godot: disable autoPatchelf on $debug (#400347)

Changed files
+8
pkgs
development
tools
godot
+8
pkgs/development/tools/godot/common.nix
···
runHook post Install
'';
+
# patching $debug can crash patchelf
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# (https://github.com/NixOS/patchelf/issues/373), so explicitly patch $out
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dontAutoPatchelf = true;
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postFixup = ''
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autoPatchelf "$out"
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'';
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passthru = {
tests =
let