Mirror: A frag-canvas custom element to apply Shadertoy fragment shaders to a canvas or image/video element

Version Packages (#7)

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>

-5
.changeset/lazy-onions-tan.md
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---
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'frag-canvas': patch
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---
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Skip loading `<img>` as texture on every frame and skip on repeats
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-5
.changeset/nice-streets-taste.md
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---
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'frag-canvas': patch
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---
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Pause rendering when element isn't visible
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+9
CHANGELOG.md
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# frag-canvas
## 0.1.2
### Patch Changes
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# frag-canvas
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## 0.1.3
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### Patch Changes
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- Skip loading `<img>` as texture on every frame and skip on repeats
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Submitted by [@kitten](https://github.com/kitten) (See [#6](https://github.com/kitten/frag-canvas-element/pull/6))
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- Pause rendering when element isn't visible
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Submitted by [@kitten](https://github.com/kitten) (See [#5](https://github.com/kitten/frag-canvas-element/pull/5))
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## 0.1.2
### Patch Changes
+1 -1
package.json
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"sideEffects": true,
"description": "A frag-canvas custom element to apply fragment shaders to a canvas or image/video element",
"author": "Phil Pluckthun <phil@kitten.sh>",
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"version": "0.1.2",
"source": "./src/index.ts",
"main": "./dist/minifetch",
"module": "./dist/minifetch.mjs",
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"sideEffects": true,
"description": "A frag-canvas custom element to apply fragment shaders to a canvas or image/video element",
"author": "Phil Pluckthun <phil@kitten.sh>",
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"version": "0.1.3",
"source": "./src/index.ts",
"main": "./dist/minifetch",
"module": "./dist/minifetch.mjs",