation (hh-mm-ss)
+
QWORD TimeReference; // first sample count since midnight (little-endian)
+
WORD Version; // BWF version (little-endian)
+
BYTE UMID[64]; // SMPTE UMID
+
#if defined(__GNUC__) && __GNUC__<3
+
char CodingHistory[0]; // history
+
#elif 1 // change to 0 if compiler fails the following line
+
char CodingHistory[]; // history
+
char CodingHistory[1]; // history
+
// BWF "cart" tag structures
+
DWORD dwUsage; // FOURCC timer usage ID
+
DWORD dwValue; // timer value in samples from head
+
char Version[4]; // version of the data structure
+
char Title[64]; // title of cart audio sequence
+
char Artist[64]; // artist or creator name
+
char CutID[64]; // cut number identification
+
char ClientID[64]; // client identification
+
char Category[64]; // category ID, PSA, NEWS, etc
+
char Classification[64]; // classification or auxiliary key
+
char OutCue[64]; // out cue text
+
char StartDate[10]; // yyyy-mm-dd
+
char StartTime[8]; // hh:mm:ss
+
char EndDate[10]; // yyyy-mm-dd
+
char EndTime[8]; // hh:mm:ss
+
char ProducerAppID[64]; // name of vendor or application
+
char ProducerAppVersion[64]; // version of producer application
+
char UserDef[64]; // user defined text
+
DWORD dwLevelReference; // sample value for 0 dB reference
+
TAG_CART_TIMER PostTimer[8]; // 8 time markers after head
+
char URL[1024]; // uniform resource locator
+
#if defined(__GNUC__) && __GNUC__<3
+
char TagText[0]; // free form text for scripts or tags
+
#elif 1 // change to 0 if compiler fails the following line
+
char TagText[]; // free form text for scripts or tags
+
char TagText[1]; // free form text for scripts or tags
+
// RIFF "cue " tag structures
+
#if defined(__GNUC__) && __GNUC__<3
+
TAG_CUE_POINT CuePoints[0];
+
#elif 1 // change to 0 if compiler fails the following line
+
TAG_CUE_POINT CuePoints[];
+
TAG_CUE_POINT CuePoints[1];
+
// RIFF "smpl" tag structures
+
DWORD dwMIDIPitchFraction;
+
#if defined(__GNUC__) && __GNUC__<3
+
TAG_SMPL_LOOP SampleLoops[0];
+
#elif 1 // change to 0 if compiler fails the following line
+
TAG_SMPL_LOOP SampleLoops[];
+
TAG_SMPL_LOOP SampleLoops[1];
+
// CoreAudio codec info structure
+
DWORD ftype; // file format
+
DWORD atype; // audio format
+
const char *name; // description
+
typedef struct tWAVEFORMATEX
+
} WAVEFORMATEX, *PWAVEFORMATEX, *LPWAVEFORMATEX;
+
typedef const WAVEFORMATEX *LPCWAVEFORMATEX;
+
// BASS_ChannelGetLength/GetPosition/SetPosition modes
+
#define BASS_POS_BYTE 0 // byte position
+
#define BASS_POS_MUSIC_ORDER 1 // order.row position, MAKELONG(order,row)
+
#define BASS_POS_OGG 3 // OGG bitstream number
+
#define BASS_POS_END 0x10 // trimmed end position
+
#define BASS_POS_LOOP 0x11 // loop start positiom
+
#define BASS_POS_FLUSH 0x1000000 // flag: flush decoder/FX buffers
+
#define BASS_POS_RESET 0x2000000 // flag: reset user file buffers
+
#define BASS_POS_RELATIVE 0x4000000 // flag: seek relative to the current position
+
#define BASS_POS_INEXACT 0x8000000 // flag: allow seeking to inexact position
+
#define BASS_POS_DECODE 0x10000000 // flag: get the decoding (not playing) position
+
#define BASS_POS_DECODETO 0x20000000 // flag: decode to the position instead of seeking
+
#define BASS_POS_SCAN 0x40000000 // flag: scan to the position
+
// BASS_ChannelSetDevice/GetDevice option
+
#define BASS_NODEVICE 0x20000
+
// BASS_RecordSetInput flags
+
#define BASS_INPUT_OFF 0x10000
+
#define BASS_INPUT_ON 0x20000
+
#define BASS_INPUT_TYPE_MASK 0xff000000
+
#define BASS_INPUT_TYPE_UNDEF 0x00000000
+
#define BASS_INPUT_TYPE_DIGITAL 0x01000000
+
#define BASS_INPUT_TYPE_LINE 0x02000000
+
#define BASS_INPUT_TYPE_MIC 0x03000000
+
#define BASS_INPUT_TYPE_SYNTH 0x04000000
+
#define BASS_INPUT_TYPE_CD 0x05000000
+
#define BASS_INPUT_TYPE_PHONE 0x06000000
+
#define BASS_INPUT_TYPE_SPEAKER 0x07000000
+
#define BASS_INPUT_TYPE_WAVE 0x08000000
+
#define BASS_INPUT_TYPE_AUX 0x09000000
+
#define BASS_INPUT_TYPE_ANALOG 0x0a000000
+
// BASS_ChannelSetFX effect types
+
#define BASS_FX_DX8_CHORUS 0
+
#define BASS_FX_DX8_COMPRESSOR 1
+
#define BASS_FX_DX8_DISTORTION 2
+
#define BASS_FX_DX8_ECHO 3
+
#define BASS_FX_DX8_FLANGER 4
+
#define BASS_FX_DX8_GARGLE 5
+
#define BASS_FX_DX8_I3DL2REVERB 6
+
#define BASS_FX_DX8_PARAMEQ 7
+
#define BASS_FX_DX8_REVERB 8
+
#define BASS_FX_VOLUME 9
+
DWORD lWaveform; // 0=triangle, 1=sine
+
DWORD lPhase; // BASS_DX8_PHASE_xxx
+
float fPostEQCenterFrequency;
+
float fPostEQBandwidth;
+
float fPreLowpassCutoff;
+
DWORD lWaveform; // 0=triangle, 1=sine
+
DWORD lPhase; // BASS_DX8_PHASE_xxx
+
DWORD dwRateHz; // Rate of modulation in hz
+
DWORD dwWaveShape; // 0=triangle, 1=square
+
int lRoom; // [-10000, 0] default: -1000 mB
+
int lRoomHF; // [-10000, 0] default: 0 mB
+
float flRoomRolloffFactor; // [0.0, 10.0] default: 0.0
+
float flDecayTime; // [0.1, 20.0] default: 1.49s
+
float flDecayHFRatio; // [0.1, 2.0] default: 0.83
+
int lReflections; // [-10000, 1000] default: -2602 mB
+
float flReflectionsDelay; // [0.0, 0.3] default: 0.007 s
+
int lReverb; // [-10000, 2000] default: 200 mB
+
float flReverbDelay; // [0.0, 0.1] default: 0.011 s
+
float flDiffusion; // [0.0, 100.0] default: 100.0 %
+
float flDensity; // [0.0, 100.0] default: 100.0 %
+
float flHFReference; // [20.0, 20000.0] default: 5000.0 Hz
+
} BASS_DX8_I3DL2REVERB;
+
float fInGain; // [-96.0,0.0] default: 0.0 dB
+
float fReverbMix; // [-96.0,0.0] default: 0.0 db
+
float fReverbTime; // [0.001,3000.0] default: 1000.0 ms
+
float fHighFreqRTRatio; // [0.001,0.999] default: 0.001
+
#define BASS_DX8_PHASE_NEG_180 0
+
#define BASS_DX8_PHASE_NEG_90 1
+
#define BASS_DX8_PHASE_ZERO 2
+
#define BASS_DX8_PHASE_90 3
+
#define BASS_DX8_PHASE_180 4
+
} BASS_FX_VOLUME_PARAM;
+
typedef void (CALLBACK IOSNOTIFYPROC)(DWORD status);
+
/* iOS notification callback function.
+
status : The notification (BASS_IOSNOTIFY_xxx) */
+
#define BASS_IOSNOTIFY_INTERRUPT 1 // interruption started
+
#define BASS_IOSNOTIFY_INTERRUPT_END 2 // interruption ended
+
BOOL BASSDEF(BASS_SetConfig)(DWORD option, DWORD value);
+
DWORD BASSDEF(BASS_GetConfig)(DWORD option);
+
BOOL BASSDEF(BASS_SetConfigPtr)(DWORD option, const void *value);
+
const void *BASSDEF(BASS_GetConfigPtr)(DWORD option);
+
DWORD BASSDEF(BASS_GetVersion)(void);
+
int BASSDEF(BASS_ErrorGetCode)(void);
+
BOOL BASSDEF(BASS_GetDeviceInfo)(DWORD device, BASS_DEVICEINFO *info);
+
#if defined(_WIN32) && !defined(_WIN32_WCE) && !(defined(WINAPI_FAMILY) && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP)
+
BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, HWND win, const void *dsguid);
+
BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, void *win, const void *dsguid);
+
BOOL BASSDEF(BASS_Free)(void);
+
BOOL BASSDEF(BASS_SetDevice)(DWORD device);
+
DWORD BASSDEF(BASS_GetDevice)(void);
+
BOOL BASSDEF(BASS_GetInfo)(BASS_INFO *info);
+
BOOL BASSDEF(BASS_Start)(void);
+
BOOL BASSDEF(BASS_Stop)(void);
+
BOOL BASSDEF(BASS_Pause)(void);
+
DWORD BASSDEF(BASS_IsStarted)(void);
+
BOOL BASSDEF(BASS_Update)(DWORD length);
+
float BASSDEF(BASS_GetCPU)(void);
+
BOOL BASSDEF(BASS_SetVolume)(float volume);
+
float BASSDEF(BASS_GetVolume)(void);
+
#if defined(_WIN32) && !defined(_WIN32_WCE) && !(defined(WINAPI_FAMILY) && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP)
+
void *BASSDEF(BASS_GetDSoundObject)(DWORD object);
+
BOOL BASSDEF(BASS_Set3DFactors)(float distf, float rollf, float doppf);
+
BOOL BASSDEF(BASS_Get3DFactors)(float *distf, float *rollf, float *doppf);
+
BOOL BASSDEF(BASS_Set3DPosition)(const BASS_3DVECTOR *pos, const BASS_3DVECTOR *vel, const BASS_3DVECTOR *front, const BASS_3DVECTOR *top);
+
BOOL BASSDEF(BASS_Get3DPosition)(BASS_3DVECTOR *pos, BASS_3DVECTOR *vel, BASS_3DVECTOR *front, BASS_3DVECTOR *top);
+
void BASSDEF(BASS_Apply3D)(void);
+
HPLUGIN BASSDEF(BASS_PluginLoad)(const char *file, DWORD flags);
+
BOOL BASSDEF(BASS_PluginFree)(HPLUGIN handle);
+
BOOL BASSDEF(BASS_PluginEnable)(HPLUGIN handle, BOOL enable);
+
const BASS_PLUGININFO *BASSDEF(BASS_PluginGetInfo)(HPLUGIN handle);
+
HSAMPLE BASSDEF(BASS_SampleLoad)(BOOL mem, const void *file, QWORD offset, DWORD length, DWORD max, DWORD flags);
+
HSAMPLE BASSDEF(BASS_SampleCreate)(DWORD length, DWORD freq, DWORD chans, DWORD max, DWORD flags);
+
BOOL BASSDEF(BASS_SampleFree)(HSAMPLE handle);
+
BOOL BASSDEF(BASS_SampleSetData)(HSAMPLE handle, const void *buffer);
+
BOOL BASSDEF(BASS_SampleGetData)(HSAMPLE handle, void *buffer);
+
BOOL BASSDEF(BASS_SampleGetInfo)(HSAMPLE handle, BASS_SAMPLE *info);
+
BOOL BASSDEF(BASS_SampleSetInfo)(HSAMPLE handle, const BASS_SAMPLE *info);
+
DWORD BASSDEF(BASS_SampleGetChannel)(HSAMPLE handle, DWORD flags);
+
DWORD BASSDEF(BASS_SampleGetChannels)(HSAMPLE handle, HCHANNEL *channels);
+
BOOL BASSDEF(BASS_SampleStop)(HSAMPLE handle);
+
HSTREAM BASSDEF(BASS_StreamCreate)(DWORD freq, DWORD chans, DWORD flags, STREAMPROC *proc, void *user);
+
HSTREAM BASSDEF(BASS_StreamCreateFile)(BOOL mem, const void *file, QWORD offset, QWORD length, DWORD flags);
+
HSTREAM BASSDEF(BASS_StreamCreateURL)(const char *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user);
+
HSTREAM BASSDEF(BASS_StreamCreateFileUser)(DWORD system, DWORD flags, const BASS_FILEPROCS *proc, void *user);
+
BOOL BASSDEF(BASS_StreamFree)(HSTREAM handle);
+
QWORD BASSDEF(BASS_StreamGetFilePosition)(HSTREAM handle, DWORD mode);
+
DWORD BASSDEF(BASS_StreamPutData)(HSTREAM handle, const void *buffer, DWORD length);
+
DWORD BASSDEF(BASS_StreamPutFileData)(HSTREAM handle, const void *buffer, DWORD length);
+
HMUSIC BASSDEF(BASS_MusicLoad)(BOOL mem, const void *file, QWORD offset, DWORD length, DWORD flags, DWORD freq);
+
BOOL BASSDEF(BASS_MusicFree)(HMUSIC handle);
+
BOOL BASSDEF(BASS_RecordGetDeviceInfo)(DWORD device, BASS_DEVICEINFO *info);
+
BOOL BASSDEF(BASS_RecordInit)(int device);
+
BOOL BASSDEF(BASS_RecordFree)(void);
+
BOOL BASSDEF(BASS_RecordSetDevice)(DWORD device);
+
DWORD BASSDEF(BASS_RecordGetDevice)(void);
+
BOOL BASSDEF(BASS_RecordGetInfo)(BASS_RECORDINFO *info);
+
const char *BASSDEF(BASS_RecordGetInputName)(int input);
+
BOOL BASSDEF(BASS_RecordSetInput)(int input, DWORD flags, float volume);
+
DWORD BASSDEF(BASS_RecordGetInput)(int input, float *volume);
+
HRECORD BASSDEF(BASS_RecordStart)(DWORD freq, DWORD chans, DWORD flags, RECORDPROC *proc, void *user);
+
double BASSDEF(BASS_ChannelBytes2Seconds)(DWORD handle, QWORD pos);
+
QWORD BASSDEF(BASS_ChannelSeconds2Bytes)(DWORD handle, double pos);
+
DWORD BASSDEF(BASS_ChannelGetDevice)(DWORD handle);
+
BOOL BASSDEF(BASS_ChannelSetDevice)(DWORD handle, DWORD device);
+
DWORD BASSDEF(BASS_ChannelIsActive)(DWORD handle);
+
BOOL BASSDEF(BASS_ChannelGetInfo)(DWORD handle, BASS_CHANNELINFO *info);
+
const char *BASSDEF(BASS_ChannelGetTags)(DWORD handle, DWORD tags);
+
DWORD BASSDEF(BASS_ChannelFlags)(DWORD handle, DWORD flags, DWORD mask);
+
BOOL BASSDEF(BASS_ChannelLock)(DWORD handle, BOOL lock);
+
BOOL BASSDEF(BASS_ChannelFree)(DWORD handle);
+
BOOL BASSDEF(BASS_ChannelPlay)(DWORD handle, BOOL restart);
+
BOOL BASSDEF(BASS_ChannelStart)(DWORD handle);
+
BOOL BASSDEF(BASS_ChannelStop)(DWORD handle);
+
BOOL BASSDEF(BASS_ChannelPause)(DWORD handle);
+
BOOL BASSDEF(BASS_ChannelUpdate)(DWORD handle, DWORD length);
+
BOOL BASSDEF(BASS_ChannelSetAttribute)(DWORD handle, DWORD attrib, float value);
+
BOOL BASSDEF(BASS_ChannelGetAttribute)(DWORD handle, DWORD attrib, float *value);
+
BOOL BASSDEF(BASS_ChannelSlideAttribute)(DWORD handle, DWORD attrib, float value, DWORD time);
+
BOOL BASSDEF(BASS_ChannelIsSliding)(DWORD handle, DWORD attrib);
+
BOOL BASSDEF(BASS_ChannelSetAttributeEx)(DWORD handle, DWORD attrib, void *value, DWORD size);
+
DWORD BASSDEF(BASS_ChannelGetAttributeEx)(DWORD handle, DWORD attrib, void *value, DWORD size);
+
BOOL BASSDEF(BASS_ChannelSet3DAttributes)(DWORD handle, int mode, float min, float max, int iangle, int oangle, float outvol);
+
BOOL BASSDEF(BASS_ChannelGet3DAttributes)(DWORD handle, DWORD *mode, float *min, float *max, DWORD *iangle, DWORD *oangle, float *outvol);
+
BOOL BASSDEF(BASS_ChannelSet3DPosition)(DWORD handle, const BASS_3DVECTOR *pos, const BASS_3DVECTOR *orient, const BASS_3DVECTOR *vel);
+
BOOL BASSDEF(BASS_ChannelGet3DPosition)(DWORD handle, BASS_3DVECTOR *pos, BASS_3DVECTOR *orient, BASS_3DVECTOR *vel);
+
QWORD BASSDEF(BASS_ChannelGetLength)(DWORD handle, DWORD mode);
+
BOOL BASSDEF(BASS_ChannelSetPosition)(DWORD handle, QWORD pos, DWORD mode);
+
QWORD BASSDEF(BASS_ChannelGetPosition)(DWORD handle, DWORD mode);
+
DWORD BASSDEF(BASS_ChannelGetLevel)(DWORD handle);
+
BOOL BASSDEF(BASS_ChannelGetLevelEx)(DWORD handle, float *levels, float length, DWORD flags);
+
DWORD BASSDEF(BASS_ChannelGetData)(DWORD handle, void *buffer, DWORD length);
+
HSYNC BASSDEF(BASS_ChannelSetSync)(DWORD handle, DWORD type, QWORD param, SYNCPROC *proc, void *user);
+
BOOL BASSDEF(BASS_ChannelRemoveSync)(DWORD handle, HSYNC sync);
+
BOOL BASSDEF(BASS_ChannelSetLink)(DWORD handle, DWORD chan);
+
BOOL BASSDEF(BASS_ChannelRemoveLink)(DWORD handle, DWORD chan);
+
HDSP BASSDEF(BASS_ChannelSetDSP)(DWORD handle, DSPPROC *proc, void *user, int priority);
+
BOOL BASSDEF(BASS_ChannelRemoveDSP)(DWORD handle, HDSP dsp);
+
HFX BASSDEF(BASS_ChannelSetFX)(DWORD handle, DWORD type, int priority);
+
BOOL BASSDEF(BASS_ChannelRemoveFX)(DWORD handle, HFX fx);
+
BOOL BASSDEF(BASS_FXSetParameters)(HFX handle, const void *params);
+
BOOL BASSDEF(BASS_FXGetParameters)(HFX handle, void *params);
+
BOOL BASSDEF(BASS_FXSetPriority)(HFX handle, int priority);
+
BOOL BASSDEF(BASS_FXReset)(DWORD handle);
+
#if defined(_WIN32) && !defined(NOBASSOVERLOADS)
+
static inline HPLUGIN BASS_PluginLoad(const WCHAR *file, DWORD flags)
+
return BASS_PluginLoad((const char*)file, flags | BASS_UNICODE);
+
static inline HMUSIC BASS_MusicLoad(BOOL mem, const WCHAR *file, QWORD offset, DWORD length, DWORD flags, DWORD freq)
+
return BASS_MusicLoad(mem, (const void*)file, offset, length, flags | BASS_UNICODE, freq);
+
static inline HSAMPLE BASS_SampleLoad(BOOL mem, const WCHAR *file, QWORD offset, DWORD length, DWORD max, DWORD flags)
+
return BASS_SampleLoad(mem, (const void*)file, offset, length, max, flags | BASS_UNICODE);
+
static inline HSTREAM BASS_StreamCreateFile(BOOL mem, const WCHAR *file, QWORD offset, QWORD length, DWORD flags)
+
return BASS_StreamCreateFile(mem, (const void*)file, offset, length, flags | BASS_UNICODE);
+
static inline HSTREAM BASS_StreamCreateURL(const WCHAR *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user)
+
return BASS_StreamCreateURL((const char*)url, offset, flags | BASS_UNICODE, proc, user);
+
static inline BOOL BASS_SetConfigPtr(DWORD option, const WCHAR *value)
+
return BASS_SetConfigPtr(option | BASS_UNICODE, (const void*)value);