SQLite stores byte sequences as blobs, which we were not handling properly, causing (at least) actions relating to artifacts to break. (Not sure when they broke, sorry!)
Signed-off-by: Winter winter@winter.cafe
SQLite stores byte sequences as blobs, which we were not handling properly, causing (at least) actions relating to artifacts to break. (Not sure when they broke, sorry!)
Signed-off-by: Winter winter@winter.cafe
···+if (kind == reflect.Slice && rv.Type().Elem().Kind() != reflect.Uint8) || kind == reflect.Array {···+if (kind == reflect.Slice && rv.Type().Elem().Kind() != reflect.Uint8) || kind == reflect.Array {